Chris_Bischoff
Member
Let's make this a quick Kickstarter run to the goal. 24 hours to goal challenge?![]()
Only if you wanna see a grown man cry...
Just finished the demo. Game oozes with atmosphere and I'm eager to support it though not on kickstarter. My only complaints are that the animation isn't as good as the art (there aren't many transition animations...Not to say that its bad., just lacking)and the character model looks muddier than the background(maybe just me). Also, I thought the game was going to be centered around that device that breaks down items into its basic components? Or did you scrap that concept and decide to go with more traditional puzzles?
The tool that breaks things down and stores them is just my hackneyed way to explain how someone in an Adventure Game has bottomless pockets..
You do get access to some awesome scifi tools in the game, from XRay goggles to High Temperature Slug Guns.
The sprite is scaled at 200 x 200 in the game, and then resized up and down according to the scale of the level, so sometimes in the game he is being upscaled. That may account for the 'muddiness'.
Transition animations are really resource heavy, but this is still an alpha build, so anything is possible!
I will be running a paypal donation system if Kickstarter funding is successful, and there is also the Greenlight voting (which will open at the same time as the KS - so in a few hours), where if you cant support the KS, any votes make a difference!