you guy should watch Vikkstars playthrough of the game, an entertaining player that knows how to play the game
https://www.youtube.com/watch?v=lyRZ9S_taI8
https://www.youtube.com/watch?v=lyRZ9S_taI8
No, but then again the previous entries had a ton more MP content to make up for it. This game feels bare in comparison.
10 hours is plenty of time to judge a game. if a game needs more than 10 hours to get good or give off any sort of impression then that is a problem. 10 hours is a very long time.13 and 11 reviews is not a big difference.
I already had a lengthy discussion earlier in the thread on why I think the Xbox One reviews based on only 10 hours of play time are not very professional.
They can't, Disney just obliterated the EU, they weren't about to let DICE make up a story
As far as lacking content? It has more game modes than an uglier FPS that came out recently. Besides, it seems people have been spoiled by the thousand of unlocks shooters or shooters that demand micro transactions .
we played for hours and months at a time on the same maps back in the day as long as the shooting loop was fun.
Battlefront 2 had a campaign.
10 hours is plenty of time to judge a game. if a game needs more than 10 hours to get good or give off any sort of impression then that is a problem. 10 hours is a very long time.
10 hours is absolutely not enough time for a professional review to base its score on that directly influences a lot of people's job situation. Not even close.
You can look up my first couple of posts in this thread where I explain why it's not enough.
There is a laundry list of MP game modesNearly every review has said it is lacking content. I am tempted to believe them.
I hate to be harsh but you could probably fully experience the game is less than 8 hours pretty handily. 10 hours is like an eternity for a game with such little content
That's not a bad thing in itself - I hate games that pad their length - but this game really doesn't require more than 10 hours for a review
I hate to be harsh but you could probably fully experience the game is less than 8 hours pretty handily. 10 hours is like an eternity for a game with such little content
That's not a bad thing in itself - I hate games that pad their length - but this game really doesn't require more than 10 hours for a review
10 hours is plenty of time to judge a game. if a game needs more than 10 hours to get good or give off any sort of impression then that is a problem. 10 hours is a very long time.
It took me countless hours on Hoth Walker Assault alone (beta), until I figured out the most effective ways to attack and defend as well as memorize which places certain pick-ups spawn in. 10 hours for a review is almost a joke.
Yes, but is Salacious Crumb a playable hero?
I suggest you also look up my posts, this is simply not true.
Reviewing a game isn't about mastering it. It's about telling how good/bad the game is.
There is a laundry list of MP game modes
There is the split screen missions
Is the price of $60 really that much of a deterrent for an online only game?
What if a game is only 3 hours long? In the case of battlefront there technically is no end. What then? You can experience everything a game has to offer in 10 hours usually, and if you don't know whether or not you like the game after 10 hours of play then you probably shouldn't be reviewing games professionally. Someone's job security, or lack there of, is irrelevant.10 hours is absolutely not enough time for a professional review to base its score on that directly influences a lot of people's job situation. Not even close.
You can look up my first couple of posts in this thread where I explain why it's not enough.
Reviewing a game isn't about mastering it. It's about telling how good/bad the game is.
And how do you do that when it's literally impossible to see everything the game offers in 10 hours?
I'm trying to say, these maps and thus the gameplay has a lot more depth than some of these reviewers will ever make out.
This is a totally fair point and is true about every single multiplayer game. We won't know if a multiplayer game is really good or not until months down the line when all of the quirks have been figured out. No review around launch will be able to give you that perspective for multiplayer. But for a launch review 10 hours of gameplay is enough to determine whether or not it's fun.I'm trying to say, these maps and thus the gameplay has a lot more depth than some of these reviewers will ever make out.
Mind linking me I skimmed up but couldn't find them
I own the game and had played a match in every mode and played as every hero within 3/4 hours
Other than unlocking the late game unlocks (which according to someone I know doesnt seem to take that long anyway) I feel as though I have really played enough of the game to have a pretty sound opinion after just 3/4 hours
It's true that after a few matches in each mode I had hardly perfected the tactics and that I probably didn't touch all the power ups But I honestly think I have a good idea of how the game plays and really doubt the power ups I didn't touch would be game changing on a fundamental level
This is definitely a 7/10 game for me. It's good but I would be lying if I said that I wasn't feeling some buyer's remorse right now. At its core it shows signs of being an excellent shooter, but it's hindered by the lack of content.
This is definitely a 7/10 game for me. It's good but I would be lying if I said that I wasn't feeling some buyer's remorse right now. At its core it shows signs of being an excellent shooter, but it's hindered by the lack of content. I don't have an issue with the lack of campaign, but what I do have an issue with is the lack to content to compensate for that. It's rather shady trading off a several hour portion of the game for nothing on the multiplayer end.
If this game were priced similarly to Garden Warfare, it would be so much better for what you get. Its a fun, casual shooter that's a good thing to jump in and just play but for the asking price it's not worth it in my opinion.
Now it might sound that I am being negative but the thing is, the game itself is actually pretty good. It's fun, it's definitely Star Wars, and it's evident that what content it has, does have a lot of effort put into it. Walker Assault is a lot of fun, as well as some of the other modes.
I thought this game was like games from simpler times? Why does it take so long to unlock the weapons and shit?1 match in every mode. You don't think a reviewer needs to play all maps several times in all/most of the modes in order to judge map variety and how they work in the different modes?
The SP/co-op missions also take up a good chunk of time, especially if you need to judge how good they are on the 3 difficulties.
Jump pack is unlocked at level 13. This is an unlock that changes up the game a lot and this one took another poster on here 8 hours to unlock. Then there's a lot of other unlocks after that one.
10 hours is absolutely not enough time for a professional review to base its score on that directly influences a lot of people's job situation. Not even close.
You can look up my first couple of posts in this thread where I explain why it's not enough.
Same here, looks like the reviwers are taking more in consideration the franchise than the game itself.I don't think I've ever been more personally disconnected from reviews this generation than any other. Reviewers praise Fallout 4 despite everything but the gameplay being crap. Reveiwers knock Battlefront for being boring (read: classic).
it always strikes me as a little disingenuous when I see 6/10 scores given such a dark orange colour - let's not forget that 6/10 is still above average
1 match in every mode. You don't think a reviewer needs to play all maps several times in all/most of the modes in order to judge map variety and how they work in the different modes?
The SP/co-op missions also take up a good chunk of time, especially if you need to judge how good they are on the 3 difficulties.
Jump pack is unlocked at level 13. This is an unlock that changes up the game a lot and this one took another poster on here 8 hours to unlock. Then there's a lot of other unlocks after that one.
Jump pack is unlocked at level 13. This is an unlock that changes up the game a lot and this one took another poster on here 8 hours to unlock. Then there's a lot of other unlocks after that one.
If you have to play 8 hours to unlock a thing that makes the game fun/more fun, that thing should have been unlocked from the start.
Fun shouldn't be behind locks.
I know this is not a great multiplayer game.