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Square-Enix Executive Embarrassed by Company's E3 Showing

XIII-2 + Versus would have nullified that worrying. At least for E3.

Although I will say XIII-2 was a really impressive for being so early in development (at least I think so). I don't even care about anything else they showed.
 
DatBreh said:
I didnt think it would be that hard to get the gist of what i was saying. So let me try it a little simpler for you.

- People thought 2d fighting games were dead.
- Capcom made a 2d fighter
- Raging success
- Now there are 2d fighters being released left and right

People were still making 2D fighters, they are still making 2D fighters. Likewise to 3D fighters. What Capcom did was get the enthusiast press to talk about 2D fighters.
 
I'm annoyed they weren't showing off any of their 3DS stuff, would of loved to have seen more on Kingdom Hearts 3D and that Chocobo Racing game they showed last year for the 3DS.
 
aparisi2274 said:
I dont think I even saw a 3DS game...
heroes_of_ruin_boxart.jpg


Square Enix actually thinks this is the type of game we want from them. How sad is that?

If anything, this should probably be everyone's vote for Worst Game of Show instead of Fable on Rails solely because of what it represents. (On the bright side, at least it's not called Final Fantasy.)
 
Phonomezer said:
Use some of your other IP's and/or original titles.

Give Final Fantasy a fucking rest.


They shouldn't. They only released one this gen. Their production output is so pathetic, it would kill them to stop making final fantasy.

And don't get me on FF13. This was a final fantasy so entirely lacking in ambition, it almost makes me cry thinking this was a company I grew up with.

WTF happened Square. I can scarcely believe this was the same company that brought us titles like FF6-8, Xenogears and Kingdom Hearts. They bought Eidos, a far smaller comapny than themselves, but I dare say Eidos has twice as much output and ambition than the whole of Square-Enix.
 
UberTag said:
Clearly you want a sequel to that multi-million selling title NIER.
Honestly it doesn't matter what IP they're using, they just have to pick one and stay with it.

If Take-Two can turn the sequel to Red Dead Revolver into an 8 million unit behemoth, surely Square Enix can make a success out of at least one of their new IPs.
 
UberTag said:
http://1.bp.blogspot.com/-OTesbBubBa8/TeZfKV1tRxI/AAAAAAAADu4/Ys8g0yj3-oY/s400/heroes_of_ruin_boxart.jpg[IMG]

Square Enix actually thinks this is the type of game we want from them. How sad is that?

If anything, this should probably be everyone's vote for Worst Game of Show instead of Fable on Rails.[/QUOTE]SE doesn't know what they're doing. That looks like a low budget shovelware title
 
DatBreh said:
I didnt think it would be that hard to get the gist of what i was saying. So let me try it a little simpler for you.

- People thought 2d fighting games were dead.
- Capcom made a 2d fighter
- Raging success
- Now there are 2d fighters being released left and right

I don't think this is true. The Arc System Works stuff would still be coming out and games like Arcana Heat, KoF and Melty Blood were still getting released left and right before SFIV. MK was the only big fighting IP to go back to 2D.
 
Listen to me Square, just get rid of Yoichi Wada, start making good games again instead of CG movies no one gives two shits about, develop a Zelda/BG&E-like sequel to Terranigma problem solved.
 
Diablos said:
XIII-2 + Versus would have nullified that worrying. At least for E3.

Although I will say XIII-2 was a really impressive for being so early in development (at least I got that impression). I don't even care about anything else they showed.
I'm actually more disturbed by XIII-2 than I was about XIII. At least with XIII they had a clear vision (albeit flawed) of what they wanted and ran with it.

XIII-2 seems like they're trying everything possible to make the game the exact opposite of the first installment because gamers ripped it to shreds and their response is to turn it into some non-linear, mini-game filled, RDR-inspired quest hunt mess with monster collecting, QTEs and multiple endings. It's like they won't even adhere to their tried and true ruleset for Final Fantasy games any more... but they'll throw in a cute moogle to make us think they still have an idea as to what they're doing. (We're gonna get sick of the Serah and Noel show awfully quick.)
 
Augemitbutter said:
tactics ogre was the best game they released in 10 years, only matsuno can save them. bring him back full force with the next ogre something game.
Oh God, it's so true. Games with Matsuno's writing and direction are probably the only Square games that I don't find myself cringing at. :(
 
UberTag said:
heroes_of_ruin_boxart.jpg


Square Enix actually thinks this is the type of game we want from them. How sad is that?

If anything, this should probably be everyone's vote for Worst Game of Show instead of Fable on Rails solely because of what it represents. (On the bright side, at least it's not called Final Fantasy.)
The thing that gets me about Heroes of Ruin is Square already has a 4 player real time RPG series they could use with the Crystal Chronicles games. With the 3DS having better online then the DS it just seems silly to not do another on the 3DS. Heck just port the original Crystal Chronicles from Gamecube to 3DS and add in online and I'll be happy.
 
The biggest problem with the current Square is their continued obsession with supposedly building games for the western market. No one wants that from them and yet they continue to do it. Square was most successful in the west when they were just doing what they wanted instead of doing what they thought a specific group of gamers wanted.
 
The way Japanese people think makes my head hurt sometimes. I have to remind myself that in the world I want to live in it's important to maintain the tenet, each to their own.
 
bobbytkc said:
They shouldn't. They only released one this gen. Their production output is so pathetic, it would kill them to stop making final fantasy.

And don't get me on FF13. This was a final fantasy so entirely lacking in ambition, it almost makes me cry thinking this was a company I grew up with.

WTF happened Square. I can scarcely believe this was the same company that brought us titles like FF6-8, Xenogears and Kingdom Hearts. They bought Eidos, a far smaller comapny than themselves, but I dare say Eidos has twice as much output and ambition than the whole of Square-Enix.


I gave up on them years ago when it's obvious they just wanted to churn out FFcorridors.

Sure the reputation and brand name has carried it through, but that advantage is rapidly evaporating IMO.
 
SolidSnakex said:
The biggest problem with the current Square is their continued obsession with supposedly building games for the western market. No one wants that from them and yet they continue to do it. Square was most successful in the west when they were just doing what they wanted instead of doing what they thought a specific group of gamers wanted.
Actually, Final Fantasy XIII-2 is the first ever Final Fantasy game where they used Western focus groups, so this would suggest that even this generation a lot of their output hasn't been tailored to the Western market.
 
Augemitbutter said:
tactics ogre was the best game they released in 10 years, only matsuno can save them. bring him back full force with the next ogre something game.

lol Tactics Ogre was just a remake of a 15 years old game... If their best games are remakes, then wow, they are in worse shape that i'd thought.
 
Chemo said:
They need to start giving Matsuno big money to make them new games. Tactics Ogre is definitely the best thing to come out of Square-Enix in the last five years. We need Ogre Battle PS360 right fucking now.

But no-one in the west bought it :(
 
RaijinFY said:
lol Tactics Ogre was just a remake of a 15 years old game... If their best games are remakes, then wow, they are in worse shape that i'd thought.

If every "remake" is like TO, I can go on 10 years with more remakes. Remake Chrono Trigger, FFVI, FFVII, FFT, SoM and such like that, and you'll shit over all the production of the rest of the gaming world.
 
NinjaFusion said:
Only Capcom really stepped up their game this gen.

Did they? Look at what's going on with the Devil May Cry, Resident Evil and MegaMan franchises. Yes they rejuvenated their fighting games and struck gold with Monster Hunter, but the rest of their output has been pretty nasty. RE5, Lost Planet 2, Bionic Commando, MvC3, Dark Void, they've released a lot of shit and pandered to American audiences the same way SE has to Japanese ones. On consoles, I don't think a single Japanese third party has put out better games than they did last gen.
 
Taguchi is not the type to mince its words. The other day, he tweeted about those who are climbing the ladder of the company without any real contribution, just because they are the favorites of the higher-ups. Some suspected then that he was talking about Toriyama, who is reportedly under the patronage of Kitase.
 
VisanidethDM said:
If every "remake" is like TO, I can go on 10 years with more remakes. Remake Chrono Trigger, FFVI, FFVII, FFT, SoM and such like that, and you'll shit over all the production of the rest of the gaming world.
Can I get a Xenogears remake? It's not like Monolith is working on anything for Western audiences these days so I'm sure they'd have time free to lend a hand.
 
Nirolak said:
Actually, Final Fantasy XIII-2 is the first ever Final Fantasy game where they used Western focus groups, so this would suggest that even this generation a lot of their output hasn't been tailored to the Western market.

Mindjack is a game that was built for the western market

8. Square-Enix titles have a distinct vibe that many gamers identify with. how closely did you work alongside them throughout development? In what ways did their guidance help the creation of the game, as well as highlight things you might not have noticed before?

Since this game was developed on the premise that it will be sold more in North America and Europe, we didn't have much guidance towards making it like a typical Square-Enix game.But again, while it includes RPG elements like experience points, I don't think we tried to make it like a typical Square-Enix game.

http://www.nowgamer.com/features/1118/mindjack-developer-interview?o=1#listing

Yes, it's developed feelplus but it's still something that Square thought would be a good idea. The Last Remnant was also a game where they intentionally went out with the desire to appeal toward western and Japanese audiences.
 
UberTag said:
Can I get a Xenogears remake? It's not like Monolith is working on anything for Western audiences these days so I'm sure they'd have time free to lend a hand.

Played Xenogears a couple months ago. HATE it, largely due to the bottom falling out in the second half. A love most of MonolithSoft's stuff (recently Baten Kaitos Origins), so a finished remake could be awesome.
 
Ushojax said:
Did they? Look at what's going on with the Devil May Cry, Resident Evil and MegaMan franchises. Yes they rejuvenated their fighting games and struck gold with Monster Hunter, but the rest of their output has been pretty nasty. RE5, Lost Planet 2, Bionic Commando, MvC3, Dark Void, they've released a lot of shit and pandered to North American audiences the same way SE has. On consoles, I don't think a single Japanese third party has put out better games than they did last gen.
If you were to trawl Metacritic averages between gens, I'd wager only Atlus has climbed higher and that's largely due to them squatting on the PS2 with quality Persona games and leeching off the success of From's Demon's Souls.
 
RaijinFY said:
lol Tactics Ogre was just a remake of a 15 years old game... If their best games are remakes, then wow, they are in worse shape that i'd thought.

it's pretty much a rebuild with plenty of new content. can't be negative here, it's a damn fine game and i'm glad we got it.
 
lawblob said:
I'd be embarrassed too if it took my company 4+ years to make a goddamn PSP game.

Are you talking about Type-0? It didn't start out as a PSP game. It was a mobile game and then at some point they switched it over to the PSP (same with The 3rd Birthday).
 
RaijinFY said:
I'm pretty sure 15 years from now noone would want a remake of FFXIII (aside rahxephon).
Sure because it's actually a good game. 15 years from now I'll probably also look at it with nostalgia as well and think it's better then it actually is, like pretty much everyone else does to older Square games.
 
Sinople said:
Taguchi is not the type to mince its words. The other day, he tweeted about those who are climbing the ladder of the company without any real contribution, just because they are the favorites of the higher-ups. Some suspected then that he was talking about Toriyama, who is reportedly under the patronage of Kitase.


Now that's what i call bad news.
 
Ushojax said:
Did they? Look at what's going on with the Devil May Cry, Resident Evil and MegaMan franchises. Yes they rejuvenated their fighting games and struck gold with Monster Hunter, but the rest of their output has been pretty nasty. RE5, Lost Planet 2, Bionic Commando, MvC3, Dark Void, they've released a lot of shit and pandered to American audiences the same way SE has to Japanese ones. On consoles, I don't think a single Japanese third party has put out better games than they did last gen.

This is what I see across the board.

SE is just a mere shadow of what they were, when they just had the PS2 to develop for.

A debatable exception could be Sega, they had a hard time adapting to being 3rd party last gen so they've been doing better this time around.
 
SolidSnakex said:
Are you talking about Type-0? It didn't start out as a PSP game. It was a mobile game and then at some point they switched it over to the PSP (same with The 3rd Birthday).
Did you just defend Square Enix's development schedule?

RaijinFY said:
Now that's what i call bad news.
Must be a great working atmosphere at Square Enix Japan right now.
 
SolidSnakex said:
Mindjack is a game that was built for the western market



http://www.nowgamer.com/features/1118/mindjack-developer-interview?o=1#listing

Yes, it's developed feelplus but it's still something that Square thought would be a good idea. The Last Remnant was also a game where they intentionally went out with the desire to appeal toward western and Japanese audiences.
Oh, they definitely have made some titles, but I mean the budget and resources they put into stuff like Mindjack and The Last Remnant is vastly less than titles like FFXIV and FFXIII.

Nier was also targeted at the West, but again, a very small budget title.

It wasn't Westernization that caused problems in their flagships is what I ultimately mean.
 
sphinx said:
A debatable exception could be Sega, they had a hard time adapting to being 3rd party last gen so they've been doing better this time around.
It helps when you're the publishing partner for PlatinumGames.
Oh hey, look... there's a Japanese developer who's still churning out quality titles.
And yet their games don't sell, either.
Why? Because Sega's marketing sucks balls.

What we need is for Rockstar to market & publish PlatinumGames projects.
 
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