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Square Enix’s Agni’s Philosophy tech demo turned a lot of heads when it was revealed at E3 last month. This brief glimpse of what the future holds for the company’s long running Final Fantasy series ( among other projects ) isn’t only impressive visually but may also be a technical challenge for future consoles.
In the newest issue of Edge Magazine, Creative Director and Senior Manager Takeshi Nozue mentioned that the Agni’s Philosophy real-time tech demo, running on the Nvidia’s GTX 680, was a challenge due to the amount of RAM available.
“Memory size is the biggest challenge,” Nozue stated.
“The texture quality in the Agni’s Philosophy demo is an enormous drain and it’s clear that the next-generation consoles will have to carry a fat wedge of RAM if they’re to support Square’s tech,” Edge elaborated.
This gen developers ran into issues due to the amount of memory available for the PlayStation 3, something Sony addressed with the PS Vita. But what about the PS4 and 360?
While both Sony and Microsoft remain quiet about their respective new hardware, a developer ( who wished to remain anonymous ) told the publication that the non-gaming functionality for Microsoft’s next XBox will take up a “hefty amount” of the system’s memory leaving an undisclosed amount left over for gaming.
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Direct Edge Quote/New Rumor: "Outside of the Agni's Philosophy demo, we were told by a developer [who wishes to remain anonymous] that Microsoft's 360 successor will draw upon a "very large" amount of memory, albeit with a hefty amount given over to the console's non-gaming functionality."
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Whether this is true or not remains to be confirmed. However, Square Enix is confident that hardware makers will ”come to a level of quality that will support” the visuals shown in the tech demo.
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