1,500+ user reviews on Steam, 60% negative.
3.9 User score on Metacritic for PS4, 3.0 for PC.
Compare and contrast to glowing critic reviews that were rushed out their reviews to print the moment the embargo ended.
I'm wondering, in your opinion, what decides a real fighting game fan?
Am I considered a real FG fan only if I buy arcade sticks? How many? One? Two? Three? Four?
Am I considered a real FG fan only if I buy every fighting game that comes out, even if it's not not my favorite franchise?
Am I considered a real FG fan only if play online and no other mode?
Am I considered a real FG fan only if I attend tournaments?
Am I considered a real FG fan only if I win tournaments?
Am I considered a real FG fan only if I discover tech or make combo movies?
Because I've done all of these things, and in my opinion, the state at which this game launched is dogshit and the reviewers who are miffed about missing features are right in doing so. I personally have decided to postpone my purchase due to the lack of lobbies and spectator, and to stand with first time/casual players who are disappointed with lack of modes they like to play. Please elaborate on your criteria for real fighting game fans so that I can decide whether or not to turn in my FGC membership card. Alternatively, stop using arbitrary labels to dismiss legit grievances of others. Thank you.
To be fair, online was functioning properly this whole week before launch, most of users reviews are a reaction to the servers fuck up, something reviewers didn't get to experience.1,500+ user reviews on Steam, 60% negative.
3.9 User score on Metacritic for PS4, 3.0 for PC.
Compare and contrast to glowing critic reviews that were rushed out their reviews to print the moment the embargo ended.
Critics had been playing the game for quite some time (anyone know how long?) before launch, and reviews were based on that.
But is that fair? This feels like someone critiquing the super bowl based on the commercials. Why shouldn't real fighting game fans have the say on the quality of the game? I mean sure, screw metacritic scores. But damn multiplayer only shooters feel like they get off easier than some of these reviews are doing sfv.
You can't judge an online game before public servers go live. Any profession critic knows this by now. Which is why the likes of Eurogamer hold off their reviews until post-launch.
And I'm yet to see a review that discusses PS3 stick issues, or the PC controller woes so many people are having. And it wasn't until I got he game for myself that I found out that story mode is a pointless token gesture and basic single player vs CPU modes are not present.
I've been in love with shoot'em ups and fighting games for almost 3 decades and this was just a piss poor release for this day and age. Yes I remember fighting games not having all da modes and shit back in 1992, but this isn't 1992. Maybe I'm a bit miffed about being in a que for an hour waiting for a match, but this is really a disaster for a release. The only thing I can do is training or survival to pass the time. I'd really like to play against human opponents.
Oh and I'm sure the whole, well get friends who play... I'm in my 30's and have a demanding job. Online play is the only way I'll get to enjoy playing against people this day and age. My wife would probably let me go to a tournament or two if I had the time. I really don't have that luxury to go off and hang with the crew and play gaemz like I used to.
That's the case with A LOT of the guys and gals who grew up playing these games. Then you got casuals who are mildly interested in these games and they have no content AND no online. PLEASE! They have every right to be pissed off.
As for FPS... Battlefront was a torn a new one by fans. Titanfall as well.
SF V despite being so bare bones, is still considered as good as MK 9, which tells you how much reviewers are willing to bend to the FGC and shower praise on the gameplay, despite being conflicted due to the lack of features.
^
lol. Might have gone overboard
Not really wrong. I wouldn't dream of doing a drinking game every time a reviewer excused a missing feature and lack of content on Capcom's promise that it'll get better down the road. So many reviews were rating the game based on its potential, not the state it was released in.^
lol. Might have gone overboard
Not really wrong. I wouldn't dream of doing a drinking game every time a reviewer excused a missing feature and lack of content on Capcom's promise that it'll get better down the road. So many reviews were rating the game based on its potential, not the state it was released in.
I don't know. What did Street Fighter 2010 get?I don't see it. Isn't this the lowest rated SF in franchise history?
Well at least you had all that single player content to tide you over. Can't say the same about this game.
Well at least you had all that single player content to tide you over. Can't say the same about this game.
You and I don't need the reviews to make up our mind, but let's not pretend that people who want to play the game non-competitively or like extra features are wrong or don't deserve to be called fighting game fans. I would say it takes an extra passionate fan to get enjoyment out of playing non-competitively since fighting games are based in competition. I was a recluse in the third world growing up with no gamer friends who developed a passion for fighting games by playing against the computer. Some people use it as an escape. Some people just feel intimidated by competition. Some serious players, like me, love competition but also immensely enjoy any extra modes/artwork/features that game developers add in fighting games. Buying SF V shouldn't tie you in a contract to end up at EVO. Sometimes you don't get better and drop it after a month. It happens. Adding extra modes isn't going to come at the expense of basic arcade/training/online modes. It's not like aiming for 2 million casuals is going to turn away the 200k faithful. We still get the game we want. Smaller developers have shown that it's possible.
1,500+ user reviews on Steam, 60% negative.
3.9 User score on Metacritic for PS4, 3.0 for PC.
Compare and contrast to glowing critic reviews that were rushed out their reviews to print the moment the embargo ended.
That's not a good excuse, either. What happens when the single player content starts to bore someone and they wish to jump online? Hope for the best? Pray for a miracle?
The way the PC version came out for MKX was terrible. No ifs, ands, or buts about it.
The last two betas were almost entirely perfect for me. I'm sure I'm not the only one. They'll get this shit working eventually.SFV's online has been shit since the very first beta.
I think people have good reason to wonder if they'll ever get the kinks out at this point.
The last two betas were almost entirely perfect for me. I'm sure I'm not the only one. They'll get this shit working eventually.
Your experience wasn't the norm. Might want to check things out on your end.I played both and it was still taking forever to get matches.
The tutorial is also really bad. Maybe I havent found a more in depth tutorial from what I'v played so far, but the one i have done does not teach you how to do something so basic as a combo. Again, maybe im looking in the wrong spot I didnt get to play it much other than staying in training mode.
Training is also an issue. While it does offer you a training mode, past SF games allowed you to train online. SFV however doesnt appear to do that.
Yeah. The game launched with me doing a 2 minute tutorial with Ryu. Doesn't actually explain what V skill is. Just the button prompts on how to do it. Then it's goodbye and good luck! For someone who's spent time with Arc System Works' Persona, Blazblue, and Guilty Gear games this is extremely underwhelming.
User reviews will continue to be utterly useless due to the fact that it allows children to review games (or people with the mental capacities of a child). They either post shit reviews for the lols or fanboyism or they are unable grade a game properly in anything other than a 1 or a 10 (or whatever other scale). They pollute scores on every platform, whether it be steam, metacritic, or iOS App Store. While SFV deserves some shit for it's current issues, the abundance of scores of 1 or 2 from users just show how worthless the averaged user score is.
Online user reviews of any medium be they video games or movies are unreliable since 99% of audiences can't be bothered to do them and most of the time, the only ones that do are fanboys/trolls that either want to praise or bash it. That and most user reviews are as simple as "I loved it" or "this game sucks worst ever!" without ever telling us WHY.
Really the only way to measure audience reception is sales/box office numbers, and even that never tells the whole picture.
94 on PS3.I don't know. What did Street Fighter 2010 get?
94 on PS3.
I believe this is the lowest rated mainline SF game. The core gameplay saved it from being a complete buss.
You're just making a general statement, right? This wasn't directed at me despite quoting me, correct?It gets what it deserves. And hell it's not even fully functional as it is.
does KI season 3 release this month?
crossplay with PC?
should be interesting to see if the lack of meat on these bones causes some people to jump ship and try that out
does KI season 3 release this month?
crossplay with PC?
should be interesting to see if the lack of meat on these bones causes some people to jump ship and try that out
You and I don't need the reviews to make up our mind, but let's not pretend that people who want to play the game non-competitively or like extra features are wrong or don't deserve to be called fighting game fans.
You're just making a general statement, right? This wasn't directed at me despite quoting me, correct?
79 right now. SFV is probably the worst scoring mainline SF (other than 1). This lackluster reception is gonna do wonders to attract new players or to make the game profitable. Such a shame.