Ew.
Didn't FFXIII also have some similar bs that was basically press X to win? Disgusting. And they wanted to appeal to the traditional players they said recently? xd
So does this mean other developers can't make single-button combat systems?
One button? Pffft, Earthbound allows you to play with one hand! Lol.
Final Fantasy XV gameplay video.
As if the series wasn't easy or casual enough.
"Hence, the game is difficult for a beginner of the game to get accustomed to, e.g., he/she cannot fully enjoy the game until mastering the game."
I played and beat the older Final Fantasy games with ease when I barely even knew how to read.
Ew.
Didn't FFXIII also have some similar bs that was basically press X to win? Disgusting. And they wanted to appeal to the traditional players they said recently? xd
I do not care about some dumb-ass patent, Square Enix.
Get busy making a good game.
So now that we know that Final Fantasy XV has a "hold button to attack" scheme and contextual attacks based on how close your allies are, is it safe to assume this patent was for FFXV?
That would mean either Tabata has taken over the direction of FFXV since earlier this year or Nomura went with the idea.
Wrong, game required strategy although I'm not a big fan of the system
They filed for the patent in September 2012 so they've been working with this system since at least then. (If indeed this is the FFXV system)
So does this mean other developers can't make single-button combat systems?
so for them FF XIII wasn't already playing himslef enough and they are trying to simplify things even more?
what is this a joke?
Oh, hey, the mentality that gave us fucking Mystic Quest, thought we stabbed you to death for time immemorial back in the late 1990s.
Yeah if you don't know how to play the game xdEw.
Didn't FFXIII also have some similar bs that was basically press X to win? Disgusting. And they wanted to appeal to the traditional players they said recently? xd
so for them FF XIII wasn't already playing himslef enough and they are trying to simplify things even more?
what is this a joke?
They filed for the patent in September 2012 so they've been working with this system since at least then. (If indeed this is the FFXV system)
FFXIII plays itself if you allow it to. Same with XII.
So now that we know that Final Fantasy XV has a "hold button to attack" scheme and contextual attacks based on how close your allies are, is it safe to assume this patent was for FFXV?
This is a good gif. I'll try and use this to compare to the older demo in the notes. If it was played like that, then:
L1 to implement switch as beginning of combo
Circle press to attack
L1 to implement switch
Circle press to attack
L1 to implement switch
Circle press to attack and then hold for chain
L1 to implement final switch
Circle press for attack
Can you see the pause in the gif after the third switch after the first attack with it? That's where I'd press and hold for the remaining chain.
Its implementations unfortunately
(linkage)GameSpot said:His goals for Fable 2 include combat that's "so simple that anyone can play it" and that "makes you feel cool," both of which he hopes to achieve with just one button on the Xbox 360 controller button. The X button, in case you're wondering.