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Sony: Microsoft's reversals "show how smart they are"

Didn't say business decision. If we're talking business, sure, ditch it. If we're talking about the ecosystem and its long term presence, ditching it would be a bad plan of action. Probably depends on who their new CEO is going to be.

With the amount of people who rejoiced at the news the Kinect no longer had to be plugged in, I think their data is gonna tell them a lot of early adopters don't even bother hooking it up.

Personally I have no space or desire to have a larger camera junking up my entertainment center.
 
So your recommendation as armchair CEO would be to just ride the ship into the ground? Don't change course no matter what?

titanic..jpeg

sinking-cruise-ship-2.jpg

Iceburg/ground ... people suffer all the same.
 
Basically Sony wanted to talk about negative things Microsoft did and come out looking nice at the same time. Sony is pretty good at PR and any college kid wanting to work in public relations should make note of this launch.
 
Basically Sony wanted to talk about negative things Microsoft did and come out looking nice at the same time. Sony is pretty good at PR and any college kid wanting to work in public relations should make note of this launch.

Honestly I wouldn't be surprised if college professors took note of the Xbox one

It has got to make a fascinating case study in terms of marketing strategies
 
I know that when I'm looking to buy a video game console some corporate exec that is embellishing the competition makes me want to buy the console even more.
 
Greatly increase the Xbox One install base early on with a cheaper SKU?

I doubt MS is willing to lower the XB1 price that early with the kinect included and take a loss on it

I think Titanfall will increase the install base just fine.

Are you kidding me?

I can still play all the launch games of the XB1 and navigate the console

Hell do everything I would want to do with the kinect disconnected

How is that the same as a controller or cables?

That's absurd

Not really.
 
I like how they acknowledge how they're the challenger here in the states. Sony has really changed from their arrogant crazy ken days. They were really humbled by the PS3 sales in the states and I'm glad it brought them back into focus w/ the PS4.

The battle for top console in the US will be very interesting. We need them NPD's!
 
Trying to compete with a 500€ device, especially outside of the US, isn´t smart, it´s rat ass retarded.
The 360 could gain a lot of marketshare this gen because it was much cheaper, released earlier and had some other advantages. All of this is gone now.
 
Honestly I wouldn't be surprised if college professors took note of the Xbox one

It has got to make a fascinating case study in terms of marketing strategies

It is a case study in what not to say after you upset people. In Microsofts case, they just can't seem to shut up and stop shooting themselves in the foot.
 
I like how they acknowledge how they're the challenger here in the states. Sony has really changed from their arrogant crazy ken days. They were really humbled by the PS3 sales in the states and I'm glad it brought them back into focus w/ the PS4.

The battle for top console in the US will be very interesting. We need them NPD's!

It's interesting how the tables have turned for this next generation.
 
I think Titanfall will increase the install base just fine.

Oh it most certainly will but if the XB1 is still at 500 bucks it's certainly going to hamper the increase

Do you not think a $349 kinectless SKU would move like a bat out of hell with titanfall?

I have yet to see any evidence why it's inclusion must be mandatory

Nor do I believe we ever will

All the nice UI features could be done with a separate peripheral

Not really.

Very detailed response, thank you

In what ways will my game experience on XB1 at launch be unplayable due to the kinect not being plugged in?
 
Humility is a foreign concept to Sony like innovation.

Judging by Sony's success with the PS4's reception and Microsoft's, umm, reception to the Xbox One, it's clear core console gamers are mostly averse to innovation, instead preferring an evolution or enhancement of more of the same. Kinda irritating, huh?
 
Very detailed response, thank you

In what ways will my game experience on XB1 at launch be unplayable due to the kinect not being plugged in?

A ton of Killer Instinct's features won't work, for example. You won't be able to play Kinect Sports Rivals down the line. You won't be able to use Skype, or navigate the dash without a controller, or enjoy the auto-sign in benefits. And I'm guessing plenty of developers are going to follow suit.
 
Judging by Sony's success with the PS4's reception and Microsoft's, umm, reception to the Xbox One, it's clear core console gamers are mostly averse to innovation, instead preferring an evolution or enhancement of more of the same. Kinda irritating, huh?

You act like any innovation is good innovation. 24 hour checks and no used games is not 'innovation', it's 'restriction'. This talking point is so asinine.
 
Judging by Sony's success with the PS4's reception and Microsoft's, umm, reception to the Xbox One, it's clear core console gamers are mostly averse to innovation, instead preferring an evolution or enhancement of more of the same. Kinda irritating, huh?

Because the 2nd version of kinect is somehow revolutionary and not evolutionary?

It literally is bumped up tech

The same inherent flaws such as a complete lack of tactile feedback still exist

Lag has been lessened but is still greater than that of a controller

And they still have yet to show a innovative use case for games

What exactly is revolutionary about the kinect 2 as it is now?

A ton of Killer Instinct's features won't work, for example. You won't be able to play Kinect Sports Rivals down the line. You won't be able to use Skype, or navigate the dash without a controller, or enjoy the auto-sign in benefits. And I'm guessing plenty of developers are going to follow suit.

I said GAME EXPERIENCES at LAUNCH which is the point everyone's been talking about why its inclusion should be mandated

rivals is not at launch

skype, navigating the dash w/ kinect, auto-sign in are not game experiences

Is fighter within not a launch game? I would've thought you'd say that

Does the killer instinct kinect feature go beyond switching more easily between players (i.e. tournament setting)?

Because all I hear thus far are minor convenience features which do not make for better game experiences
 
Oh it most certainly will but if the XB1 is still at 500 bucks it's certainly going to hamper the increase

Do you not think a $349 kinectless SKU would move like a bat out of hell with titanfall?

I have yet to see any evidence why it's inclusion must be mandatory

Nor do I believe we ever will

All the nice UI features could be done with a separate peripheral

You don't drop the price after demand increases. That's not how it works and it wouldn't make sense for them to do that.

Also, the moment you drop Kinect, you get fragmentation. Fragmentation is very, very bad. Ask Sony.
 
Because the 2nd version of kinect is somehow revolutionary and not evolutionary?

It literally is bumped up tech

The same inherent flaws such as a complete lack of tactile feedback still exist

Lag has been lessened but is still greater than that of a controller

And they still have yet to show a innovative use case for games

What exactly is revolutionary about the kinect 2 as it is now?

I know it might not seem significant, but the very fact it ships with every system is a really, really big deal for developers. You're generally right about the tech, but the real revolution lies in the inclusion of the system.
 
Judging by Sony's success with the PS4's reception and Microsoft's, umm, reception to the Xbox One, it's clear core console gamers are mostly averse to innovation, instead preferring an evolution or enhancement of more of the same. Kinda irritating, huh?

I take it this is salt over folks not wanting Kinect 2.

Look, no one minds innovation when it brings something worthwhile to the table. Kinect struggled to prove its worth to gamers, and so far MS has done nothing to prove that Kinect 2 will buck that trend. Hence, people are opposed to paying the premium for the Xbone when part of that cost comes with a device that doesn't significantly enhance the experience.

Throw something like Occulus Rift in there or some other VR equivalent, and I guarantee you there would be a lot more, and more genuine, excitement toward that expensive package.
 
A differentiator that very few people care about, and it's forcing you to be $100 more expensive? No, I wouldn't call that in their favor at all.

Approx 25 million Kinects have been sold. That's not very few.
 
I take it this is salt over folks not wanting Kinect 2.

Look, no one minds innovation when it brings something worthwhile to the table. Kinect struggled to prove its worth to gamers, and so far MS has done nothing to prove that Kinect 2 will buck that trend. Hence, people are opposed to paying the premium for the Xbone when part of that cost comes with a device that doesn't significantly enhance the experience.

Throw something like Occulus Rift in there or some other VR equivalent, and I guarantee you there would be a lot more, and more genuine, excitement toward that expensive package.

Well, it's true. People don't know what they want until they have it. Sony's played it very safe with PS4. Good for them, but it's limiting for the industry.
 
You don't drop the price after demand increases. That's not how it works and it wouldn't make sense for them to do that.

Also, the moment you drop Kinect, you get fragmentation. Fragmentation is very, very bad. Ask Sony.

You drop the price when a system fails to live up to your expectations

Demand increasing helps but what happens if titanfall isn't as successful as it could be because MS failed to sell consoles?

Yes when you drop kinect you get fragmentation but that is ONLY a problem if you need 100% attach rate for game use

All UI use could EASILY be done without the need of kinect

I know it might not seem significant, but the very fact it ships with every system is a really, really big deal for developers. You're generally right about the tech, but the real revolution lies in the inclusion of the system.

Tech doesn't magically become revolutionary because it's now forcefully included

I'm sorry but that's not innovative in the least bit

The original kinect WAS revolutionary but failed to turn out anything worthwhile

So if some amazing use case does pop out of kinect 2, it will be that software that is revolutionary and in no way the forced inclusion of kinect 2

Maybe not for you.

But WHY do we need kinect to be mandated if it's just for UI convenience features?

Fragmentation of the use base wouldn't matter

The only reason ^ matters is because of game uses but there are no compelling game uses at this time

Well, it's true. People don't know what they want until they have it. Sony's played it very safe with PS4. Good for them, but it's limiting for the industry.

Blu-ray drive -> $599
 
100 Million Wiis have been sold. And now look at the WiiU.
Past success of hype gimmicks doesn´t really translate into future successes.

I don't think the situations are comparable, Wii-U has struggled due to other issues, not the least of which is complete confusion about the system. How many people think it's an add-on for the Wii?
 
You drop the price when a system fails to live up to your expectations

Demand increasing helps but what happens if titanfall isn't as successful as it could be because MS failed to sell consoles?

Yes when you drop kinect you get fragmentation but that is ONLY a problem if you need 100% attach rate for game use

All UI use could EASILY be done without the need of kinect

If Titanfall flops, then they'll drop the price. Not before.

Tech doesn't magically become revolutionary because it's now forcefully included

I'm sorry but that's not innovative in the least bit

The original kinect WAS revolutionary but failed to turn out anything worthwhile

So if some amazing use case does pop out of kinect 2, it will be that software that is revolutionary and in no way the forced inclusion of kinect 2

And why do you think that was...?

But WHY do we need kinect to be mandated if it's just for UI convenience features?

Fragmentation of the use base wouldn't matter

The only reason ^ matters is because of game uses but there are no compelling game uses at this time

Because it gives developers more tools. That allows them to make better experiences. It's as simple as that.

Blu-ray drive -> $599

Huh?
 
Humility is a foreign concept to Sony like innovation.

Snap. On the money. (bit harsh though, haha)

Judging by Sony's success with the PS4's reception and Microsoft's, umm, reception to the Xbox One, it's clear core console gamers are mostly averse to innovation, instead preferring an evolution or enhancement of more of the same. Kinda irritating, huh?

Quite so. Especially on gaf as of late.
 
I don't think the situations are comparable, Wii-U has struggled due to other issues, not the least of which is complete confusion about the system. How many people think it's an add-on for the Wii?

It is not even debate that the Wii was a fluke in what is otherwise an unarrestable decline. Nintendo drank their own kool-aid.
 
Well, it's true. People don't know what they want until they have it. Sony's played it very safe with PS4. Good for them, but it's limiting for the industry.

It's not limiting the industry at all. If someone comes up with a product that consumers, even gamers, genuinely desire, they'll go out and get it. Having to buy all those expensive plastic instruments didn't stop the GH/RB franchises from exploding a few years back. I'd personally wager VR has the potential to do the same thing, without fizzling out since it would have a much wider-scale effect across all sorts of game genres, and I specifically picked that example because of the rumors of Sony dabbling in their own VR tech for PS4. That's something that has real potential to shake things up with genuine interest. On the other hand, you can look at Valve's crazy trackpad-controller concoction that will apparently make more genres traditionally preferred in the PC space to comfy couch gaming setups, and there's something that could bring something folks really want to the table. Contrast those examples to Kinect, where MS has to beg devs to come up with something that only garners a roll of the eyes from gamers, and you see the clear contrast to enthusiasm.

To put it another way, there's already 25 million folks with Kinect out there. That there's such a lack of enthusiasm for the next iteration tells us all we need to know about how much consumers have embraced this particular innovation.
 
If Titanfall flops, then they'll drop the price. Not before.

That may very well be true I suppose

I doubt XB1's launch holiday numbers are going to be that bad so maybe you're right in that

And why do you think that was...?

Because it offered new technology and new use cases?

The level of innovation required to go from nothing to kinect 1 is a hell of a lot more than the innovation required to go from kinect 1 -> kinect 2

Because it gives developers more tools. That allows them to make better experiences. It's as simple as that.

So then the XB1 should have come with a Xbox branded gamepad an occulus rift and any other tool the developer could possibly use?

No of course not

Why give developers a tool that they've shown they care nothing about?

All the while taking it out on consumers wallets?


Just noting that Sony is no stranger to bringing innovative technology to the game market

They brought blu ray drives in and lost untold money because of it (cell didn't help)

Now blu ray is standard (think wii u uses a similar disc technology)

Anyways Sony doesn't see motion controls as anything but a gimmick and I have to agree with them at least until the technology greatly improves
 
I'd rather them drop the price and keep Kinect than remove the Kinect to drop the price. Though going off of the rumors it seems that Microsoft isn't even taking a loss on the consoles, so if thats true then it could be relatively easy for them to come out and decide that they need to take a hit on each one sold in order to push Kinect.

The early rumors were that both Sony & MS had decided that they weren't going to take a loss on console HW this generation, and I think that there evidence that those rumors were true.

We've read that Sony is taking a $60 loss on each PS4, and I've seen an estimate that the component cost if its 8GB GDDR5 RAM at approximately $120. Knowing that Sony initially planned for 4GB instead of 8, it becomes clear that Sony had been targeting a $399 break-even console, and then decided to eat the additional cost of the memory increase when that decision was made. (Personally, I think that is Sony was certain MS was going to price XB1 at $499 they'd have bundled the PS Eye and matched them, allowing them to avoid the loss-taking, not cede any audio/motion-control to the XB1, and stand on their technical superiority.)

But what's really instructive here is that MS' HW cost is only ~$50 more than Sony's, Kinect included. Assuming Sony isn't going to be comfortable taking losses on HW perpetually, MS should be able to drop prices earlier as component costs come down.

So while Sony is still waiting to break even on its HW next winter, MS could comfortably bring the cost differential down to $50, and keep it there lock-step throughout the rest of the generation.

I understand that Gaf hardcores will continue to take the position of "That's still $50 more for a worse-performing console and a peripheral that I'm not interested in!" and I get that. But casuals are going to see Kinect as "cool tech" they're getting for a marginal increase in price, and I guarantee the fantasy of "this is going to help me get in shape like I've been wanting to do" is going to sell Xboxes just like it sells pricey gym memberships.

To me, that's a much more appealing long-term strategy for MS than dropping Kinect and standing on a $50 price advantage for the rest of the generation.
 
Thinking about different examples to innovation in console gaming, I think back to 5th gen, where rumble & analog sticks were introduced to controllers. Consumers reacted positively, and since the DualShock, every traditional controller has adopted the dual analog + vibration motors into their designs, and those have been incorporated into various genres and have become staples of standard controls and features. Didn't take long for consumers and developers to latch on to the innovation.

Again, contrast to Kinect, Or, to take it even further, go back as far as the EyeToy for the PS2. Then the PSEye for the PS3. Then the Kinect for the 360. Camera accessories have been around for generations now, yet they've never been embraced significantly by developers nor consumers. Kinect made the biggest waves, yet the reactions to the next iteration are lukewarm at best. There's no genuine desire, no earnest hype, for its successor, which bodes poorly for the Xbone as a whole when it's included in the package and drives up the price.

Until MS finds some real killer app for the thing and gets people excited to use it, it's safe to say this particular innovation is not one that needs to be regarded as a necessary component for the future of console gaming.
 
But what's really instructive here is that MS' HW cost is only ~$50 more than Sony's, Kinect included. Assuming Sony isn't going to be comfortable taking losses on HW perpetually, MS should be able to drop prices earlier as component costs come down.

So while Sony is still waiting to break even on its HW next winter, MS could comfortably bring the cost differential down to $50, and keep it there lock-step throughout the rest of the generation.

Yeah with the kinect being included and the size of the APU for that ram solution

Everything points to MS having far more trouble cutting costs on their console compared to Sony

Sony increased ram to 8gb of GDDR5 because cost went down so much

Cost of GDDR5 will only further decrease whereas DDR3 memory has already hit rock bottom pretty much

So only room for MS to shed cost is the chips (where the APU is going to be a pain to shrink) and the kinect tech which is proprietary and not likely to benefit much due to limited economies of scale
 
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