test_account
XP-39C²
I dont mind used game sales at all, and honestly i dont mind piracy that much either. If someone want to do piracy, that is a choice that they make themself, i'm not going to comment on if people should do it or not. Also in general, i dont think that piracy has THAT big affect on the income that some of the companies claim. It is impossible to prove this though, but this is just what i think.LovingSteam said:I'd love to have Phosphor and othees who agree with him respond to this dev and the other who believe the JB and homebrew are and should continue to be allowed. Afterall, mpst of the statements against it are basd on financial damage to devs while here we have 2 devs in favor with one stating used games are a bigger problem.
I also know that many people uses these custom firmwares and modifications for 100% legit purposes, so i dont see anything wrong with that
The thing that i am most interested about in this case is if it should be allowed to post info publically online on how to break security systems, and especially when it comes to publishing decryption keys which cant be revoked, giving the owners of the security system a very small chance to fix their mistakes.
I also dont really mind what people to personally to their devices, but i'm mostly interested in when it comes to publish such info online so that it can become very widespread. And when it becomes very widespread, should the owners of the security system have some protection against this when it comes to the law. Not when it comes to that people personally modify their devices, but when it comes to publish the information online about how to break the security systems.
Personally i do feel that the companies should have some kind of protection against this. We might say "if you want your device to be secure, then make a better security system". There is some truth to this of course, but how many of these security systems have been 100% secure? None as far as i know. Why is that? Does it mean that there is impossible to make a security system that is 100% secure? If so, should the companies then have the rights to a "2nd layer" of protection through law? In some cases i think yes, especially when it comes to publishing decryption keys that cant be revoked to a security system that we havnt made ourself.
Also just a comment regarding used game sales VS piracy. It is true that most publishers want people to buy new copies of the games since the publishers doesnt make money on the used game sales.
But when it comes to piracy, technically it is enough that one person buys one copy, put it up for download and a week later i.e 1 million people have downloaded it. With used game sales, you can resell the games inifinitive times, but i think that it is pretty much impossible that one copy gets resold 1 million times in one week. Reselling requires people to buy the original to begin with, this isnt really the case with piracy, since there 1 copy is enough. If reselling should be big, many original copies are needed.
I would like to underline that even if something is downloaded 1 million times, this obviously doesnt mean 1 million lost sales. A lot of those people might never have bought the game in the first place, there might be some persons who have downloaded the same thing more than once etc. I just wanted to mention that there is some difference between used game sales and piracy eventhough that they can both lead to the same thing (that the publishers doesnt make money on it). I also have no idea what the biggest factor is for lost income for the publishers, piracy or used game sales, so i cant really comment much on that.