DenogginizerOS
BenjaminBirdie's Thomas Jefferson
To me, the Steam Machine sounds more like a console than a PC. The third announcement could be a controller device that is like Nvidia's Shield.
You can also add the already huge creative community and the steam workshop. The steamsupport is in my opinion very good, too. At least, they solved my problems sufficiently.
it's prolly gonna be that two handed rifty controller + rift collab.
beeleaves.
I'm not sure this thing is really meant for those games though. I mean, there's PC gaming, and then there's PC gaming. And if you're looking for PC gaming then you'd probably be much better served by sitting at a desk and using a keyboard/mouse.
Don't get me wrong, I love my Steambox build, but most the stuff I play on it are superior versions of games already found on console. There are a few rare exceptions, like Outlast, though.
Eh...What games will be available during the beta?
The nearly 3,000 games on Steam. Hundreds already running natively on the SteamOS, with more to come. The rest will work seamlessly via in-home streaming.
The X51 isn't that bad when it comes to SFF PCs. It's one of the few you can actually recommend.
I've done this 4 times now, isn't working.Launch and play a game using a gamepad in Big Picture mode
Steam Machines ‏@Steam_Machines 16m
I'm going to start to a FAQ's session (in 10 minutes) on the beta-test, tweet me for answers! #SteamMachines
Eh...
Isn't the Steam Machine's main purpose to attract console gamers? It should be. Streaming games isn't going to convince anyone as they'll need a capable PC anyway. SteamOS needs to run at least mostly everything natively. Valve has to pick up the pace, or this thing is DOA.
Are PS4 and XB One launching with hundreds of games available on launch day? Even if Valve only had a handful of high-profile titles and gobs of indies, they could have a pretty fabulous launch library compared to other recent consoles.
Outside of Wii U, you can't even use the "backward compatibility" argument, either. If the ~$300 model Steam Machine has comparable-to-PS4 performance, that's a good librarty to be coming to if you didn't have a gaming PC or PS4/XBOne already.
You make it sound like "if it's not EVERY GAME on Day 1, it's DOA", but for the very target market you speak of--console gamers--they've already tolerated much, much worse launch scenarios.
The $300 model has to be sold at a profit to be worthwhile to the manufacturer, there is no way on earth it will have performance comparable to the PS4 / Xbox One, especially due to the fact that as a reference design they will be competing with other Steam Machine manufacturers.
Where is this AMA starting? I don't see it on that twitter page.
Was supposed to start 45 minutes ago, not seeing any responses yet though, I guess they were talking about 10 minutes in "Valve time" (which could be anything up to 3 years )
Eh...
Isn't the Steam Machine's main purpose to attract console gamers? It should be. Streaming games isn't going to convince anyone as they'll need a capable PC anyway. SteamOS needs to run at least mostly everything natively. Valve has to pick up the pace, or this thing is DOA.
@Steam_Machines
When I said FAQ's I'm afraid I can't reveal technical specifications or software spec's! Sorry :| Just help on signing up on the beta-test
So the 4chan leak was on spot so far?
We where all expecting much more info, not just a reveal of the name and the announcement of the beta with a very barebone FAQ. I am exited, but would have been nice to have more stuff to discuss.I'm really surprised by the lack of enthusiasm about this. Valve is pretty cool in my book, I'm super interested.
Nope. He said HW details would be announced (CPU: AMD, GPU: NVIDIA); they weren't. Confirmed fake.
I think there are two main purposes, neither of which involves directly attracting console gamers. One is to expand Steam and get it into the hands of as many consumers as possible. To do this, they need as many options as they can provide (Windows, OSX, Linux/SteamOS and Steam Machines). The other purpose is to decrease the reliance they have on Windows.Eh...
Isn't the Steam Machine's main purpose to attract console gamers? It should be. Streaming games isn't going to convince anyone as they'll need a capable PC anyway. SteamOS needs to run at least mostly everything natively. Valve has to pick up the pace, or this thing is DOA.
BTW previously I posted this: https://twitter.com/Steam_Machines but it seems like a fake ("fan"made) account right now. Sorry folks.
BTW previously I posted this: https://twitter.com/Steam_Machines but it seems like a fake ("fan"made) account right now. Sorry folks.
Where did you find out about the account from?
I'm really surprised by the lack of enthusiasm about this. Valve is pretty cool in my book, I'm super interested.
The problem is that they really didn't reveal anything substantial yet. They said they are releasing hardware, that is great, but what is it? What do I get for 100$, 300$, or more? Is it just a glorified pc? Is it an actual console? Will I have to hook up Kb/M on some games? Will they make it to where the controller must be able to be used for all games? I mean none of this has been answered. The controller situation may be answered on Friday, but still their are way to many questions left to be answered.
Do not get me wrong, I am interested, but just want some answers.
It's not a console, unless generic hardware and open software is considered a console these days. I don't know where the confusion comes from...
An therein lies my disappointment and lack of interest going forward.
A Valve-branded closed-box environment for Steam-on-a-TV would have been great, if it competed on both a price and performance metric with the new gen of consoles.
A "reference spec" for other manufacturers to adhere to just isn't going to offer that.
Alienware is never a good value. Don't let anyone try to tell you differently.
They are extremely overpriced, low warrantay, sub-par specs for the cost, and use low-quality parts.
There is a thread on GAF where they discuss the X line of Alienwares and it is just plain crazy in there. They spend $1500+ dollars buying one of these and then a new GPU that fits, its insanity.
An therein lies my disappointment and lack of interest going forward.
A Valve-branded closed-box environment for Steam-on-a-TV would have been great, if it competed on both a price and performance metric with the new gen of consoles.
A "reference spec" for other manufacturers to adhere to just isn't going to offer that.
An therein lies my disappointment and lack of interest going forward.
A Valve-branded closed-box environment for Steam-on-a-TV would have been great, if it competed on both a price and performance metric with the new gen of consoles.
A "reference spec" for other manufacturers to adhere to just isn't going to offer that.
Alienware is never a good value. Don't let anyone try to tell you differently.
They are extremely overpriced, low warrantay, sub-par specs for the cost, and use low-quality parts.
There is a thread on GAF where they discuss the X line of Alienwares and it is just plain crazy in there. They spend $1500+ dollars buying one of these and then a new GPU that fits, its insanity.
Why would you want a closed-box environment? What would another closed box bring to the market?
The whole point of Steam Machines is to ensure that both developers and consumers will always have a gaming platform that empowers them to do things how they want. That's something that's never been present in the console market and has a good chance of disappearing from the gaming side of the Windows ecosystem within it's next iteration or so.
Getting to your point, Steam Machines will absolutely outclass next gen consoles in performance, and compete at cost within a very short period of time. Assuming the prototype they're putting up for beta is a signal that Valve's making their own personal iteration of the Steam Machine, they could very easily get a $500 unit to outperform the Xbone already, and the scales are just going to tip further in Valve's favor as time goes on.
Steam Machines will absolutely outclass next gen consoles in performance, and compete at cost within a very short period of time. Assuming the prototype they're putting up for beta is a signal that Valve's making their own personal iteration of the Steam Machine, they could very easily get a $500 unit to outperform the Xbone already, and the scales are just going to tip further in Valve's favor as time goes on.