Having played it, while I had some trouble with the controls at first, it wasn't so bad that you run into a wall like that.It's completely different watching these GIFs (that appear slowed down, but maybe that's me) and playing. Some parts play really fast and happen in quick succession of each other, boosts can boost you to somewhere you're not expecting and while sometimes if you keep pressing the direction you were before he keeps running, others he veers off in a new direction. Not only that, the controls can be ridiculously sensitive and send you off into infinity a the slightest nudge. This means that even moving the fucking stick can be a huge risk at times and the game punishes you for taking risks.
The gif where he slams into the wall for example, changing direction while on those cilinders is pretty fucking shitty, you either lose a lot of speed or can't control it well and in no other place in the game do you die by running into the wall. This is something the game does a lot: throw things at you that behave completely different from everything like it up to that point.
EDIT: He sucked in the first and last one though lol If that section is the one I think, it's fucking atrocious either way.