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Splatoon has surpassed 1 million sales world wide

Well deserved, and hopefully will show Nintendo that people want and will support good new IPs.
 
According to Famitsu numbers for June 8 to June 14, Splatoon was already at 298k, with a drop of only 26% from the week before. If sales dropped another say 30% for the following week, that would still put it at 340k for just Japan alone.
Add sales in the US for May and you've got 476k. Do you honestly not believe Splatoon sold even just 24k in the US for all of June so far?
And again, this isn't even taking into account digital sales for the two countries.

*Sigh* Whether we're talking about 45-50% margin for the rest of the world, barring an insane amount of downloaded versions, there would have to be significant pickup from other markets for this to be sold-through. It's possible they sold 300k digital copies or whatever but it seems somewhat unlikely.
 
Well deserved! I'm usually not into competitive multiplayer games, but Splatoon is an exception to that rule! It's such a fun and well-designed game. Can't wait to see what other projects will emerge from Nintendo's garage program.
 
That crow-serving Wall of Shame is beautiful.

tumblr_nm4mbvkxDL1ra1vfao1_400.gif
 
*Sigh* Whether we're talking about 45-50% margin for the rest of the world, barring an insane amount of downloaded versions, there would have to be significant pickup from other markets for this to be sold-through. It's possible they sold 300k digital copies or whatever but it seems somewhat unlikely.

Me thinks you are underestimating NA sales in day 3 through whatever day we are in.
 
So now can folks start admitting its a hit? I was starting to get eyestrain at rolling my eyes so often anytime someone tried to talk about "well number 1 in japan don't mean anything given their sales".

Give it a rest haters. Its a different kind of competitive shooter multiplayer and folks are enjoying it a lot. Its popular, its successful, and it didn't have to have Mario's face plastered to it in order to gain this attention. Its a new IP and its good and I'd love it if folks can stop making excuses as to why its not "technically" a success in their book after this.

Splatoon is indeed popular and good. Good day to all those who kept throwing technicalities around at me when I pointed out to them that its every bit as popular as it seemed.
 
It's good news not just because a really great game is selling, but because this is a game made and spearheaded by the next generation of Nintendo developers, so this success story hopefully means Nintendo will be even more open to let the "new blood" take the spotlight.

Yup.

Nintendo should retool the gameplay a bit for W101 and re-release it as a launch title for NX. I think it'd do well on a system launch. Bayonetta should be there too.
 
The Inklings in Smash are inevitable, the question is when. Either Smash 4 DLC or Smash 5.

Gotta save em for Smash 5, at this point I feel the remaining DLC characters we'll get for Smash 4 will be Wolf and 1-3 winners of the characters you want to see in the game poll. Even if the Inkling "wins" that poll I feel they'd be saved for Smash 5 as they'd be a big splash marketing newcomer.

Now hopefully Devil's Third will get the benefit from the Wii U shooter audience.

:( :( :( :( :( :(

Considering it's going to be digital only in the US probably not.
 
Haven't you seen the NPD thread?!?!?! Everyone expects Splatoon to crater and completely fall of the charts when June NPD data is released.

I wouldn't be surprised if Splatoon matched or outperformed its May performance this month in US.

That thread is depressing to see people just wish/hope/predict a game that is actual good bomb just because it is on Wii U.
 
I'll guess we'll find out in June NPD. I don't overly see it selling twice as much but I suppose it's feasible with how dry the summer is for the Wii U.

Like I said, we are probably close to 400K sales from just Japan. I don't think its at all a stretch to get 600K from the rest of the world.
 
Or it's done very well on the digital market which is plausible considering they had a discount deal in the PAL region if you pre-ordered during the testfire. We know physical between those two markets it's done 500k, I feel digital US + Japan and all of PAL physical and digital it could have just eeked by 1 million worldwide.

I brought digital myself, tho I am in america.
 
So now can folks start admitting its a hit? I was starting to get eyestrain at rolling my eyes so often anytime someone tried to talk about "well number 1 in japan don't mean anything given their sales".

Give it a rest haters. Its a different kind of competitive shooter multiplayer and folks are enjoying it a lot. Its popular, its successful, and it didn't have to have Mario's face plastered to it in order to gain this attention. Its a new IP and its good and I'd love it if folks can stop making excuses as to why its not "technically" a success in their book after this.

Splatoon is indeed popular and good. Good day to all those who kept throwing technicalities around at me when I pointed out to them that its every bit as popular as it seemed.

It was fucking bizarre. Everytime Splatoon hit a new milestone of success, there would be people trying to explain why it wasn't. Never seen people act like that for any other game. Hell, I'm expecting people to show up and this thread and argue you're only a hit if you sell 3 million now.
 
It's good news not just because a really great game is selling, but because this is a game made and spearheaded by the next generation of Nintendo developers, so this success story hopefully means Nintendo will be even more open to let the "new blood" take the spotlight.

Definitely. There's a lot of talent and imagination to be tapped into from these young minds and with Splatoon succeeding I expect to see more.
 
*Sigh* Whether we're talking about 45-50% margin for the rest of the world, barring an insane amount of downloaded versions, there would have to be significant pickup from other markets for this to be sold-through. It's possible they sold 300k digital copies or whatever but it seems somewhat unlikely.

Look. It's very possible when you include digital, Splatoon has done 600k between just US and Japan.
That leaves only 400k for the rest of the world.

You need to keep in mind, that Splatoon is cheaper in Europe than it is in NA/Japan.
In the US, the game is like 60 bucks. Where as in the UK or France, it can be had for around 30 pounds/euros. Cheaper price could contribute to higher sales in Europe than it normally would have otherwise.
 
From what I heard, this game was made in about a year.

Assuming the NX is coming in 2017, Splatoon 2 could be a launch title.
 
Look. It's very possible when you include digital, Splatoon has done 600k between just US and Japan.
That leaves only 400k for the rest of the world.

You need to keep in mind, that Splatoon is cheaper in Europe than it is in NA/Japan.
In the US, the game is like 60 bucks. Where as in the UK or France, it can be had for around 30 pounds/euros. Cheaper price could contribute to higher sales in Europe than it normally would have otherwise.

Yes that is true, I forgot they were selling it for less in Europe so there might be higher than usual numbers there.
 
Sequel will probably be even bigger.

On nx of course.

This game is already digi-crack and even then I can already see how much potential it has in the future. Bigger team sizes (or even multiple teams of 4), user defined loadouts, a "Mario Kart TV" style highlight real, more customization options (the ever requested pants, hairdos), local multi/co-op online
(please be a beast of a system NX)
, better functionality in lobbies, etc.
 
I also think this validates Nintendo's Treehouse Live strategy. This game would not have sold as much as it has without those Treehouse demos, its safe to say.
 
This game is already digi-crack and even then I can already see how much potential it has in the future. Bigger team sizes (or even multiple teams of 4), user defined loadouts, a "Mario Kart TV" style highlight real, more customization options (the ever requested pants, hairdos), local multi/co-op online
(please be a beast of a system NX)
, better functionality in lobbies, etc.
I hope they stick the current loadout system. It's refreshing not having to worry about min-maxing for a change, and I say that as someone that mains the Splash Wall .52 Gal but hates the Killer Wail.
 
Great news and I'm really happy since it's a new IP! I really hope to see sequel for it since it sold so well and it would be a excellent choice to be one of NX's launch titles.
 
For people wondering here are the other wii u million sellers

Mario Kart 8
New Super Mario Bros U
Nintendo Land
Super Mario 3d World
Super Smash Bros for Wii U
New Super Luigi U
Wii Party U
Legend of Zelda WInd Waker HD
Hyrule Warriors

Wiki has donkey kong over a million also but i dont think that was ever confirmed unless i missed something.
 
I also think this validates Nintendo's Treehouse Live strategy. This game would not have sold as much as it has without those Treehouse demos, its safe to say.

yeah, I remember seeing some of the games media footage where the players are basically just coming to grips with what the hell the game even is in 15 minutes time

meanwhile the treehouse guys were showing off advanced tactics and the depth of the gameplay mechanics, even with only 1 map and only 1 weapon set
 
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