[Nintex];33461376 said:Sorcery more like boredom, it seems like all you can do is move your stick around, walk and activate the occasional motion control QTE.
Looks good to me. I don't like that cat, though, it's rather annoying.
Several of the articles and interviews posted today made it clear that the developers aren't fond of binary "do this or don't do this" type gameplay that's frequently found in motion-controlled games. They are striving for a more open-ended design, where the user can utilize multiple abilities and combine then to devise a solution to a problem.
If Infinity Blade II shits all over this technically, then i guess something's not completely allright with the project.
It seems kinda intriguing, but frankly pretty far from the killer application i wish it was. :/
for comparison, the old screens
http://i.minus.com/i0u4ejoBtEL1r.jpg
http://i.minus.com/ibivHCsfqj4sHJ.jpg
I find the old style more appealing.
The gameplay looks pretty bland to me...maybe too much action and focus on shooting, yeah it´s shooting spells, but shooting after all.
Need to see exploration and puzzles dammit
I find the old style more appealing.
The gameplay looks pretty bland to me...maybe too much action and focus on shooting, yeah it´s shooting spells, but shooting after all.
Need to see exploration and puzzles dammit
Did you read the previews?It looks good, but I don't see the great Move integration. Other than "It's a wand, get it?".
I agree. Something about this new version just looks cheap.
This doesn't look very good. :/
When I clicked the first link, my firewall blocked an attack.
Yo here is a better game that is on the move:
http://www.youtube.com/watch?list=U...ature=player_detailpage&v=cmI0eKe-uwg#t=1568s
Sorcery doesn't look... completely awful I guess (just bad) but there doesn't seem to be much point. It looks like there is little point to the move in this game other than the aiming control -- but that is possible in any game. This just looks like a low rent third person shooter - when there is a bigger third person shooter on the PS3 missing move support.
His point is that if shooting-like functions is the bulk of the game then why not get a different, meatier, likely better shooter that's already out instead of this which many hoped would be some Move killer app a la Red Steel 2, Skyward Sword or Wii Sports Resort that showed all sorts of different mechanics and potential. Maybe.But that's all it does in InFamous 2, which you just linked to...
In fact, the best uses of Move are for aiming control. What was your point again?
Thought they had a chance to 1up Nintendo's motion control efforts with SS since they played it a bit too safe in some ways and made mistakes in some areas but those videos aren't very promising. The price point and alleged length don't inspire confidence either. No, new game + doesn't fix everything depending on the game.
His point is that if shooting-like functions is the bulk of the game then why not get a different, meatier, likely better shooter that's already out instead of this which many hoped would be some Move killer app a la Red Steel 2, Skyward Sword or Wii Sports Resort that showed all sorts of different mechanics and potential. Or something.
But that's all it does in InFamous 2, which you just linked to...
In fact, the best uses of Move are for aiming control. What was your point again?
His point is that if shooting-like functions is the bulk of the game then why not get a different, meatier, likely better shooter that's already out instead of this which many hoped would be some Move killer app a la Red Steel 2, Skyward Sword or Wii Sports Resort that showed all sorts of different mechanics and potential. Or something.
Because some people don't like shooters but maybe do like fantasy games?
Yo here is a better game that is on the move:
http://www.youtube.com/watch?list=U...ature=player_detailpage&v=cmI0eKe-uwg#t=1568s
Sorcery doesn't look... completely awful I guess (just bad) but there doesn't seem to be much point. It looks like there is little point to the move in this game other than the aiming control -- but that is possible in any game. This just looks like a low rent third person shooter - when there is a bigger third person shooter on the PS3 missing move support.
When 90% of your interaction with the environment is looking at something and shooting at it, and you can move your character around freely - we usually call those a shooter of some kind. Infamous 2 is essentially a third person shooter (although usually classified as an open world game).
...so? Because you essentially "shoot" enemies with magic, they should just make a shooter?
Man someone should have told JK Rowling that she should have made a war book instead of Harry Potter.
Funny enough the "Harry Potter and the Deathly Hallows" game is essentially a (really poor) cover based shooter with wands.
Move killer app
You aren't even doing it right.[Nintex];33461376 said:Sorcery more like boredom
See?[Nintex];33461376 said:Sorcery more like Borecery
No, he's telling you that they essentially did make a shooter (if the footage is a good showcase) instead of the game he was hoping for that would show all sorts of different Move uses similar to the Wii games mentioned, so instead of getting hyped, he's seeing gameplay already released and potentially better and/or meatier shooters have, like InFamous 2, which didn't have the Move hype this does despite being essentially similar. Sheesh. It's not hard to get. Like the game all you want, he doesn't have to....so? Because you essentially "shoot" enemies with magic, they should just make a shooter?
Wow, and here I was actually believing the "they're turning this into a big awesome Move killer app!" hype.
It actually looks cheaper. Reminds me of something from 2004.