LucidMomentum
Member
Late to the party, but man this weapon is MY JAM. Love how intimidating it looks.
Late to the party, but man this weapon is MY JAM. Love how intimidating it looks.
You'll need to grind more in this system. You'll ultimately get what you want in this system, but you could get a "decent" setup through rerolls pretty quickly.this sounds like an upgrade over the previous re-roll system no? unless I'm missing how it works
It was the most fun special to use in the testfire imo. I hope it's on a weapon I like in the main game
You'll need to grind more in this system. You'll ultimately get what you want in this system, but you could get a "decent" setup through rerolls pretty quickly.
Late to the party, but man this weapon is MY JAM. Love how intimidating it looks.
You'll need to grind more in this system. You'll ultimately get what you want in this system, but you could get a "decent" setup through rerolls pretty quickly.
Don't besmirch Murch's March merch.I hope Murch's birthday is in March.
I'm not sure you can necessarily say you need to grind more in this compared to the first game. The problem is that the amount of time and snail/cash investment to get what you want through Spyke is completely indefinite, since you're depending entirely on random chance through rerolls or ordering to wind up with just what you want. I guess...there's still an element of that in this too, but the combination of leveling up brand-bias gear and scrubbing enough ability fragments to manually set subs at least guarantees that you'll get what you want with enough time. Putting together something with mixed subs without either save-scumming or hacking was always a complete unknown.
Yeah, it kinda feels like it's designed to level out everyone's grinding to take the variance out of it. Everyone is probably going to need to spend around the same amount to create a preferred build... It takes away that dynamic of some people rolling over and over again and some people getting it with little effort.
I wonder if it's going to be affected by brands in any way? Brands become way less important (really, just the initial setups to save time), where they could become almost irrelevant. Perhaps you get a discount to stick on a preferred brand ability and have to pay way more for the rare one?
I'm not sure you can necessarily say you need to grind more in this compared to the first game. The problem is that the amount of time and snail/cash investment to get what you want through Spyke is completely indefinite, since you're depending entirely on random chance through rerolls or ordering to wind up with just what you want. I guess...there's still an element of that in this too, but the combination of leveling up brand-bias gear and scrubbing enough ability fragments to manually set subs at least guarantees that you'll get what you want with enough time. Putting together something with mixed subs without either save-scumming or hacking was always a complete unknown.
Nintendo of Europe streamed the ESL Splatoon Tournament Grand Finals today, and Nogami got on stream to announce a new map called Humpback Pump Track.
It's an indoor BMX map that's pretty sizeable. Might be Blackbelly Skatepark spiritual successor.
New map looks awesome.
Have they confirmed new Lobby area for the game?
Yup! It's called Inkopolis Square.
Nintendo of Europe streamed the ESL Splatoon Tournament Grand Finals today, and Nogami got on stream to announce a new map called Humpback Pump Track.
It's an indoor BMX map that's pretty sizeable. Might be Blackbelly Skatepark spiritual successor.
So this is one of the screens from this morning's reveal. A Splatling, Slosher, Octobrush, Blaster, and Roller all accounted for. But...this splatling is "off."
This is a screen of the Heavy Splatling as it's confirmed to exist in Splatoon 2. We've even had twitter/tumblr updates about the changes to its design with the ink tank being tilted to the back of the device and all, and it's even featured in the box artwork that way. But the shot we got today features a splatling with the ink tank pointed forward again, like the Splatoon 1 model, green-yellow accents, and even has what look like a few strips of blue lights at the front of the barrels. Definitely not the same as the new stock splatling.
Do we really need sploshers back? Rollers can now altfire the only benefit the buckets really had.
blackbelly is too good, would love to see it return
I missed out on the testfire and I never had a Wii U, but I love Overwatch, CS:GO, competitive shooters, etc. Will I enjoy Splatoon?
I missed out on the testfire and I never had a Wii U, but I love Overwatch, CS:GO, competitive shooters, etc. Will I enjoy Splatoon?
Origins are still unknown.
From the Japanese twitter:
His name in Japanese is Kojudge, probably based on the Japanese word for kitten (koneko). The description says that despite his cute appearances, he wants to usurp Judd and take his position lol. Origins are still unknown.
From the Japanese twitter:
His name in Japanese is Kojudge, probably based on the Japanese word for kitten (koneko). The description says that despite his cute appearances, he wants to usurp Judd and take his position lol. Origins are still unknown.