I fail to believe Sony's spiel about titles too hard to keep from going multiplatform... This is more from incompetent 3rd party relations. Sony, for some reason, decided to become the new Nintendo, and focus on 1st party, which isn't all bad. But what probably gets a lot of Sony gamers mad is the fact that Sony HAS been securing 3rd party exclusives, but so many of them have been from developers who produce games of unsure quality. Instead of a surefire Squaresoft hit, we get Folklore, Genji, Heavenly Sword, Lair, and Haze. Not all of those titles are "bad," but they fail to measure up to what Square could produce. All of those are third party. Insomniac is independent, as is Sucker Punch, and all of their offerings are exclusive at the moment. Media Molecule is 3rd party, as is Quantic Dreams. Evolution Studios was independent during the development of the first MotorStorm... Level 5 is 3rd party as well. So with all of that said, I definitely don't believe Sony when they say that they can't lock up 3rd party exclusives and that it is too hard.
I recall a story where supposedly Rockstar wanted to ink a time exclusivity deal for GTA 4, but Sony was 'too busy,' or something along those lines. That seems the story of the day to how Sony seems to be reacting to many of the powerhouse 3rd party studios.
Now, losing Final Fantasy was a big blow, but what pissed me off was when some Sony exec was interviewed and he sort of nonchalantly stated that they have no rpgs in development... If you're going to lose your biggest RPG and arguably exclusive and have nothing in development to replace that, then you end up looking really incompetent. The PS3 has essentially become what I didn't particularly care for with the original X-Box... The PS3 can almost be renamed the shooterstation. We got Haze, Resistance 1 and 2, Socom (even though it's 3rd person), MAG, Killzone 2. On the other hand, we have, what, 1 RPG secured by Sony?
Basically, Sony used the Playstation brand as a sacrificial lamb to their Blu-Ray god, and now, they are getting what we see today. In using the PS3 as a trojan horse for Blu-Ray, Sony has essentially lost nearly all of their 3rd party exclusives. If PS3 released at a reasonable price, was easy to develop for and showed significantly more power than the 360, then you bet we'd still have so many of their exclusives. Instead, due most likely to Blu-Ray, we get a system with a behemoth price, inhibiting its ability to sell, and thus, secure 3rd party exclusives as easily as it once did. The first party titles do look wonderful, but why are we still getting inferior multiplatform ports? In summation, Sony really has a lot to do to fix their 'it's all about the games' situation. If they don't, they may win the Blu-Ray war, but have demolished one of their most profitable and long-lasting brands in the Playstation.