That's the thing though, is that they're not children. They're all 18 plus. The thing that they should have done to resolve this issue, is made it a magical college instead. Boom, instant fix.So you think a game where you undress children is reasonable content?
That's the thing though, is that they're not children. They're all 18 plus. The thing that they should have done to resolve this issue, is made it a magical college instead. Boom, instant fix.
Plenty of female characters when voiced by Japanese people sound like they're very young, because they raise the pitch of their voices. Also, are you telling me that an adult is incapable of holding a teddy bear? You've never seen a grown woman holding one?Yet they're clearly depicting children. Why have your characters dressed and voiced like that and holding teddy bears? Aesthetic is clearly under 18s. It's idiotic.
Plenty of female characters when voiced by Japanese people sound like they're very young, because they raise the pitch of their voices. Also, are you telling me that an adult is incapable of holding a teddy bear? You've never seen a grown woman holding one?
Ha. That's a weak response and you know it is. Come on, dude.
In my opinion, it's not. I may find the content objectionable and/or lame, but if a developer wants to do that its perfectly within their right.So why is it a bad thing when a video game does it?
Yet they're clearly depicting children. Why have your characters dressed and voiced like that and holding teddy bears? Aesthetic is clearly under 18s. It's idiotic.
In my opinion, it's not. I may find the content objectionable and/or lame, but if a developer wants to do that its perfectly within their right.
But at the same time, it's up to the publisher/retailer to decide what they sell. Why is it a bad thing when they do it? Seriously - you think this game would have been picked up by Nintendo for example?
But businesses just don't work like that. Sony may be the largest player in consoles right now, but they are far from a monopoly. There are other venues to get the game out (and the game already is out in Asia), so decrying this as censorship doesn't really work either.That is... understandable but not desirable. Personally I believe that they should have sold the game on their market and let the people decide if they were to buy it or not.
in Bully,you could kiss high school girls while touching their butt,how is that totally ok but not this?Yet they're clearly depicting children. Why have your characters dressed and voiced like that and holding teddy bears? Aesthetic is clearly under 18s. It's idiotic.
nowhat that's not a very good comparison, since Sony doesn't have to stock anything. All they have to do is allow the game to be sold (digitally and/or physically) and they will earn money from every copy sold. There's no investment or downside for Sony at all. Other than, of course, the fact that they would have allowed a "problematic" game on their platform. Which they already did. In Asia.
Facing a potential PR shitstorm/public backlash isn't a downside at all? I think it'd potentially be a much larger downside than 30% of sales of this title (which, let's face it, is pretty much niche).There's no investment or downside for Sony at all. Other than, of course, the fact that they would have allowed a "problematic" game on their platform.
Different regions have different sensibilities, who'd have thunk? Releasing the game in Asia was a no-risk proposition for Sony. For western markets, it's not comparable at all. You may disagree with the outcome (and personally, this game just seems lame more than anything - and I quite enjoyed my time with Estival Versus, so I'm not adverse to anime titties), but from a business perspective it makes total sense.Which they already did. In Asia.
Facing a potential PR shitstorm/public backlash isn't a downside at all? I think it'd potentially be a much larger downside than 30% of sales of this title (which, let's face it, is pretty much niche).
Different regions have different sensibilities, who'd have thunk? Releasing the game in Asia was a no-risk proposition for Sony. For western markets, it's not comparable at all. You may disagree with the outcome (and personally, this game just seems lame more than anything - and I quite enjoyed my time with Estival Versus, so I'm not adverse to anime titties), but from a business perspective it makes total sense.
People aren't going to boycott Sony or start some huge movement over letting the 1987787866778889th pervy anime game get a western release. Releasing the game wasnt going to have any negative effect on their bottom line or public image by any substantial metric.
"The player touches certain points on a female character's body to arouse them," the VSC noted of one mini-game. "A successful action will activate a 'shame break' where parts of their clothing come off revealing more of their bodies.
"The player places honey on the girls' bodies," the VSC noted of another challenge. "A fantastical dog-like creature then proceeds to lick the honey off their bodies which causes them to become aroused. Like the previous mini-game, when they reach a certain level of arousal parts of their clothing fall off or vanish. As the dog licks at the honey, the girls respond with sexualised language."
But the main sticking point was the young age of the characters in question.
"The game is explicit in its setting within a 'school' environment and the majority of the characters are young girls - one child is referred to as being a 'first year' student and is seen holding a teddy bear," the VSC concluded. "The game clearly promotes the sexualisation of children via the sexual interaction between the game player and the female characters. The style of the game is such that it will attract an audience below the age of 18."
The game being refused a rating in the UK had already been picked up by a right wing tabloid and the BBC back in March, referring to it as a Playstation game. The "sick paedo" game absolutely would have tarnished their public image if it had somehow been releasedPeople aren't going to boycott Sony or start some huge movement over letting the 1987787866778889th pervy anime game get a western release. Releasing the game wasnt going to have any negative effect on their bottom line or public image by any substantial metric.
The game being refused a rating in the UK had already been picked up by a right wing tabloid and the BBC back in March, referring to it as a Playstation game. The "sick paedo" game absolutely would have tarnished their public image if it had somehow been released
An anime game centered around boobs is where they draw the line? OK...
While that's true, those games weren't banned, nor featured you rubbing school girls. Sony aren't going to put themselves in the firing line for this, why would you expect them to?As did Grand Theft Auto, Bully, and numerous other titles over the years. None of them "tarnished" the image of gaming, nor the systems they were released on. Just a few overly sensitive puritans who got in a huffy.
Grand Theft Auto features you having sex with prostitutes, though not showing, implies it with the rocking vehicles. You can go to strip clubs, and lets not forget Hot Coffee. Bully features underage kids making out with Jimmy full on groping asses and pulling them closer to him. This stuff is nothing new to gaming. The only difference here is that it's an anime art style.While that's true, those games weren't banned, nor featured you rubbing school girls. Sony aren't going to put themselves in the firing line for this, why would you expect them to?
no, the difference is that this was refused classification and "promotes the sexualisation of children" according to the classification boardGrand Theft Auto features you having sex with prostitutes, though not showing, implies it with the rocking vehicles. You can go to strip clubs, and lets not forget Hot Coffee. Bully features underage kids making out with Jimmy full on groping asses and pulling them closer to him. This stuff is nothing new to gaming. The only difference here is that it's an anime art style.
Actually, it was rated Pegi 18 in Europe and rated M by the ESRB. It got ratings without censorship. So yeah, my point stands.no, the difference is that this was refused classification and "promotes the sexualisation of children" according to the classification board
I'm not taking the stance VertigoOA is , but you aren't victims because you're an anime fan, stop acting like it
It was refused classification in the UK by the VSC, it couldn't be sold here at retail, and presumably was the reason Sony didn't want it on their store.Actually, it was rated Pegi 18 in Europe and rated M by the ESRB. It got ratings without censorship. So yeah, my point stands.
There's been positive PR?1 - it would
2- look how much positive PR Sony has generated in media coverage by blocking this.
There's been positive PR?
It's just kinda weird since Sony didn't get trouble for Gal Gun Double Peace or Criminal Girls. I don't think people even knew Sony vetted games in this manner.
Amir0x wasn't interested in cartoons. He unfortunately had much darker interests.Looks like more anime pedo trash. Good riddens.
They lost nothing of value here. Only ones who lost are the amirox’s of the world jerkin it to underage cartoons while cuddling with their anime school girl pillows.
True enough. Though, as far as Twitter is concerned, see for yourself! I linked the announcement via twitter in the OP after allAll the pr stuff I've read has been surprisingly neutral but maybe Twitter is celebrating. The thing is this means that Sony cant plead ignorance when something objectionable does get thrust into the spotlight on their western stores. If they want to be this hands-on and play the dutiful parent than they have nowhere to hide now.
All the pr stuff I've read has been surprisingly neutral but maybe Twitter is celebrating. The thing is this means that Sony cant plead ignorance when something objectionable does get thrust into the spotlight on their western stores. If they want to be this hands-on and play the dutiful parent than they have nowhere to hide now.
That's the thing though, is that they're not children. They're all 18 plus. The thing that they should have done to resolve this issue, is made it a magical college instead. Boom, instant fix.
I do not think this is true see Senran Sakura for example.this game would not fly on any platform in america unless it was censored or get an AO rating.
But when you can fuck your fire emblem dragon loli that is totally 1000 year olds is totally different right?I'm convinced this is something the legal department at companies that make these sort of games require in order to cover their butts. The artwork clearly has girls depicted as what anyone with an ounce of common sense would consider to be under age. The part in their bio that says the character is 18+ is nothing more than a wink and a nod to the audience. They're all in on the joke, but need those numbers in place should the shit ever hit the fan. Arguments saying, "B-b-b-but the game says they're 18+!" are nothing more than disingenuous pap or the ramblings of autists.
Anime tiddies are bad cuz they harmful to "real" women.An anime game centered around boobs is where they draw the line? OK...
But when you can fuck your fire emblem dragon loli that is totally 1000 year olds is totally different right?
There's no reason there should be any kind of outrage about this dime in a dozen pervy anime game. It doesn't make a whole lot of sense that Sony is suddenly afraid of this possibility when they've accepted numerous similar games on their platform, across multiple regions. A real shame, in any case.Facing a potential PR shitstorm/public backlash isn't a downside at all?
I just think it's inconsistent. If you're going to ban a game due to ideologic reasons, you should be consistent and apply it throughout your entire company. Not just the western branch(es).Different regions have different sensibilities, who'd have thunk? Releasing the game in Asia was a no-risk proposition for Sony. For western markets, it's not comparable at all. You may disagree with the outcome, but from a business perspective it makes total sense.
There's no reason there should be any kind of outrage about this dime in a dozen pervy anime game. It doesn't make a whole lot of sense that Sony is suddenly afraid of this possibility when they've accepted numerous similar games on their platform, across multiple regions. A real shame, in any case.
I just think it's inconsistent. If you're going to ban a game due to ideologic reasons, you should be consistent and apply it throughout your entire company. Not just the western branch(es).
But the game was rated in the end anyway, right? Don't see how any of this matters then. Gmaes get bad press all the time for a variety of reasons and Sony never seems to care about any of that. GTAV got plenty of bad press, why didn't they ban that game from being released?remember though, this had been refused classification, and had had stories written about it in the press. Sony clearly have no real problem with 'pervy' games, the Vita is evidence of that
That's fine. I stand by my point though. If you're doing something due to ideological reasons (IE we think people shouldn't be playing this game because it's """"""""harmful""""""""") then you should apply this in the entirety of your company. It would be pretty hypocritical for example, if a company decided that poluting the earth is bad, but only decided to stop doing it in one region. If Sony truly believes this game's content is harmful, it's harmful everywhere, not just in western countries.I disagree with your last point. If you're selling in different regions it makes sense to tailor things to suit tastes
But the game was rated in the end anyway, right? Don't see how any of this matters then. Gmaes get bad press all the time for a variety of reasons and Sony never seems to care about any of that. GTAV got plenty of bad press, why didn't they ban that game from being released?
Sorta sure. People cherry pick, this isn't a new thing and is something the japenese do alot across their games. (the this person is totally x years) Something more recent would be Xenoblade Chronicles 2. Like Nia for example. Which looks 14 at best and Rex which is paired with a somebody that is waaaaay older than him. Just saying.I'll be honest, I don't understand the relevance of this, Nash said he thinks the fake age thing is done knowingly, surely that's something we all agree on?
GTA is backed by that Rockstar money. IMO that game should be AO.It was refused classification by the VSC in the UK, I don't know the situation in Germany, New Zealand, Belgium, Ireland, wherever else where I think it was refused classification (I'm on my phone so don't take that list of countries as gospel), but it means it can't be sold at retail in the UK.
That's not a problem for Steam, and if PQube hadn't tried to get a certificate for retail we probably wouldn't be posting in a thread about this game, but I suspect that was why Sony didn't want it.
As for GTA, because people keep bringing it up, no one is saying bad press is enough to scare off Sony. Gta got a rating, this didn't and Sony aren't going to go to bat for it. That's the difference
It was refused in Australia, the UK and Germany. Other PEGI countries gave it an 18+ rating, and it was also rated without issue in the US.It was refused classification by the VSC in the UK, I don't know the situation in Germany, New Zealand, Belgium, Ireland, wherever else where I think it was refused classification (I'm on my phone so don't take that list of countries as gospel), but it means it can't be sold at retail in the UK.
Well, it did get a rating. In most countries. Could've just sold it digitally in the countries where it's allowed. That has nothing to do with batting for anything.Gta got a rating, this didn't and Sony aren't going to go to bat for it. That's the difference
Sony didn't pick this out of the air to refuse to sell. You're looking for a reason why Sony wouldn't allow it on the store, I think it's easy to conclude this is it. Whether they have a blanket policy about local rating boards taking precedent over digital, they didn't fancy any pr headache, or they just couldn't be arsed limiting sale in some countries and not others (assuming they felt they had to) only Sony know, but the point is there's reasons Omega Labyrinth got singled out and others didn'tIt was refused in Australia, the UK and Germany. Other PEGI countries gave it an 18+ rating, and it was also rated without issue in the US.
Well, it did get a rating. In most countries. Could've just sold it digitally in the countries where it's allowed. That has nothing to do with batting for anything.
I personally just don't think those are very valid reasons. Sony comes off as either crazy, weak-willed or lazy. Not a good look regardless of the scenario.Sony didn't pick this out of the air to refuse to sell. You're looking for a reason why Sony wouldn't allow it on the store, I think it's easy to conclude this is it. Whether they have a blanket policy about local rating boards taking precedent over digital, they didn't fancy any pr headache, or they just couldn't be arsed limiting sale in some countries and not others (assuming they felt they had to) only Sony know, but the point is there's reasons Omega Labyrinth got singled out and others didn't