linkboy said:
If I recall correctly, Dave is a developer (correct me if I'm wrong). Because of that, he's going to look at this from a different POV.
Yes. GeoHot publish some keys that allow anyone to play pirated games. Yes, you still can do a lot of other things with it, but it's no coincidence that we can "play our own games without getting up to change the disc" much before to read mkv. Simply because the demand of "backup games" is much greater than the demand of "amazing multimedia mkv reader".
As I said, it's like cracking a game. You are allowing people that legally purchased the game to play it without putting it in the disc tray. But if I see someone cracking a game that I made my first though is not "Oh, that guy is a very good guy. He allow a lot of people to avoid inserting the disc in the disc tray." Profesional deformation maybe
The implications of breaking the security system of a console it's obviously good news for pirates, and even good news for legit homebrew users that want to do what they want with their machines. But they're bad news for a lot of companies. Not only for Sony, for a lot of third parties, from the bigger corporations to the smallest indie developers, that made the software for a closed machine (paying extra fees in order to work for it) to be safer from piracy effects. If piracy is over some reasonable margins, there are no benefits and the companies suffers, but also the users.
That mechanism of corporations vs consumers is very simplistic. Because in the "corporations" side there is not only Bobby Kotick, there are also small and humble companies and also regular people that works for big companies, but they work a lot of hours without getting rich. Is like the old "workers vs capitalists", when in the "capitalist" side you put from Bill Gates to the owner of a small shop that works 14h each day to carry on.
Marrshu said:
Er, yeah, it really is that simple. Consumer does something Corporation doesn't like, Corporation tries to silence them. =P
Again, not so simple. If those numbers, instead of being the encryption keys of an evil corporation that sell consoles at 600$ and charge us 60$ for 8 hour games, was, for example, the master keys of a security alarm that you use, that will allow you to modify the alarm sound, but it will allow any thief that read that code on the web to turn off the alarm... you will still think that is something about corporations trying to silence something that a consumer said? And I'm not comparing pirates or homebrew users to house robbers, is an example that not always leaking private information of corporate products is good.