When has Sonic never been about the lore or story? Literally every Sonic story has had an extensive story in some fashion since SA1; Sonic has never been starkly about gameplay like Mario has since, like, S3&K. This narrative that Sonic is only about "gameplay" is just blatantly false. SEGA even has a fucking lore encyclopedia coming out in September.
You touched on exactly what I mean; maybe I should've phrased it better and said that the series has never prioritized lore at the expense of gameplay, because like you said, it hasn't been starkly about gameplay since S3&K. But I don't think it's controversial to say that for many, the best games in the series
ARE S3&K, S3, S2, SCD, Generations, and Mania, with SA1 and SA2 coming afterwards and most of the other games trailing notably behind all of those.
This is probably me speaking from the fact I got into the franchise on Genesis/MegaDrive; there are definitely different factions in the fanbase that often feel at odds with each other. For people who got in with the Adventure games for example, the classic games may not be as good to them. For those who got in with the Boost Era games, the Adventure games might be crummy to them, etc. Sega are responsible for these different factions in the fanbase due to having very little cohesion and consistency in output of Sonic games for the better part of two decades, but it is what it is.
Yeah, it seems to me that the Sonic team at Sega don't really know what they want to do and because Sonic is still a big thing for Sega management, the team gets more free passes than any other, lol.
Time and again I've gotten the impression Sonic Team just want to take a break from Sonic, and I think it would be for the best if they did to fully recharge. Get Christian Whitehead and his team back for a Mania 2, get the SoR4 dev in on a new Sonic game, do a true sequel to All-Star Racing Transformed with Sumo Digital, maybe just focus on a sequel to the first film etc. and come back with a new mainline Sonic game in 2023 or whatever.
I get they're trying to keep the IP in good mindshare and relevance but you'd think the movie, various TV shows and smaller games would've proven by now that they don't need to keep pumping out mediocre 3D Sonics in order to keep the brand relevant.
If they can make a Sonic game like this, it would be revolutionary.
taking inspiration between Quicksilver and the Flash would be a great start, different ways of conveying speed.
That'd actually be a perfect setup for a future Sonic game; would make movement speed more controllable, precise, and keep asset production costs in line too (that's one of the biggest cost factors for most 3D Sonic titles).