Kagari said:
Well, look on the bright side... at least it's making Sony money...
If it only cost them 1 million dollars to develop it, then yeah it would be making them money.... of course, we all know it costs much more then that to develop/run.
Home will need sustained sales over time to likely recoup development/server costs. I'm sure there are some advertising deals in place to help pay for it as well.
This next part I'm probably totally wrong about, but wouldn't generating a million dollars in sales be equivalent to selling about 25k-50k copies of a 1st party game?
Like if Sony received about 45 dollars for every copy sold after distribution and retail took their cuts (since home requires neither), wouldn't that just be equivalent of selling like 22k copies of a game?
$45 X 22,222 = $1,000,0000
I guess I'm just having a hard time grasping how anyone on here thinks Home is in any way a money maker. I thought the idea all along was Home be used to distinguish itself from the competition (live, wii channel, etc..) and thus it's worth ultimately incalcuable , but given the general press/attitude about Home thus far, a failure.