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Spiritual successors better than the original

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Does anyone want to agree that Xenoblade is a spiritual successor to Xenogears? If so, I think Xenoblade is better in each and every way to Xenogears.

I am still early in xenoblade so I cant make judgement yet, but I doubt xenoblade will be better than xenogears in EVERY WAY, at least for me.
 
Isn't Vanquish more like that Product number 03 game?
 
I'm glad you guys think Dark Souls is better than Demons Souls since DS was amazing and I have yet to play Dark.

Just know not everyone does. I love Demon's Souls, still one of the reasons I give to people for buying a system. I however could not enjoy Dark Souls all together, having to force myself through one rather large section (and not Blight Town and FPS like some complain about), and could never return to play it again even if I hadn't traded it.
It's still a good game and I know why people love it and there are those that like it better than Demon's, but it's nowhere as good without the structured and "closed" world from start to end for better stage design.

o_O How is Vanquish anything related to RE4?

Yeah, I don't see it either. They go for different focus, game play mechanics (slow mo, sliding, melee, etc), and different type of story. Both great games, but not a successor at all, just sharing the same sub-genre director.

I'm not sure if everyone gets what a spiritual successor is for this thread. There is no other way other than confusion that would make someone think LittleBigPlanet and Super Mario could be a spiritual successor or even connected beyond the platforming.

Edit:
Odd example but it gave me a comparison that may make more sense (also with the same director):

Vanquish > P.N. 03.

Now that I can see.
 
To be fair I shouldn't compare Okami to LoZ because it doesn't hold to the rules of Spiritual Successor.

Rage of the Dragons (Evoga) > Double Dragon (Technos)
 
Bayonetta > DMC



having just played the hell out of both...no way. DMC3 is still light years ahead of bayonetta. Bayonetta's a great action game, but still firmly behind DMC3 and NGB. framerate sucks even on 360, shitty vehicle stages, broken score system. it has problems, despite being super fun.

edit: oh great, just gave a serious response to eggman
 
having just played the hell out of both...no way. DMC3 is still light years ahead of bayonetta. Bayonetta's great, but still firmly behind DMC3 and NGB. framerate sucks even on 360, shitty vehicle stages, broken score system. it has problems, despite being super fun.

HeQNj.gif
 
Some people have no idea what a spiritual successor is.


It's kind of a fine line since a game can be a spiritual successor by having similar points that are directly related or it can be an evolution of the same gameplay/style with everything else changed.
 
Chrono Cross to Chrono Trigger. (Personal opinion, obviously.)

I just enjoy the music, setting & combat a lot. (They have a LOT of useless characters but of that roster, if you don't like the useless ones then they have good ones as well. I used Serge, Norris & Grobyc.)

Edit: I do like Chrono Trigger a heck of a lot, without it there'd obviously be no Chrono Cross but yeah... it's hard to explain. The first time I saw the trailer it's been my favorite game of all time... still is. I get that way every time I see the first FF Versus XIII trailer too.
 
having just played the hell out of both...no way. DMC3 is still light years ahead of bayonetta. Bayonetta's a great action game, but still firmly behind DMC3 and NGB. framerate sucks even on 360, shitty vehicle stages, broken score system. it has problems, despite being super fun.

Yeah. DMC3 & NG:B are still the king of the genre. Bayo/DMC1/DMC4/NG2 are all good too, but hang below them.


DMC3 just has so much depth and the bosses destroy anything in Bayo outside the 1 amazing fight after the shitty missile stage.
 
System Shock 2 is a fucking laser beam of awesome that can wipe out suns, and Bioshock is a pen laser compared to it. Better story, atmosphere, inventory management, and logs make it far and away the better game. The reveal is way better, the ending is way better (not that it's hard to do) and the characters are better.

To make Bioshock a good game Irrational should have had a grid-based inventory, made it harder, fixed the last half, made it so the world didn't pause around you while you're hacking, and make the wrench less of a powerhouse.
 
Last I checked straight up sequels weren't spiritual successors.
Also, CC is objectively worse than CT


Haters gonna hate. I'll give you that it was meant to be a direct sequel though, so I was wrong there... but my opinion is my own. I like it more than Trigger.
 
How is that a spiritual successor?


I think we have some very confused people in this thread overall.

I'm gonna try and find a source but I did read that somewhere.
 
Deception II > Deception
The games have wildly names in Japan for whatever reason. Not even sure they had the same dev team.
 
hey, what about DONKEY KONG 94? i'm not sure i'd consider this a sequel to donkey kong, or any donkey kong game before it, but i like it a billion times more.
 
Dragon Age Origins > Baldur's Gate 2

amidoingitright

lol ok maybe not, but I really did enjoy DA:O more than BG2... don't burn me at the stake guys!!
 
Oh aye, Prototype was great, much better than Hulk. Just a shame they couldn't have gotten a Marvel license and made it Venom The Game like it should be.

Isn't the Hulk considered like the best comic to video games ever (well, up until the new Batmans)? Or are you speaking of the 2008 version? Not sure if that was the same company.
 
in the U.S. too, right? Deception then Kagero: Deception 2 then i forget what 3 was, then Trapt.

Tecmo USA numbered 1-3 as Deception games, but in Japan, ALL of them are unique; except Trapt. That was dubbed 'Kagero II'.

I:

deceptionja.jpg


II:

Kagero_Deception_2_jap-1.jpg

(Let's pretend the US cover didn't happen)

III:

deception3ja.jpg


USA cover actually wins here.

Deception3box.JPG
 
o_O How is Vanquish anything related to RE4?

Gameplay-wise, it's a more fine tuned version of RE4's style. Same type of aiming, more weapons, just upped and... faster. I guess the P.N. 03 comparison may be more apt but I just saw RE4's style kind of descended from P.N. 03 to begin with.

Besides that, Vanquish also cut some of the fat from RE4's story (not that there was much to be cut, as RE4 was fairly briskly paced to begin with.) and moves from awesome segment to the next.

I understand people's balking at my comparison, but as I have said to others, I feel Vanquish is the evolved gameplay from RE4. Hence why it's one of my favourite games ever, along with RE4.
 
Isn't the Hulk considered like the best comic to video games ever (well, up until the new Batmans)? Or are you speaking of the 2008 version? Not sure if that was the same company.

I think Hulk: Ultimate Destruction was just considered to be a fun ass game. I'm not sure if it was regarded THAT highly, but atleast the best for Hulk himself. But yeah, I'm guessing you're thinking of the right game, came out in 05 IIRC.
 
Personally, I don't like considering Dark Souls a spiritual successor to Demon's Souls. As far as I can tell, you can change absolutely nothing about the game, call it Demon's Souls 2, and no one would bat an eye. The disconnect I have here is in the definition of "spiritual successor." All it really means is the story isn't directly connected, but we all know better, and that in games, better criteria are licensing, IP ownership, and brand appeal of an existing franchise vs a spiritual relaunch. Under the technical definition of spiritual successor, almost all Dragon Quest, Final Fantasy, Fallout, SMT, and countless other series are just series of spiritual successors.
 
Prototype > Hulk as well. I've yet to play Prototype 2 though.

Unfortunately I was waiting for someone to mention this so I could disagree.

There were a ton of features present in Ultimate Destruction that were absent from Prototype. Gameplay nuances, really.

The power wheel of Prototype is cool, but it just felt like ripping Hulk apart into seperate forms. Hulk still felt like he had more options at his disposal. The Claws in Prototype are only usable for the first hour or so, then they should never be selected again unless required for a challenge. Most of the challenges in Prototype weren't as creative or fun as Hulk's.

Hulk's weaponization of his environment helped create depth to the world around him.

Lack of actual cheats in Prototype seriously killed replay, as did ripping out co-op (which was initially my biggest draw to the game - Hulk but now double trouble.) I wanted low gravity, rainbow blood, bottle rocket bullets, cars that would burst into confetti when they crashed, thermobaric tanks that would scream "hallelujah" every time it was shot. Shit like that as cheats, not one early unlock ability, which fucking sucked anyway.

Though, the parkour movement of Alex Mercer was very cool.

Prototype was almost equivalent to Hulk: UD, which by its own right is an achievement. But, Hulk gave me compassionate options as well as destructive. Being able to place an accidentally grabbed civilian down, only to pat them on the head was cool, but I could also just set them down, and fucking flick them into the horizon like a tiny tick. Granted, Prototype was going for balls-out violence, but at least give me more versatility with my abilities along that violent path.




My contribution to the topic at hand though:

http://www.giantbomb.com/spiritual-successor/92-425/

Personally,
Vanquish > P.N.03
Fallout > Wasteland
No More Heroes > Killer 7
 
I understand people's balking at my comparison, but as I have said to others, I feel Vanquish is the evolved gameplay from RE4. Hence why it's one of my favourite games ever, along with RE4.

if mikami wanted to evolve the gameplay of re4 he would have made a horror shooter and called it something like shadows of the damned...oh wait
 
I don't really think that Xenoblade could be considered a spiritual successor to Xenogears or Xenosaga. If you're being generous, it's a nice homage.

Perfect Dark > Goldeneye
Baten Kaitos/Origins > Chrono Cross

Vanquish > P.N.03 is a good one, though I though P.N.03 was a nice 3d shooter.
 
Chrono Cross to Chrono Trigger. (Personal opinion, obviously.)

I just enjoy the music, setting & combat a lot. (They have a LOT of useless characters but of that roster, if you don't like the useless ones then they have good ones as well. I used Serge, Norris & Grobyc.)

Edit: I do like Chrono Trigger a heck of a lot, without it there'd obviously be no Chrono Cross but yeah... it's hard to explain. The first time I saw the trailer it's been my favorite game of all time... still is. I get that way every time I see the first FF Versus XIII trailer too.
You made me twitch.
 
Bayonetta > Devil May Cry - I just started playing DMC and it feels "old" as compared to Bayonetta.

SotC > Ico - Shadow of the Colossus is a masterpiece. Very emotional and very epic. Ico is alright, it has its moments but can get slow.

Radiant Historia > Radiata Stories - Dunno if this counts, but it's by the same team.
 
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