Rogue_Ledr
Banned
Isn't a large portion of the Xbox One's CPU reserved for stuff like Kinect and apps?
Better CPU? Nope.
Shape? TrueAudio.
Quieter? Nope (I think Anand measured PS4 to be quieter actually, I might be wrong)
That means that the evidence for a 1,8Ghz-clock was probably correct. (We had that one slide that was considered relatively trustworthy, forgot about the source).
7 cores @ 1,8Ghz seems to fit those benchmarks.
I don't see how he isn't banned yet, considering he is a direct Microsoft employee telling consumers lies. Even if he is a "normal person" here on the forums, he shouldn't get a free pass, just like all the other insiders on GAF, should be held accountable for what they say.http://www.neogaf.com/forum/showpost.php?p=80951633&postcount=195
Albert Penello strikes again. MS math etc etc.
I'm not really surprised by this to be honest, which is why I called Albert out when he made that statement about the CPU despite the PS4 info being unpublished.
I think this was the thread:
http://www.neogaf.com/forum/showthread.php?t=717206
It sounds to me like dropping Kinect out of the box and charging $400 would STILL be too much in comparison to their chief competition...
They've got zero performance advantage and that's so sad for the Xbox pedigree of being THE multiplatform destination for best console performance for 2 previous generations.
So the PS4 has a better GPU, a better CPU, more RAM, no Kinect, a better controller and it costs $100 less than the XBone. I really don't understand how any reasonably minded person could choose an XBone over the PS4
Wrong. Here's a statement from Albert Penello during his laughable "bullshit math" phase back in September:
http://www.neogaf.com/forum/showpost.php?p=80951633&postcount=195
Edit: Beaten by Vizzeh. Curse yooooouuuuuuu!
Missing "Better with Kinect" and 1080x1080 avatars.This needs to be updated.
That means that the evidence for a 1,8Ghz-clock was probably correct. (We had that one slide that was considered relatively trustworthy, forgot about the source).
7 cores @ 1,8Ghz seems to fit those benchmarks.
Oh I understand it. I wasn't the one who said "I don't understand why anybody would buy one" because that's a pretty stupid statement to make.
And for me personally, I'm disappointed in the specs for the money.
Guy needs to get on here and eat a whole murder of crows. Pretty sleazy to give us bullshit PR and trying to confuse people with "facts."Wrong. Here's a statement from Albert Penello during his laughable "bullshit math" phase back in September:
http://www.neogaf.com/forum/showpost.php?p=80951633&postcount=195
Edit: Beaten by Vizzeh. Curse yooooouuuuuuu!
Isn't it funny how that guy has disappeared into thin air after his fud marketing campaign on gaf ended as soon as the Xbox One launched?
I don't see how he isn't banned yet, considering he is a direct Microsoft employee telling consumers lies. Even if he is a "normal person" here on the forums, he shouldn't get a free pass, just like all the other insiders on GAF, should be held accountable for what they say.
Contact a mod if you feel some type of way? He posts so infrequently that he'd probably be banned and back from his ban before he even had anything to post about.
Isn't lying to consumers a permaban?
Yes, you can get more out of the PS4's CPU than you can the Xbox's.
I dont think its quite a lie as both sets of information need to concrete fact, he also needs to KNOW its concrete fact at the time when he "lies" about it.
He is basically only manipulating the public with information we know/knew at the time.
Isn't lying to consumers a permaban?
I don't see how he isn't banned yet, considering he is a direct Microsoft employee telling consumers lies. Even if he is a "normal person" here on the forums, he shouldn't get a free pass, just like all the other insiders on GAF, should be held accountable for what they say.
If this were an xbox thread it would already be full of people saying bullshit.
Not quite that CPU's are weak, at least in PS4. Game like Planetside 2 is heavy CPU eater on PC. According to SOE, Planetside 2 on PS4 will be indentical to PC version - 2000 players, huge draw distance etc.
The big challenge with the PS4 is its AMD chip, and it really, heavily relies on multi-threading. We have the exact same kind of Achilles heel on the PC too. People who have AMD chips have a disadvantage, because a single core on an AMD chip doesn't really have as much horsepower and they really require you to kind of spread the load out across multiple cores to be able to take full advantage of the AMD processors.
Our engine sucks at that right now. We are multi-threaded, but the primary gameplay thread is very expensive. The biggest piece of engineering work that they're doing right now, and it's an enormous effort, is to go back through the engine and re-optimise it to be really, truly multi-threaded and break the gameplay thread up. That's a very challenging thing to do because we're doing a lot of stuff - tracking all these different players, all of their movements, all the projectiles, all the physics they're doing.
It's very challenging to split those really closely connected pieces of functionality across in multiple threads. So it's a big engineering task for them to do, but thankfully once they do it, AMD players who've been having sub-par performance on the PC will suddenly get a massive boost - just because of being able to take the engine and re-implement it as multi-threaded.
http://www.eurogamer.net/articles/2...ross-platform-play-teases-character-transfers
The only hardware advantage that the Xbox1 has over the PS4 is a better Wireless chip that includes Dual-band WiFi, 802.11ac WiFi, WiFi Direct, Miracast, NFC, & Bluetooth 4.0
But even that is a feature that Sony can upgrade in a new PS4 model/hardware revision.
The only hardware advantage that the Xbox1 has over the PS4 is a better Wireless chip that includes Dual-band WiFi, 802.11ac WiFi, WiFi Direct, Miracast, NFC, & Bluetooth 4.0
But even that is a feature that Sony can upgrade in a new PS4 model/hardware revision.
Would I be wrong if I said the last gen consoles CPUs had more raw computing power? It's looking like they traded raw performance for other improvements (like cost, versatility and power consumption).
That said, if that Mantle demo is any indication, next gen engines aren't going to be CPU limited at all.
Would I be wrong if I said the last gen consoles CPUs had more raw computing power? It's looking like they traded raw performance for other improvements (like cost, versatility and power consumption).
That said, if that Mantle demo is any indication, next gen engines aren't going to be CPU limited at all.
Would I be wrong if I said the last gen consoles CPUs had more raw computing power? It's looking like they traded raw performance for other improvements (like cost, versatility and power consumption).
That said, if that Mantle demo is any indication, next gen engines aren't going to be CPU limited at all.
Would I be wrong if I said the last gen consoles CPUs had more raw computing power? It's looking like they traded raw performance for other improvements (like cost, versatility and power consumption).
That said, if that Mantle demo is any indication, next gen engines aren't going to be CPU limited at all.
Is it clarified whether the i7 used in the benchmark is the desktop or mobile variant?
The problem with PlanetSide 2 was that it didn't take advantage of multiple cores very well. The optimization needed to get PlansetSide 2 to work on the PS4 is to better split the CPU load among more threads. Up until now PlanetSide 2 has been relying on the brute force single thread computing power of Intel processors to get by. AMD's performance has suffered because it requires multithreaded programs and GPU compute to unlock its performance potential.
X360 had 3 Core 3.2 Ghz, PS4 has possibly 1.8-2gh x 8 Cores - Also the latest cores will have more updated instruction sets / more efficient so I dont think so.
*confused* - Have you miss-read my post?PS3 didn't have 8 Cell cores available to games.
2 cores, 3GB RAM, and 10% of the GPU is reserved on XBODoes the Bone reserve any CPU for the app OS side of things?
Or it depends on how big his room is and how far he sits away, what is around the console etc.
Once it's up and running, even with game discs, mine is silent from where I sit with no game audio. Sometimes if I paused a game and went away for a bit, I forget it's even on since it is that quiet. Of course, installing a game though, yeah there is definitely sound, but still a lot quieter than the ps3 and 360 imo.
Also, yeah, I heard the Xbone is even more quiet.
More interesting: Why is it only above 2x better than PS4's CPU? It should easily wipe the floor with PS4's CPU.
Without any details on this graph and what and how results were achieved it tells us close to nothing.
2 cores, 3GB RAM, and 10% of the GPU is reserved on XBO
PS4 is totally unconfirmed but it's looking like 1 core, 2GB RAM, and very little, if any, of the GPU is reserved.
*confused* - Have you miss-read my post?
This needs to be updated.