Marconelly said:I'm kinda worried that the glossy back won't feel as good while holding the unit. I mean the old plastic looked uglier but it provided a nice grip and wasn't slippery or more importantly sticky, that I think glossy surface would be after holding it for a while.
DieH@rd said:How is the new PSPS screen better? Better pixel response time [no more ghosting] ???
TTP said:yep. But I think u might be underestimating the slimmer/lighter thing. It does feel much more comfortable now. Even if it didnt change it's shape at all.
DaCocoBrova said:Yet they didn't even touch the analog nub... Boggles the mind.
Linkzg said:old PSP speakers were on the bottom silver strip, there were 2, now they are between the face buttons/dpad and screen so your hands dont cover them up as seen in the pic above.
Nothing, apparently.Pimpbaa said:WTF, first time I noticed those. What the hell are those other 2 holes near the bottom of the screen for?
madmook said:Nothing, apparently.
Will this model release in the US at the same time as Japan?
Panajev2001a said:I do not think the extra 32 MB of RAM will be opened to developers fro a LOOOOOOOOOONG time if ever. Well, there are some areas used by the OS (or can be used by the OS when it needs to so that you cannot consider them as permanent storage that for example survives a System Sleep and Restart cycle) which could be moved in the extra 32 MB of RAM thus freeing up permanently blocks of RAM in the other 32 MB, but this would mean that software written for the newer PSP's would not be compatible with the older PSP's.
Likely uses beyond an automatic cache for UMD data accesses ?:
1.) extra RAM for the Web Browser -> dramatically reduced amount of errors due to the browser running out of memory.
TTP said:D-pad, face buttons and analog all felt better. Analog disc was less slippy under the thumb. Couldn't actually figure out why they felt better but they did.
The face button I'm pretty sure are different in that they show some small indentations that I dont see on my old US model. Let me see if I can find a pic of that.
Kutaragi said:There may be people that complain about its usability, but that's something which users and game software developers will have to adapt to. There was a clear purpose to it, and it wasn't a mistake. I believe we made the most beautiful thing in the world. Nobody would criticize a renowned architect's blueprint that the position of a gate is wrong.
crazyscreenwriter said:Or exactly the same. No second analogue nub = fail
Flo_Evans said:Thinking about remote play and PSP TV out: why the hell can't the PS3 just display whats on the PSP screen without a re-design.
bengraven said:Yes or no?
Loading is faster.
Loading is faster in older games pre-PSPP.
Lau said:http://www.insidegamer.nl/hardware/playstationportable/nieuws/16349
Features:
Acces and share your media all around the world
It's lighter
It's faster
Less loading times
You can stream video live to your TV
The PSP is called PSP P and will launch in Ice Silver and Black. It will launch with a bundle with Daxter and is priced for 199,99 dollar.
Sure looks hot!
Whoa is it 2005 already?snahfu said:Sony's got this really awesome new business model of creating overpriced hardware and then having a fantastically barren library of games.
It's completely revolutionary and flies in the face of common sense but I wish them the best of luck.
Clearly they have one exec there that loves the old addage, "That sounds so crazy...it just might work!"
You will last long here.snahfu said:Sony's got this really awesome new business model of creating overpriced hardware and then having a fantastically barren library of games.
It's completely revolutionary and flies in the face of common sense but I wish them the best of luck.
Clearly they have one exec there that loves the old addage, "That sounds so crazy...it just might work!"
Flo_Evans said:Thinking about remote play and PSP TV out: why the hell can't the PS3 just display whats on the PSP screen without a re-design.
snahfu said:Sony's got this really awesome new business model of creating overpriced hardware and then having a fantastically barren library of games.
It's completely revolutionary and flies in the face of common sense but I wish them the best of luck.
Clearly they have one exec there that loves the old addage, "That sounds so crazy...it just might work!"
snahfu said:fantastically barren library of games.
Durante said:You will last long here.
It's just PSP. The extra P was Tretton stuttering.bengraven said:Loading is faster in older games pre-PSPP.
Did you get that from any official source? Because to my knowledge there's no such thing as "taking advantage of 32MB" (and probably never will be).TTP said:Loading faster in older games = no*
Loading faster in upcoming games = yes, if they are developed to take advantage of those extra 32MB.
Avalon said:Are there any decent comparison shots? I really want to see the old and new model side by side.
AgentOtaku said:sorry to be a nuisance....anyone have a link of a good, close-up of the Daxter Silver PSPslim???
replicashooter said:Meh in this one:
And atrocious in this one:
max-pain said:Japan:
pics
Marconelly said:I'm kinda worried that the glossy back won't feel as good while holding the unit. I mean the old plastic looked uglier but it provided a nice grip and wasn't slippery or more importantly sticky, that I think glossy surface would be after holding it for a while.
klee123 said:Got my friend in Japan to get the FFVII CC LE PSP for me. Sure beats the hell out of being a$$ raped by play-asia's inflated prices.
Fafalada said:The other part is the reality - 32MB of disc-cache will give you marginal improvements at best, and often not even that. I want it to be used for something actually useful - ie. XMB switching / integration.
Fafalada said:Did you get that from any official source? Because to my knowledge there's no such thing as "taking advantage of 32MB" (and probably never will be).
The supposed usage for auto-caching should affect All games.
replicashooter said:I wonder about the silver too, it looks great in this pic:
Meh in this one:
And atrocious in this one:
There was nothing automatic about that though (and having least memory to fill helped as well).Pimpbaa said:The 16MB of disc cache (also used for sound data) sure did help the Gamecube
Those two statements to me read to me as "it's a cache, any UMD will go through it, and effects will obviously vary because different load-schemes are dime a dozen. Titles that load large chunks of data (in fairly optimized manner) will benefit little or nothing. Titles with shitty load schemes and/or lots of tiny data chunks should see a noticeable gain."TTP said:"Effect of this feature varies depending on software titles".
That would be developers using it in the best way for good effect, whereas Fafalada believes the extra PSP RAM use will be entirely automatic. So no intelligent caching of specific data.Pimpbaa said:The 16MB of disc cache (also used for sound data) sure did help the Gamecube, even though technically it's disc drive was the slowest of last gen.
It could also be interpreted like PS2's faster loading of PS1. The effect varied from game to game, just due to how loading was handled in the first place.TTP said:I was kinda interpreting the press release, which never mentions the doubled RAM but states that the "new PSP is equipped with enhanced feature to temporarily store game data from UMD, reducing load time during game play (*)". The note adds: "Effect of this feature varies depending on software titles".
So I guess the "enhanced feature" is the extra 32MBs, and that not all "software titles" will take advantage of it.
By no means a credible source, but Tretton touched upon the memory usage in his interview with Kotaku:Fafalada said:Did you get that from any official source? Because to my knowledge there's no such thing as "taking advantage of 32MB" (and probably never will be).
The supposed usage for auto-caching should affect All games.
The other part is the reality - 32MB of disc-cache will give you marginal improvements at best, and often not even that. I want it to be used for something actually useful - ie. XMB switching / integration.
If they want to support disc caching, do it like everyone else, through writeable storage media, where it'll actually have a chance to offer real improvements. And add virtual-memory to the damn web-browser while at it.