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SONY ANNOUNCED NEW PSP!!! (more changes than you thought)

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callous said:
Since Sony said NOTHING about a new and improved LCD, that's what I have to go by. How about you?

So basically it is your assumption with no basis.

drohne said:
ghosting seems like something they'd quietly improve rather than announce. "HEY GUYS YOU KNOW THAT AWFUL SMEARING YOUR PSP DOES WHENEVER ANYTHING MOVES? WE FIXED IT!" ditto the awful d-pad. maybe i'm just thinking wishfully.

Bingo, I like how on Sony topics we pretty much agree on everything, but on Nintendo topics I just want to reach in my computer and strangle you.
 
Mario said:
Given how quickly the PSOne downloads via PS3 were cracked, I'm not surprised they are taking their time.
This is more than taking their time, Mario. This is paralysis. Is there any solution they could implement that would stay uncracked for long? There's never been such a thing. And while they fret over the solution to an impossible task, they're almost completely conceding the realm of digital content delivery to hackers and pirates in the meantime.

The irony is that Sony leaves a legitimate paying customer like myself out in the cold for the sake of chasing after a bunch of people who don't have any intention of paying for their wares.

I know you've done some tracking of the scope of piracy in the PSP scene - how many people who have pirated Gripshift do you think you could have converted into paying customers?
 
callous said:
I find the new PSP decidedly lame.

Fixed screen ghosting? No.
Fixed atrocious analog nub and placement of it? No.
Made it clamshell to avoid scratches? No.
Built in storage? No

33% lighter is fine, but I've never been thinking "I wish my PSP was lighter". Smaller (not thinner)? Yes. Lighter? No.

As for video out. Yay? I can now play PS2 era graphics while using the worst controller known to mankind. I think I'll continue playing my PS2 or other console with a decent controller, thanks.

The only thing it's got going for it is faster load times and better battery life and both those are issues they could have solved on the current hardware by releasing a more efficient battery and allowing you to install UMDs to memory card with a firmware update.

I'm not impressed.


qft
 
I still doubt they've improved the screen Hcore. Sony wouldn't have to say "resolved issues with sub-par shithouse smearing on screen" when a simple, "upgraded screen" or "increased refresh rate" would have been a good way to spin it.
 
Hcoregamer00 said:
So basically it is your assumption with no basis.
:lol What the hell? Is this Bizarro World or something? If anything, YOU'RE the one assuming the new model has an improved LCD despite there being NO MENTION of this. With no mention, the default is of course that the screen hasn't changed. Anything else is nothing but wishful thinking on your part.
 
Fusebox said:
I still doubt they've improved the screen Hcore. Sony wouldn't have to say "resolved issues with sub-par shithouse smearing on screen" when a simple, "upgraded screen" or "increased refresh rate" would have been a good way to spin it.

That's true >_>

Well, then I guess I will wait for PSP 1.2 that actually fixes the screen problem.

callous said:
:lol What the hell? Is this Bizarro World or something? If anything, YOU'RE the one assuming the new model has an improved LCD despite there being NO MENTION of this. With no mention, the default is of course that the screen hasn't changed. Anything else is nothing but wishful thinking on your part.

Well, I will admit it is wishful thinking because it is the thing that needs to get fixed the most. Of course they wont trumpet they fixed the problem the same way MS wont say "65nm, we fixed the heating problem" in the press conference.
 
Vark said:
yessir, at least the one i'd be using is.

Ah nice one, can't imagine there'd be too many of those left around though. I'm just... its like... a simple composite out with no prog scan requirement would have been soooo much more useful imo. My phone does 640 x 480 TV-out video playback over composite, perfect for hotel rooms, thats what I'd prefer and lately I only use my PSP when travelling anyway so.... bah.
 
btrboyev said:
if its just a slim update, why do they add features such as more ram and video out which are impossible on older models
I dunno about Ram(though if I were taking bets, I guess I'd go with in-game XMB/seamless switching of media/game functionality)

As for ports - they are added removed ALL the time from revisions.
Eg. PS2 launched with FireWire and no HDD bay. 9 months later, US revision yanked FireWire, and added a HDD bay. Many moons later, PS2 Slim yanked the HDD bay.

PSP P adds video out, and yanks IR port, it makes perfect sense considering people were crying for the former for 2 years, and noone Ever used IR port for anything.

No screen update from the looks of it.
I'd wait on that - they didn't announce when they lowered refresh rate from prototypes to retail models either.
 
They didn't have to mention "NO MORE GHOSTING!" they could have just said "better screen quality" and most of us would have known what they really meant
 
Fafalada said:
I'd wait on that - they didn't announce when they lowered refresh rate from prototypes to retail models either.

Really? So the prototypes had a better refresh rate than the stuff we got now?

neptunes said:
They didn't have to mention "NO MORE GHOSTING!" they could have just said "better screen quality" and most of us would have got the hint

Yeah, but there is the chance they may not mention it because they feel that other stuff like loading times were more important and wanted people to know about that.
 
Hcoregamer00 said:
Really? So the prototypes had a better refresh rate than the stuff we got now?
the prototypes probably had a sh!tty battery life though
Hcoregamer00 said:
Yeah, but there is the chance they may not mention it because they feel that other stuff like loading times were more important and wanted people to know about that.
This IS more imporant than loading, it's completely jarring and annoying
 
Fafalada said:
I'd wait on that - they didn't announce when they lowered refresh rate from prototypes to retail models either.
They do have the rest of E3 to give us any particulars on the screen. If they haven't said a thing about it by then, I'd say it's a safe bet nothing's changed. A better refresh rate would certainly make me consider getting a second PSP, but they've still missed so many boats on this one :(
 
neptunes said:
they could have just said "better screen quality"
That would effectively be saying "current screen is low quality" 4 months before new units go on sale. The only thing worse then that would be announcing a 100$ price drop 4 months in advance.
 
neptunes said:
the prototypes probably had a sh!tty battery life though

This IS more imporant than loading, it's completely jarring and annoying

For a handheld, loading times is the jarring part.

Especially when handhelds are made to be on the go.

Nothing gets on my nerves more than playing the dating sim/Strategy RPG Sakura Taisen 1 & 2 and dealing with 3 second of loading between every single freaking turn.
 
I take it this new caching mechanism will only work for games designed to use it? Or can we expect some improvement for our current games?
 
Fafalada said:
That would effectively be saying "current screen is low quality" 4 months before new units go on sale. The only thing worse then that would be announcing a 100$ price drop 4 months in advance.
It's all in the wording "Even better screen quality"
 
callous said:
They do have the rest of E3 to give us any particulars on the screen. If they haven't said a thing about it by then, I'd say it's a safe bet nothing's changed. A better refresh rate would certainly make me consider getting a second PSP, but they've still missed so many boats on this one :(

I agree with you there, fixing loading times and making it smaller is great.

They missed out on Clamshell design and if they messed up on ghosting there really is no incentive to buy "another one."
 
Neptunes said:
It's all in the wording "Even better screen quality"
Still better off revealing such details closer to release. Especially considering this thing will retail for same price as current PSP in so far announced bundles.

Anyway 1200mAh battery means the overall system is at LEAST 2x more power efficient. Which means All components (screen included) are more power efficient, because no single component is more then ~25% of total power usage in CURRENT PSP.
In other words, whatever the spec on screen, it's definately different.


Personally I don't see what purpose clamshell would serve (except making system more fragile and/or more bulky). I would however have liked to have touch screen (not really because of games so much).
 
neptunes said:
It's all in the wording "Even better screen quality"
Exactly. I can just hear the presenter going:

"You already know the PSP as having the most fantastic screen seen on a handheld device ... but guess what guys ... we made it even better!".
 
The ghosting was more of a problem than the loading imo. If the game was developed properly it wouldn't have too much in the load time dept. Since I'm running my games off a memorystick, the loading was definitely fixed a looooong time ago for me. Ghosting on the other hand gives me a headache when I load up my SOTN copy.
 
Barkley's Justice said:
i'm still trying to figure out why it's more expensive


The more expensive version is a bundle. The standard one is going to be $169.99 like the current one. $199 gets you either a silver one, a copy of Daxter, a 1GB memory stick, and a Family Guy UMD, or the Star Wars PSP and the Star Wars game.
 
callous said:
I find the new PSP decidedly lame.

Fixed screen ghosting? No.
Fixed atrocious analog nub and placement of it? No.
Made it clamshell to avoid scratches? No.
Built in storage? No

33% lighter is fine, but I've never been thinking "I wish my PSP was lighter". Smaller (not thinner)? Yes. Lighter? No.

As for video out. Yay? I can now play PS2 era graphics while using the worst controller known to mankind. I think I'll continue playing my PS2 or other console with a decent controller, thanks.

The only thing it's got going for it is faster load times and better battery life and both those are issues they could have solved on the current hardware by releasing a more efficient battery and allowing you to install UMDs to memory card with a firmware update.

I'm not impressed.

I completely agree the analog nub is the worst controller interfaced I have used since the disc on the intelivision. I would gladly buy a new PSP that had an analog stick.
 
So I guess the only question left is:

How do I plugged new psp?



Love the TV output by the way. Interested to see the quality of that on my Bravia LCD.
 
Barkley's Justice said:
i'm still trying to figure out why it's more expensive

to move the old models?

you dont want millions of old model PSPs on shelves not selling or selling for very very cost-losing prices
 
it would be cool to go to a friends house, connect the psp to the tv and stream content off your ps3 back at home.
 
I wish someone would clear up how the UMD --> MS copy works, and what's to stop people from accumulating hundreds of games by making (legit) copies of them.
 
It requires a prog scan set with at least component or VGA in, but if UMDs and games are somehow gonna be upsampled to HD resolutions then things are gonna get very ugly very quick.

From Wiki:

"The ATSC digital television standards define 480p with either 704x480 (non-square sampling) or 640x480 (square sampling) pixel resolutions, at 24, 30, or 60 Hertz frame rates. A 16:9 aspect ratio is defined at 720x480 pixels, using non-square, anamorphic sampling."

So with the PSPs widescreen ratio it needs to be running games and UMDs at 720 x 480 just to be considered as 480p let alone anything higher.

edit: I dunno Ranger, from the press release... "video-out capabilities allowing consumers to enjoy their games at 480 x 272 resolution and movies at full standard-definition resolution on any progressive scan TV."
 
Sho Nuff said:
I wish someone would clear up how the UMD --> MS copy works
What UMD->MS copy? Are you reading some other press release or I just missed something?

Gattsu25 said:
is the output at 480i or 480p?
The way I read it, both - PR says 480i works with movies, games 480P only.

but if UMDs and games are somehow gonna be upsampled to HD resolutions then things are gonna get very ugly very quick.
UMDs are 480P - lots of people still insist that upscaled DVDs look great on HD resolutions, why would UMDs be ugly?
 
Sho Nuff said:
I wish someone would clear up how the UMD --> MS copy works, and what's to stop people from accumulating hundreds of games by making (legit) copies of them.

What?

Oh. I typed a bunch until I realize what you meant.

Basically Sho Nuff is wondering what is the purpose of the ISO ripper that was found by Dark_Alex in the 3.51 firmware.

Well, I can't answer that, but I can alleviate the concerns. Games and data can be tied to specific PSPs. It just won't work PERIOD on other ones. So that'll prevent sharing games. As for the "permanent rental" market, I'm sure they could force you to keep the UMD in the drive, just like a lot of PC games require.

And if people crack it, so what? OE firmware already allows for pirating so it's no big deal if this enables it because to crack the ISO ripping would be on the same level.
 
Where is this new Video-out connector? Is it imbued within the USB port or headset/serial or it's own port?

I can't seem to find it on these PSP p pics.

Something makes me think that video out should be possible on current PSPs, especially since homebrew coders figured it out via USB.
 
The Abominable Snowman said:
Where is this new Video-out connector? Is it imbued within the USB port or headset/serial or it's own port?

I can't seem to find it on these PSP p pics.

Something makes me think that video out should be possible on current PSPs, especially since homebrew coders figured it out via USB.
Stole this from another forum.

portcomparisonwd1.png
 
Gearharaden said:
I don't understand why people keep saying adding a second analog nub would've gimped other games. Do you people have head injuries? The PS1 added a controller with TWO sticks to the previous setup and played games released before it no problem. The games that used one stick would retain their previous setup while newer games would take advantage of the second stick.

You're joking aren't you?

We're not concerned that you couldn't play the old games on the PSP-P ... no shit you can.


The point is that people that have the original version (something like 25+ million people) would be f*cked for the new games.


Why is this so frigging hard to understand?!? I don't mean to call you out specifically ... this is probably the 50th post I've read like this.
 
I'm still upset about the lack of internal storage.
I'm hopeful that issues with the screen (as small as they are) have been fixed, but it's easier to simply wait for impressions, right?
 
callous said:
I'm pretty sure they'd tell us. Obviously they wouldn't say it was to fix any problems, but they'd very likely gloat if they'd improved on what is essentially the whole draw of the PSP - its screen.

I'm 99% sure the screen is different (for obvious reasons) ... whether it has less blur however, remains to be seen.
 
For all of you wondering about the release of a plain white PSP-P without the Vader, from the pics on engadget it seems as if vader is only on the battery cover of the PSP, meaning:

Most likely, someone, be it third party or sony, will release a plain white battery cover that will not feature Vader and keep your psp looking slick and sexy...
 
The only feature i care about is video-output and that's only cause I want to hook it up to my car and let it be the media center.

So what kind of video output does it support?Component only or AV and others?
 
I do hope the screen is much better then the previous version, the ghosting is really quite bad on fast 3d games.

Good news on the loading times, the weight..well not that important but great none the less.
 
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