Is it weird that this is the first Sonic game I'm interested in playing since SA2? I'm serious getting a 3D platformer (like Banjo-Kazooie and DK 64) vibe from this. I can't wait to see more.
Sonic Racing is also by Sumo Digital.
Not to judge this by the fragments of gameplay we've seen, but if I'm right and its moving back towards the style of the Adventure games then...meh, I dunno, that's not the direction I want to see them take.
I'm actually fine with the game. I just think it won't sell well as well as it could have due to the small install base of the Wii U platform.
-Big Red Button is lead by Bob Rafei, a Naughty Dog veteran of the Jak & Daxter series and Uncharted 1. A lot of the team members also worked on Jak & Daxter and Ratchet & Clank.
I really hope we get a postmortem on this game."The clothing argument was a big one," said Rafei, leaning back in his chair in Big Red Button's conference room. "The most surreal moment in my life occurred when I was conveying with passion through a translator to the `Sonic' team in Japan why Sonic needed to wear pants. Looking back at it, I'm glad they didn't go for it. Sonic wouldn't really be Sonic with pants on."
QOATI really hope we get a postmortem on this game."The clothing argument was a big one," said Rafei, leaning back in his chair in Big Red Button's conference room. "The most surreal moment in my life occurred when I was conveying with passion through a translator to the `Sonic' team in Japan why Sonic needed to wear pants. Looking back at it, I'm glad they didn't go for it. Sonic wouldn't really be Sonic with pants on."
Bleh.Marine?
edit - this is most likely from the show mind you, not the game.
Yeah I just don't know wtf happened. It's so weird to watch how Mario and the gang have become classic, lovable, staples in terms of appearance, while Sonic has gone through so many awkward, ill-executed designs.
The change over time has been more gradual, whereas there are now two big "shock" reveals in Sonic history that actually shocked people with very different character designs. Not only that, but what goes for the character goes for the game, which is reflect in Adventure and now in Boom.Eh. Still the difference is in the quality of the games. Go and look at the box art of Mario 2 and tell me that Mario isn't a bit taller and thinner now. When that happened to Sonic people lost their shit. Noone cares that, say, the shape of Mario's sideburns changed and they color swapped his outfit but oh god green eyes on Sonic.
Is that Marine, or just my imagination?
In a way, it's gratifying to see all the posters losing their minds over this redesign. Welcome to 1999, kids. Now you know how it feels.
In a way, it's gratifying to see all the posters losing their minds over this redesign. Welcome to 1999, kids. Now you know how it feels.
In a way, it's gratifying to see all the posters losing their minds over this redesign. Welcome to 1999, kids. Now you know how it feels.
Honestly, I'm intrigued by this. If they can find a way to make the game fast and yet play better than Sonic Team's usual take, that would be quite the accomplishment.
the graphics are pretty fuckin slick specially for wii u, i actually like the animation too. nice gifs man
Which is why it's so sad that this is the first Cry3 game on the WiiU. We know the engine runs well on the system but no one uses it.
I'm surprised at the lack of comments in regards to the graphics. Seriously, CryEngine looks fucking phenomenal on the Wii U, wow.
Funny, I'm glad to hear about the co-op focus, just so that this game has as little in common with Sonic Heroes as possible.I'm a bit worried about the co op focus. I was hoping for something more like Sonic Heroes.