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Splatoon 2 is absolutely STUFFED with bizarre design decisions

Playing with friends is fine I've done it most of the day on this very game.

Now, having to play on the same team as your buds to even enjoy a game, that's an abnormal dependency.
This has got to go down in history as one of the worst defenses against party matchmaking I’ve ever seen.
 
Why should a game artificially force the playlist to be populated?

If it's not populated, then obviously the player base didn't respond to that mode or playlist and didn't like it. I like Gun Game in COD, but it's a niche, rarely played game variant that's usually dead empty after 3-4 months, because not many people like it.

You're essentially forcing people to play something they may not even like because "It's the only thing available".
 
Playing with friends is fine I've done it most of the day on this very game.

Now, having to play on the same team as your buds to even enjoy a game, that's an abnormal dependency.
Lmao. We can ignore your opinion on everything, gotcha. Thanks for clearing that up.

Jaysis
 
Most of them I don't mind. I just think once you enter the lobby the whole experience should be better, from partying up to load out switches to voice chat.

That said, I still love Splatoon.
 
Playing with friends is fine I've done it most of the day on this very game.

Now, having to play on the same team as your buds to even enjoy a game, that's an abnormal dependency.

It really is like you have absolutely no capacity for understanding how A) humans interact and B) how co-operative games work.

My friends and I treat multiplayer shooters as co-op games like Diablo, because it's more fun that way.
 
It's true, it has a lot of design choices that no one else in the industry would make. Bizarrely, it's a fantastic game despite these shortcomings if you can see past them.
 
Ok just add this....

As someone who didn’t play Splatoon 1 I feel like lots of these are leftovers from splatoon 1 and some are used to them.

To me it made the first couple of hours very confusing
 
It really is like you have absolutely no capacity for understanding how A) humans interact and B) how co-operative games work.

My friends and I treat multiplayer shooters as co-op games like Diablo, because it's more fun that way.

If you get more enjoyment out of playing games with friends, that’s an Abnormal Dependency™
 
It really is like you have absolutely no capacity for understanding how A) humans interact and B) how co-operative games work.

My friends and I treat multiplayer shooters as co-op games like Diablo, because it's more fun that way.

Cool there's two whole modes for that: League (which is Team based Ranked) and Salmon Run.

One mode doesn't have party matchmaking in public games and it's Turf War.

If you can't enjoy a game because a single "for fun" mode won't let you stomp randomized opposing teams with your friends, then I just don't know.
 
Playing with friends is fine I've done it most of the day on this very game.

Now, having to play on the same team as your buds to even enjoy a game, that's an abnormal dependency.

What the fuck lol. This post is an instant classic.

"I don't feel like playing Friday the 13th unless my friends can play and chat with me."
"Take 2 Lithium a day and call me in a week, you basket case."
 
Cool there's two whole modes for that: League (which is Team based Ranked) and Salmon Run.

One mode doesn't have party matchmaking in public games and it's Turf War.

One of those modes isn’t available all the time - including right now.

The other requires solo play to even unlock.

Turf War is the main mode of the game. I’m tired of being told by you and by Nintendo how I should enjoy playing games.
 
One of those modes isn’t available all the time - including right now.

The other requires solo play to even unlock.

Turf War is the main mode of the game. I’m tired of being told by you and by Nintendo how I should enjoy playing games.

It's available right now.
 
One of those modes isn’t available all the time - including right now.

The other requires solo play to even unlock.

Turf War is the main mode of the game. I’m tired of being told by you and by Nintendo how I should enjoy playing games.

If it bothers you so much, stop playing Nintendo's games.

If Nintendo bothered me as much as they bother some of you, I'd stop giving them money.
 
they should really make salmon run available all the time and then have limited time periods (like the current schedule) where the bonuses are better

that'd go a long way
 
What the fuck lol. This post is an instant classic.

"I don't feel like playing Friday the 13th unless my friends can play and chat with me."
"Take 2 Lithium a day and call me in a week, you basket case."
Lol

I also can't understand why games have to be so short. Every time the matches ended I was half expecting a message to pop up by a Nintendo reminding me to not play too much and go out.
 
they should really make salmon run available all the time and then have limited time periods (like the current schedule) where the bonuses are better

that'd go a long way

I agree, also do the weapon switch up either every 12 hours or every full 24 hours. Also no more Weapon Setups where 3 out of 4 weapons can't hit one of the more common and annoying bosses -____-
 
What a great solution. Nintendo can't improve anything, people just need to expect less. Lmao

Nah, I think if you don't feel Nintendo is giving you what you deserve for your money, you should give it to someone who does. Nintendo really disappointed me from around 2013-2017, so I gave them very little of my money during that time.
 
I agree, also do the weapon switch up either every 12 hours or every full 24 hours. Also no more Weapon Setups where 3 out of 4 weapons can't hit one of the more common and annoying bosses -____-

I actually like the way they do weapons for salmon run :shrug:

yes even that one rotation where it was roller, brush, blaster, and heavy splatling
 
I don't even buy the story that matchmaking is there to allow an even spread of weapons because I see multiple people using the same weapons on the same team.

That's because apologists made it up. There isn't one source from Nintendo that has said that matchmaking takes weapons into account and that's why we cant switch weapons.


Was told in the OT to just never turn the game off or switch to play something else. Then you don't have to.


Except that isn't always true. I am not sure what causes it, but I woke my Switch from sleep and connected to my phone's wifi hotspot in the car to check out my orders. I had to watch the news segment even though Splatoon was never closed.
 
Christ does Splatoon have any form of Aim Assist? I find it unbearably hard to actually shoot someone. It's like the joystick to turn has a pre-determined degrees of turn it'll make depending on what sensitivity you use.

Also find it weird how if your cross hairs doesn't have cross on your enemy, they don't get hit. Even if you're blatantly arching your shot to hit them and it is dead centered, point blank hitting them.
 
Christ does Splatoon have any form of Aim Assist? I find it unbearably hard to actually shoot someone. It's like the joystick to turn has a pre-determined degrees of turn it'll make depending on what sensitivity you use.

Also find it weird how if your cross hairs doesn't have cross on your enemy, they don't get hit. Even if you're blatantly arching your shot to hit them and it is dead centered, point blank hitting them.

Are you using motion controls?
 
The map rotation is one of those things I'm sometimes shocked to see people actually defend before remembering we Nintendo fans are just out of our fucking minds entirely.
 
That's because apologists made it up. There isn't one source from Nintendo that has said that matchmaking takes weapons into account and that's why we cant switch weapons.

Thought that might be the case.

Christ does Splatoon have any form of Aim Assist?.

Nope.

I wonder what the reason for that is? It's why it feels absolutely shit using the analogue stick.

With Nintendo having a history of making games that are friendly to newcomers, beginners etc you'd think they'd have some sort of aim assist...

Luckily in Splatoon you don't really need to get pin point accuracy to splat someone, just shoot in the general direction.
 
Christ does Splatoon have any form of Aim Assist? I find it unbearably hard to actually shoot someone. It's like the joystick to turn has a pre-determined degrees of turn it'll make depending on what sensitivity you use.

Also find it weird how if your cross hairs doesn't have cross on your enemy, they don't get hit. Even if you're blatantly arching your shot to hit them and it is dead centered, point blank hitting them.

You end up getting good at shooting people more based on instinct and movement than just "lining up the shot". When I'm playing well I'm killing people because I know exactly where they'll be when they round a corner or ambushing them myself from a pool of ink, and when I'm playing poorly its usually because I tried to just "point cursor and shoot"
 
Nintendo's kind of bad at letting you create the experience you want. They think they know better.

I don't think that they think they know better. I think Nintendo first party studios simply take an extremely shrewd approach to development cost benefit analysis and choose not to spend development effort on issues they don't believe will significantly affect sales. They've cultivated this "oh shucks, its just nintendo being clueness nintendo, bless their heart" image so well over the years that now they can consistently get away with practices that would lead to forum shitstorms if Activision / Bungie / Sony / etc did the same. I think they just know that most of the people who would be most bothered by the way they operate aren't buying Nintendo products at this point, so why put in the extra effort if your core fanbase will forgive you and love you for it regardless.
 
Thought that might be the case.



Nope.

I wonder what the reason for that is? It's why it feels absolutely shit using the analogue stick.

With Nintendo having a history of making games that are friendly to newcomers, beginners etc you'd think they'd have some sort of aim assist...
Wow... I thought I was just terrible but no, I'm expected to have great aim with analogue sticks.
 
Wow... I thought I was just terrible but no, I'm expected to have great aim with analogue sticks.

At times it actually feels like you're fighting with the controls.

Have you done the campaign yet? Certain levels require pin point accuracy and timing, that is very difficult with the controls. I'm playing handheld so using motion controls makes me feel a bit nauseous with the screen moving, and doing those levels with the tiny joycon sticks had me close to throwing the device against the wall.

Anyone on this forum know why there's no aim assist? I'd imagine it's because they want you to use motion controls, or that the game has been designed with motion as the primary control method.
 
In other words don't voice concerns on a game forum hoping for improvements.

Nah, you should absolutely voice constructive criticism. I do so frequently.

But if a game like Splatoon 2 is causing you to spout vitriol and accuse anyone who disagrees with you to be an "apologist", "fanboy" or part of a "defense force", you've moved beyond criticism and it would probably be in your best interest to spend your time and money elsewhere.

Anyone on this forum know why there's no aim assist? I'd imagine it's because they want you to use motion controls, or that the game has been designed with motion as the primary control method.

Probably this, yeah. Motion is clearly the way the game was designed to be played. Playing without motion feels really off and no aim assist is probably a big part of that.
 
Christ does Splatoon have any form of Aim Assist? I find it unbearably hard to actually shoot someone. It's like the joystick to turn has a pre-determined degrees of turn it'll make depending on what sensitivity you use.

Also find it weird how if your cross hairs doesn't have cross on your enemy, they don't get hit. Even if you're blatantly arching your shot to hit them and it is dead centered, point blank hitting them.
The aiming feels a bit off to me, and I think part of it is the fact that the camera rotates when you walk left or right for god knows what reason.
 
At times it actually feels like you're fighting with the controls.

Have you done the campaign yet? Certain levels require pin point accuracy timing, that is very difficult with the controls. I'm playing handheld so using motion controls makes me feel a bit nauseous with the screen moving.

Anyone on this forum know why there's no aim assist? I'd imagine it's because they want you to use motion controls, or that the game has been designed with motion as the primary control method.
Yeah, that's what I meant by it seems like the game has a pre-determined degrees it turns depending on the sensitivity. I always fight with that. I either turn too little or turn too much. It's almost tank like.
 
Nah, you should absolutely voice constructive criticism. I do so frequently.

But if a game like Splatoon 2 is causing you to spout vitriol and accuse anyone who disagrees with you to be an "apologist", "fanboy" or part of a "defense force", you've moved beyond criticism and it would probably be in your best interest to spend your time and money elsewhere.
Bruh someone said a criticism and you told them to stop playing Nintendo games, how is that a solid solution. How does one perceive that to be anything other than an apologist fan boy part of a defense force?
 
Ok just add this....

As someone who didn't play Splatoon 1 I feel like lots of these are leftovers from splatoon 1 and some are used to them.

To me it made the first couple of hours very confusing

haha yeah man. i almost need like an hour-long YT tutorial on just wtf is going on between the 18 currencies, the shards, copying peoples' items....and half the stuff i just sort of randomly find out about. i mean magical discovery is fun but if you're going to allow a menu option, why not put everything in there so i at least know what all's out there?

i'm finally level 10 so was playing in regular online but really loving the gameplay itself though. i finally figured out to copy someone's 3-star item and loaded that as well as my trusty mg and been getting top place in every match for like 15 straight matches. now to get annihilated for my lack of knowledge and likely v crappy gear in ranked :D
 
Yeah, that's what I meant by it seems like the game has a pre-determined degrees it turns depending on the sensitivity. I always fight with that. I either turn too little or turn too much. It's almost tank like.

Yep you either overshoot or it's too little, regardless of the sensitivity. It actually feels like you can't fine tune with analogue sticks or make subtle changes. The curve feels all wrong.

I'm sure it's because they want you to do the fine tuning with the motion controls, and not considered making changes for people who turn motion off.
 
Nah, you should absolutely voice constructive criticism. I do so frequently.

But if a game like Splatoon 2 is causing you to spout vitriol and accuse anyone who disagrees with you to be an "apologist", "fanboy" or part of a "defense force", you've moved beyond criticism and it would probably be in your best interest to spend your time and money elsewhere.



Probably this, yeah. Motion is clearly the way the game was designed to be played.
The person you quoted wasn't spouting vitriol. And yet you told them to play something else. You're maybe too invested in defending Nintendo.
 
The person you quoted wasn't spouting vitriol. And yet you told them to play something else. You're maybe too invested in defending Nintendo.

He said he was sick and tired of people telling him how he should play his games. No one was doing that.

That's fine if you think I'm too invested in defending a corporation. You're free to think what you'd like about me. :)
 
Yeah, that's what I meant by it seems like the game has a pre-determined degrees it turns depending on the sensitivity. I always fight with that. I either turn too little or turn too much. It's almost tank like.

Honestly, just practice with the motion controls more. Adjust the sensitivity until you find a setting you're comfortable with. It works perfectly fine once you adjust.

This game isn't really meant to be played with sticks (lack of auto-aim says as much). But with time, the gyro controls become a lot better than any auto-aim+stick combo.
 
Yep you either overshoot or it's too little, regardless of the sensitivity. It actually feels like you can't fine tune with analogue sticks.

I'm sure it's because they want you to do the fine tuning with the motion controls.
The motion controls really don't help because that regulated to horizontal movement. I feel like I can't keep it still for shit, even with a low sensitivity.
 
Yep you either overshoot or it's too little, regardless of the sensitivity. It actually feels like you can't fine tune with analogue sticks.

I'm sure it's because they want you to do the fine tuning with the motion controls, and not considered making changes for people who turn motion off.

And it is baffling because I know, we know that shooters can do it on consoles.
 
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