computers putin'
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Glad this is happening, I'm just hoping the specs are beefy enough, and devs are willing to patch older games so I can finally play them in 60fps
I'm so confused right now. I thought Neo was planned to do 4k? Then some people are saying you'll go from 30fps to 60fps and now it seems it's a bare incremental upgrade that maybe can get you from 900p up to 1080p. What actually is right here? Is this PS4.9 or PS4.1?
I really feel like Sony need to talk about this system at E3 personally. Whether they intended to or not, they've left me extremely hesitant to purchase games for the system anymore because I don't know their plan. Do I pay for upgrades in the future for this system or are they free? If I owned one and tried to play an 'enhanced' game will I get PS4 standard quality without paying again? I really don't think I'll be buying games for the system anymore without some idea of how this will play out.
Even just the way he worded the last sentence makes it sound like some of my PS4 games won't even work on the system.
Does it really matter? Manufacturers set their release cycle, but YOU set your upgrade cycle. Cars last a long time if you take care of them. Just because Honda has a new Accord every year doesn't mean you have to upgrade on their cycle. Same thing with TVs and phones. Will my older TV and phone perform a little worse and get less updates over time? Of course. If it no longer becomes acceptable, I go looking for something newer. If I wanted a new TV or phone today, I personally would not consider a model with tech from 2013, but someone else who wants a good deal may, so there are models for those who want the latest and those who want to save money. Before with consoles you had no option. It might be bad for people who feel like they need to the keep up with the Joneses so to speak, but that's a psychological issue. Sure someone could just go to PC, but honestly people that would do that as a reaction to this are such a small number that it doesn't even matter. It's like a long time Mac purchaser getting mad at Apple and switching to Windows. They'll be back.
I think it's more a matter of the APUs getting 25x more efficient by 2020 is too attractive. First node shrink (14nm FinFET) is only 40% more efficient but you add the efficiencies in the AMD design and it's 2.5X at nearly the same price. Problem is to get those efficiencies (over the node shrink) you need to compile the game for the new hardware.
Damn, are you his father or something? lol
Tales from your ass.
Please stop insulting the asses of other people.
What kind of improvements are guys expecting from games on ps 4 Neo? For example Uncharted 4 at the same 1080 p resolution @60fps??? Games running @4k resolutions is a bit unrealistic isn't it?
Sorry man, I have a fine ass though if I do say so .
Scorpio scared the shit out of Sony.
Tales from your ass.
Some games will get jump to 60fps, but I expect most will just take advantage to show better effects on screen [better AA, longer LOD distances, etc]. Essentially, Neo games will look like current nextgen ports look on maxed out PC visual settings [while consoles are stuck at medium/high slider positions].
Indie games will probably run at 4K, some very easily.
It's already slimmer than the PS3 slim.I presume there is a PS4 Slim to be shown ?
These kind of posts always make me laugh, keep em coming.Scorpio scared the shit out of Sony.
All games will support the standard PS4 and we anticipate all or a very large majority of games will also support the high-end PS4, he said.]
In the voluntary paper issued by Sony, Microsoft and Nintendo to the EU power board the next power reduction tier is scheduled for 2019, a year after AMD's Navi and I think 10nm. The paper is dated April 2015 and had no information on the power drop expected.Keep iterating on the design at the same node like everyone will do on 14 nm tech for quite a bit, see the death of Tick - Tock, and then release a PS5 in 2018.
I presume there is a PS4 Slim to be shown ?
The fact that according to this not all ps4 games will work on the neo worries me a lot....
I presume there is a PS4 Slim to be shown ?
What happens to the classic slim consoles though? If bringing out a new upgraded chip is more affordable than die shrinking the existing APU, does that mean the Ps4 will sit on 28nm until EoL?
The fact that according to this not all ps4 games will work on the neo worries me a lot....
That would likely mean EOL would happen very shortly after releasing new iteration - as the old iteration would quickly become more expensive than the new one to produce. That may "work" if the new strategy is to never sell consoles below 300$, but I'm not sure if that's where they're going.mrklaw said:does that mean the Ps4 will sit on 28nm until EoL?
The fact that according to this not all ps4 games will work on the neo worries me a lot....
I'll be in Battlefield pitching my flags while your loading
LMAO guys, u really think that Sony excuse is "no gaems" for PS4 Neo? They are probably upgrading that hardware to match' Scorpio. They did this with PS4...
LMAO guys, u really think that Sony excuse is "no gaems" for PS4 Neo? They are probably upgrading that hardware to match' Scorpio. They did this with PS4...
One far fetched theory to another, lol.
Bravo, sir!
Some games will get jump to 60fps, but I expect most will just take advantage to show better effects on screen [better AA, longer LOD distances, etc]. Essentially, Neo games will look like current nextgen ports look on maxed out PC visual settings [while consoles are stuck at medium/high slider positions].
Indie games will probably run at 4K, some very easily.
One of the few sensible posts I've read regarding games on PS4N, congrats
Not at $399. Even the PS4, arguably better designed in terms of ratio power/ cost, only was in the black (barely) 3 months after launch.It will really depend on the developers. It won't be able to do 4k, but there are some games that will be able to go 60fps instead of 30. 1080p should be guaranteed no matter what. You'll see better AA implemented as well. Better lighting.
Basically, it's what the PS4 and XB1 should have been capable of 3 years ago.
We meet again. Like moths to the flame, we are drawn to the madness.
So, how much does the plane ticket cost to fly to your fantasy world? Can anyone go there or does one require a special permit or visa of some sort?
The fact that according to this not all ps4 games will work on the neo worries me a lot....
You can't scare Neo. He is The true One. He has a pal named Morpheus, and he knows Kung Fu.
That's what I figured thanks!Some games will get jump to 60fps, but I expect most will just take advantage to show better effects on screen [better AA, longer LOD distances, etc]. Essentially, Neo games will look like current nextgen ports look on maxed out PC visual settings [while consoles are stuck at medium/high slider positions].
Indie games will probably run at 4K, some very easily.
LMAO guys, u really think that Sony excuse is "no gaems" for PS4 Neo? They are probably upgrading that hardware to match' Scorpio. They did this with PS4...
Scorpio scared the shit out of Sony.
Doesn't really seem likely given both Sony and MS are getting their APU's from the same partner, and a partner that has its feet firmly planted in the PC market at that.
Seems less about surprise factors than product cycles being aligned most favourably. A situation that I think really favours whoever's in the better position presently market-wise.
Whatever happens Xbox has a lot of ground to make up, which is a very difficult ask given how that platform's success has always been geographically isolated to a few significant markets. Pulling back the ~20m unit defecit they are looking at right now is going to take a few years unless Sony's PS4 business collapses globally.
Which in turn gives Sony plenty of opportunity to adapt and counter to whatever Scorpio has to offer by moving to AMD's next node first.
The fact that according to this not all ps4 games will work on the neo worries me a lot....
LMAO guys, u really think that Sony excuse is "no gaems" for PS4 Neo? They are probably upgrading that hardware to match' Scorpio. They did this with PS4...
I thought maybe at first that I misunderstood what you meant when you said hard reset. You meant a successor console, as tradition goes, right?Now that they've transitioned to a more traditional PC architecture (x86), there's no more need for a hard reset every gen.
This will likely ensure that games will be compatible on future hardware; no more having to rebuy games to play on newer consoles. Your PS4 game should technically still be possible to run on the PS5, for example.
Also, think of the benefits to development cycles: no more having to master new/exotic console architectures and consequently having to reconfigure/redevelop existing engines. Games will get pumped out relatively faster and increasing development costs (a consequence of every new gen cycle) may be lessened.
Yeah but the platform holders always do get a hold of those companies. That's how this market is. And it works because all their products sell millions of units.Because developers have to retool for each architecture chèvre each gen. The platform holders have to get a lot of other companies to take a big risk and invert heavily on learning new things.
I suppose this is true, so then the producers benefit, but like I was telling the other guy, the consumers don't necessarily benefit, depending on each of their perspectives. The majority seems like they will appreciate it though, but there's a sizable minority that won't, so either way, whatever happens it's going to be a dramatic change in the market. It's gonna change everything.An iterative model without hard resets means devs can develop engines and pipelines knowing that they aren't going to need to be rebuilds every 5-6 years. That provides more chance for ROI in the engine, but allows for ongoing refinement of its capabilities as time goes on.
But even if that is true, how does newer hardware within the same generation fix that problem? It adds to the problem by that logic because it's another product that has to go through this process of selling and either a loss or a time frame of eventually breaking even.Yes but let's even assume they do make say 50 on each console . So that's 50 dollars you made against what exactly? Manufacturing cost ? So where does the money come for advertising, employees, buildings, r&d, etc? A lot of that was a hole you started with could be hundreds of millions for a big company.
why does that matter? what's clear cut is that there is a profit to be had, something that the Ps3 for a very long time wasn't having and that wasn't blatantly obvious. but that's different here.That link has no info about per SKU margins.
Are we talking this generation? Because for the past 7 generations there have been no "starting over from scratch" because it's been the same hardware throughout. This is the first time that within the same generation there's a conversation of change. And going from Ps1 to 2 shows that with making the right moves, hard resets can still be in your favor. it's not about new architecture it's about the right marketing and pricing, that's what Sony did and would need to if the generations continued traditionally.You don't see why Sony would not want to start over from scratch when they have dominance over the market? The transition from PS2 to PS3, Wii to Wii U and Xbox 360 to Xbox One shows just how drastic your fortunes can change with a hard reset. The goal is to keep your user base locked into your ecosystem going forward.
Yeah man it's really depressing. To be fair though, we don't know if devs are gonna use the original consoles as the primary development platforms and have upgrade options, or if they will use the better consoles as primaries and have downgrade options in their games. But I agree with you.Same thoughts here. It was the best thing about console gaming, you bought one box which would give you the optimal gaming experience for 5 years or so, with better performing and looking games coming out over time.
If new consoles comes out yearly, or whatever the new plan is, then it'll become very expensive to be the top of the game on that platform, many of us will settle with the lowend model just to save money and instead of better performing and looking games as the time goes by we'll likely see worse looking and perfoming games instead since it'll always be a better speced platform around, we'll essentially always be in the lowend cross-gen territory.
But this is another discussion I guess. I'm taking the wait and see approach to the whole thing, as of now my console hardware money goes to NX.
I thought at first you were arguing pro-iterative consoles, but your final statement makes it sound like you think it is a bad idea?The fact of the matter is that if you want the mobile space for example, although big players like Samsung and Apple do not want this to happen, the momentum is swinging away from yearly updates and even Apple itself is slowing down on the iPhone redesign distributing the changes over three years now instead of two.
MS and Sony started to dream about this a long time ago when rapid iPhone iterations were making more and more money every single year in a vertiginous climb upwards, but killing off the traditional console model to chase after iPhone money seems misguided, late, and anti consumer.
No. You think Sony will recall and throw away all the dev kits they sent out? Tell devs they have to scrap whatever they have already and start again at a later date?
"This is a difficult time for juniors"- LOL
If you think posting or what people post of gaf matters at all to me then...
If your ability to post on an internet forum matters to you I'd suggest finding another hobby...