Basileus777
Member
Honestly, UDG > ZTD.
ZTD does not hit the lows of UDG. It's not quite that bad.
Honestly, UDG > ZTD.
Ehhh, I wouldn't say anything in UDG got anywhere near as low as MIND HACK, Complex Motives, or alien photocopier. Those three actively damaged my suspension of disbelief, and brought the entire Zero Escape series down for me.ZTD does not hit the lows of UDG. It's not quite that bad.
UDG doesn't take a dump all over a storyline which has been building for 2 games, nor spoil your enjoyment of others in the series, it's just a (mostly) self-contained side story that sucks.ZTD does not hit the lows of UDG. It's not quite that bad.
Honestly, UDG > ZTD.
Did you see the dumb, out-of-character post-game files? I wish I could unread them. Honestly, UDG > ZTD.
It's more of a puzzle game with TPS mechanics than a shooter.Udg might be the worst shooter I've ever played. And I beat that ff7 one.
It's more of a puzzle game with TPS mechanics than a shooter.
It was the same for me, I played it near release and kept my expectations in check. Like you, I was disappointed but not that much. Overall I felt the game was solid, it could have certainly used a bit more time to develop some points better, especially towards the ending (which came probably all too quickly).To be fair, I'm happy that I played the game blind, without knowing the general disappointment. Still, I felt disappointed, but not as disappointed as many other people.
That shit was actively painful to read. Literally 7th-grader fanfiction tier.Did you see the dumb, out-of-character post-game files? I wish I could unread them. Honestly, UDG > ZTD.
It's really weird how that terrorist stuff came out of nowhere, all the time they had to plan this out and the best complex motive for Zero was some shit that was never hinted at before and then goes unresolved in the game itself?
Finished the game, don't get the hate. It was amazing, gotta break that 4th wall :")
Finished the game, don't get the hate. It was amazing, gotta break that 4th wall :")
LOL no. Zero Time Dilemma is an absolute masterpiece in comparison to Ultra Despair Girls, which is nonsensical garbage with no redeeming qualities at all.
Never played Dangropa, but I keep hearing about 'Ultra Despair Girls". What's so bad about it?
ZTD does not hit the lows of UDG. It's not quite that bad.
Zero has always been a visible participant in the game.
One of the thing that makes Zero Escape great is to try to figure it out who Zero is before s/he's revealed.
When you see who Zero is in reality, is a slap in the face. A FUCK YOUJ. VLR is Irrelevant now, because of what happened in ZTD.
ZTD is nothing but a "Here's a timeline where you might live in peace. END"
Shitty game.
In many ways I think the "solution" is as much as an easy way out as the most reasonable course of action. Assuming there's infinite timelines, then why not simply jump to the one without problems? (then again, we don't actually know this ^^')
Still, I can't help but feel disappointed as I had interpreted the timelines differently in VLR. To me, it was as if there was a limited set of timelines and Sigma now had to create an entirely new one never created before. Or at least that's how I remember it. In addition to this, "shifting" (was it actually called this in VLR? ZTD confused me with its morphogenetic field stuff) felt far too casual.
Just finished it yesterday, still don't understand where Zero came from, suddenly a guy in a wheelchair appears who turns out to be the bad guy, I don't remember seeing him at all before the reveal.
Fragment system is way too fragmented to properly follow which part of the story you are actually playing through, the ending was lame too.
I am disappointed.
VLR isn't irrelevant. What happens in ZTD is because of VLR. That's what is complicated with timelines. VLR didn't ceased to exist, it exists in many other realities, with subtle changes too.
The whole point was to get a happy timeline and it happened. Isn't it why the game was supposed to happen ? I feel like a lot of people feel robbed to not have been the hero.
https://youtu.be/Etz9m5RApxo?t=59There's a lot of ways you can interpret Q or even the fragment system
He was always here though and always refered as such. Numerous hints and characters acknowledges him during the game. Did you noticed that no one in C and D team knew about Sean when they saw him ? You can spot his shadow in numerous scenes. One instance for exemple, Sigma claims they also killed Q, who couldn't see or hear them coming to kill him.
He was always here and that's the great thing about this plot twist. There's a lot of ways you can interpret Q or even the fragment system, since it's basically the player, you also being Q. We always see the game through Q's eyes. All the cameras are also the reason for the cinematic views: Because Q/Player is not only watching them but also controlling them at times.
This was basically Sigma's plot twist taken to another level.
The only things that matters now in the VLR timeline is that Sigma and Phi went back. Nothing else matters.
-The terrorist organization is mentioned like one time. No whys. No whos. Just aliens.
-Kyle is gone, even tho' he was supposed to be in this game.
-VLR is an infinite loop.
-PEOPLE DIE in other timelines. What about them? They're human, just like the main participants from the main timeline. Solutions? More timelines xDDDDDD
-The WHOLE reason Sigman and Phi went back was to stop the virus from releasing. Yes, it kinda happens, but this way: "Old man creates a new timeline, fuck all of the others, it's an infinity loop."
VLR sets you up for something BIG. Shit's about to go down, left, clones, terrorist and some other shit. Instead, you get nothing.
https://youtu.be/Etz9m5RApxo?t=59
ZTD is nothing but a "Here's a timeline where you might live in peace. END"
Shitty game.
Eh, either way, it's plainly obvious that Zero Escape's story wasn't actually fleshed out to the point to warrant VLR's "to be continued," and that it's the fans' wish to see the story concluded that gave the opportunity to make ZTD, and thus force Uchikoshi to think of something that could follow up VLR.
If you think about it, 999, VLR, and ZTD are actually very disconnected stories that don't quite fit with each other. This isn't how a trilogy should be, especially one that's meant to be so story driven. A far cry from even the first Ace Attorney trilogy, where the games weren't really touted as having to support each other narratively, but it turns out they're very much intertwined in a neat way.
Eh, either way, it's plainly obvious that Zero Escape's story wasn't actually fleshed out to the point to warrant VLR's "to be continued," and that it's the fans' wish to see the story concluded that gave the opportunity to make ZTD, and thus force Uchikoshi to think of something that could follow up VLR.
If you think about it, 999, VLR, and ZTD are actually very disconnected stories that don't quite fit with each other. This isn't how a trilogy should be, especially one that's meant to be so story driven. A far cry from even the first Ace Attorney trilogy, where the games weren't really touted as having to support each other narratively, but it turns out they're very much intertwined in a neat way.
Yeah, I feel like any world-saving being done is just passing the hot apocalypse onto a different timeline's plate to handle. This is why I really wished they went more in the 2001: A Space Odyssey. At least that way, human civilization would be being sacrificed to reach some higher dimensional existence as a way for humanity to "reach its potential" or something.
Is he seriously teasing that we will find out what happened to Kyle in 2028 real-time?
https://twitter.com/Pain1227/status/762932061883736064
So Uchikoshi explained ? from VLR in a series of tweets to someone.
In short, Another Time End was meant to be metafiction (with "?" referring to the player and wasn't meant to be seen as canon).
-PEOPLE DIE in other timelines. What about them? They're human, just like the main participants from the main timeline. Solutions? More timelines xDDDDDD
I ripped through this over five days. Just got the Platinum trophy and wanted to ask if that was it? Is that everything or are there additional fragments to see?
Overall I really liked it. Some of the puzzles were surprisingly quick/easy to get through, which was a little disappointing, but it definitely felt more coherent puzzle-wise than VLR did.
Story wise (Q Spoliers)the Q=Delta thing kind of came out of nowhere, and struck me as a bit cheap. You're obviously led to think that Sean is Q but there's nothing to really suggest before the reveal that there's someone else present - the only hints being that Eric is freaking out about this strange child appearing but nobody in any other team ever asks who the fuck Q is, and the fact that if you put 'Sean' in for the 3 way stand off you get an error message rather than him shooting himself in his metal face.
LMAO, was a cop-out.
The multiverse thing was a pretty bad anyway. The moment they started to introduce over 9999 timelines VLR become pointless.
Eh, either way, it's plainly obvious that Zero Escape's story wasn't actually fleshed out to the point to warrant VLR's "to be continued," and that it's the fans' wish to see the story concluded that gave the opportunity to make ZTD, and thus force Uchikoshi to think of something that could follow up VLR.
If you think about it, 999, VLR, and ZTD are actually very disconnected stories that don't quite fit with each other. This isn't how a trilogy should be, especially one that's meant to be so story driven. A far cry from even the first Ace Attorney trilogy, where the games weren't really touted as having to support each other narratively, but it turns out they're very much intertwined in a neat way.
Zero Time Dilemma being an anagram of "me? I'm Zero. I'm Delta." is killing me (gotten from the aforementioned Reddit thread)
Uchikoshi left VLR ending wide open intentionally and really wanted to make ZTD happen. It's not really a situation where he felt "obliged to do it for the fans" he made it plainly obvious he wanted to do it many times on Twitter, hence the Twitter campaign and thanked fans for giving him the opportunity to do it. This really isn't a MGS2 situation where Kojima didn't want to do a sequel but had to due to fan pressure. Uchikoshi wanted to do it, he wasn't forced into doing anything.
He could have carried on those VLR plot points but it's obvious that he either forgot or just ignored those plot points. That, and I think he ran out of budget/time to do everything he wanted to. Game was on a shoe string budget after all.
Wrong.
https://www.reddit.com/r/ZeroEscape/comments/4qsmvu/ztd_spoilerslets_find_all_of_the_foreshadowing/
You have a hugeass list here of elements that were here.
Some are far fetched, but some are definitely on point.
Game was 10 hour shorter than VLR. So yes, I guess they didn't had time and budget to explain more elements.
Uchikoshi left VLR ending wide open intentionally and really wanted to make ZTD happen. It's not really a situation where he felt "obliged to do it for the fans" he made it plainly obvious he wanted to do it many times on Twitter, hence the Twitter campaign and thanked fans for giving him the opportunity to do it. This really isn't a MGS2 situation where Kojima didn't want to do a sequel but had to due to fan pressure. Uchikoshi wanted to do it, he wasn't forced into doing anything.
He could have carried on those VLR plot points but it's obvious that he either forgot or just ignored those plot points. That, and I think he ran out of budget/time to do everything he wanted to. Game was on a shoe string budget after all.
I remember him stating somewhere that he scrapped his original concept for the sequel to VLR. If he made ZTD straight after VLR as originally intended it would have been a very different game, I bet. I'm imagine it would have been closer to VLR than what we got but I enjoyed what we got for the most part personally, just as the conclusion to the series it falls short. I kinda like that each game is its own thing rather than just a direct sequel in most ways. It's hard to phrase exactly. VLR is still my favourite.
I can understand how for some people, ZTD may not be the ending they hoped for, in the sense as it doesn't conclude the story or bring an end to VLR's events.