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Super Mario 3D World for Wii U

No, i´m the one who claims that it should have both and that Retro should´be been expanded years ago.
But of course does a console need a diverse library to attract a large amount of customers and releasing nothing but colourful 2D/3Dn Jump´n´Runs doesn´t really help since they mostly appeal to the same audience.

Hey make no mistake apart from Mama Robotnik I do'nt think you'll find a bigger Prime fan here.
Retro is big enough to have more than DKCR:TF going on at the moment, they were already big enough to have other stuffs done when they were doing DKCR.
But sometime projects don't always work out.
I'm fairly sure the other game they were making was cancelled or reworked (or maybe they're helping doing new MK like for MK7).
Another Metroid game is long overdue but clearly not from SPD.
 
Shiverburn Galaxy brilliantly took ice and fire and put them on different sides of the same world.

That's one of the NEW IDEAS I'm talking about that 3D World just doesn't have.

You have NO IDEA what new ideas 3D Land has or doesn't have. And Nintendo is well-known to radically change the e3 demos, or not include them at all, when the final game drops.

Its EAD Tokyo. I am sure there will be a lot of new ideas. But I could be wrong.

We simply don't know yet.
 
Nintendo definitely seems to be playing it too safe with their Wii U lineup. It's like they looked at the 3DS lineup and figured "hey it worked there, let's just do the same for Wii U."

Mario 3D Land -> Mario 3D World
Mario Kart 7 -> Mario Kart 8
Ocarina of Time Remake -> Wind Waker Remake
DKCR -> DK Tropical Freeze

And except for Nintendo Land, the other titles (New Super Mario Bros U, Pikmin 3) they put out aren't doing anything groundbreaking. They don't even really push the GamePad.

I expected 3D Mario to finally be the game that makes me say "Wow, this is amazing. I can't do this with any other controller/system" I expected a big world like in Mario 64 or Sunshine but with 1 player playing on the TV with a wii remote while the other plays on the GamePad. Both characters free to explore the level. They could work together or compete to see who gets a star first. Instead, we get new super mario bros in 3D.

Don't get me wrong, I think 3D world will be a good game along with DKTF,MK8 and WWHD. I just wish one title was had the innovation/excellence that Ive come to expect from Nintendo.
 
Not aiming at you in particular, but since many raise the Panic Flag on this project I'll use your post as an example and ask everyone: How long do you think they've been working on this project? That Iwata stormed into the "real" 3D Mario team's offices last December and screamed at them to throw a lazy cash grab project together in less than a year, ignoring any work they'd put into another game already?

I could buy this theory if it was aimed more towards Nintendo having had a two-year plan or so of games that could drive momentum in the console's short term life, with 3D World having been chosen instead of SMU or whatever back then for these reasons. But not this OMG they're just pushing crap out of the door in panic crap that's been popping up. It seems massively disrespectful to a team who seem to be pushing out a polished, if not very imaginative, game that will likely be full of new content.

Sorry for using your post for this, Coolwhip - it's not at all crapping on the production in the sense that I'm targeting here.

No worries. Both could be true. It wouldn't surprise me if Nintendo is trying to copy the turnaround of the 3DS. Which included 3D Land (which I really liked btw) and Mario Kart 7.
 
Considering their game line-up for like the first two years of the system's life, it would have made more sense to have a Metroid and then a DKC after the first wave of platformers had their run...so to speak.

Yeah, would have made more sense for Retro to do a game from a series that they are quite possibly burnt out on.
 
Nintendo definitely seems to be playing it too safe with their Wii U lineup. It's like they looked at the 3DS lineup and figured "hey it worked there, let's just do the same for Wii U."

Mario 3D Land -> Mario 3D World
Mario Kart 7 -> Mario Kart 8
Ocarina of Time Remake -> Wind Waker Remake
DKCR -> DK Tropical Freeze

And except for Nintendo Land, the other titles (New Super Mario Bros U, Pikmin 3) they put out aren't doing anything groundbreaking. They don't even really push the GamePad.

I expected 3D Mario to finally be the game that makes me say "Wow, this is amazing. I can't do this with any other controller/system" I expected a big world like in Mario 64 or Sunshine but with 1 player playing on the TV with a wii remote while the other plays on the GamePad. Both characters free to explore the level. They could work together or compete to see who gets a star first. Instead, we get new super mario bros in 3D.

Don't get me wrong, I think 3D world will be a good game along with DKTF,MK8 and WWHD. I just wish one title was had the innovation/excellence that Ive come to expect from Nintendo.

The lineup is a victim of the Wii U floundering.

Until it can secure a bigger install base, Nintendo will mostly be playing the sure-fire safe cards.
 
Nintendo definitely seems to be playing it too safe with their Wii U lineup. It's like they looked at the 3DS lineup and figured "hey it worked there, let's just do the same for Wii U."

Mario 3D Land -> Mario 3D World
Mario Kart 7 -> Mario Kart 8
Ocarina of Time Remake -> Wind Waker Remake
DKCR -> DK Tropical Freeze

And except for Nintendo Land, the other titles (New Super Mario Bros U, Pikmin 3) they put out aren't doing anything groundbreaking. They don't even really push the GamePad.

I expected 3D Mario to finally be the game that makes me say "Wow, this is amazing. I can't do this with any other controller/system" I expected a big world like in Mario 64 or Sunshine but with 1 player playing on the TV with a wii remote while the other plays on the GamePad. Both characters free to explore the level. They could work together or compete to see who gets a star first. Instead, we get new super mario bros in 3D.

Don't get me wrong, I think 3D world will be a good game along with DKTF,MK8 and WWHD. I just wish one title was had the innovation/excellence that Ive come to expect from Nintendo.

I would love more innovation, hell who wouldn't?

But I think Nintendo gets unfairly held to a higher standard, not just by the anti-Nintendo zealots in this thread but by Nintendo fans as well.

Show me any real innovation in game development over the last 5 years that doesn't involved prettier graphics? I can only think of a few examples.
 
The lineup is a victim of the Wii U floundering.

Until it can secure a bigger install base, Nintendo will mostly be playing the sure-fire safe cards.

With the games Nintendo is putting out the WiiU will never have a even remnotely acceptable install base.
 
tumblr_m26iz1OWQ71r5gbruo1_500.gif
 
Yeah, would have made more sense for Retro to do a game from a series that they are quite possibly burnt out on.

This is a business. Would have been better to focus on games which are not present in your release schedule. If people are burnt out on it, then fuck it, bring in people to make Metroid and have a second team be doing DKCTF. You will at least get Metroid. Or better yet, a Ravenblade revival or other Skyrim knockoff. You know, something your system doesn't have yet needs.

I stand by what I say. 3D Mario World and DKCTF are mistakes.
 
So, people expect Nintendo to bring a Mario 64/Galaxy every new gen?

I, for one, welcome my Mario 3D overlord that can be played on a regular controller.

and I still can't understand how someone who liked 3DLand can't be excited by a bigger/faster one.
 
With the games Nintendo is putting out the WiiU will never have a even remnotely acceptable install base.

I find this post so bizarre.

A Metroid Prime game is not going to make the WiiU sell gangbusters.

3D World is a better system seller than Galaxy 3 would have been. I agree that Galaxy 3 would have been a better game, but it would not have moved more units.

3D Land has sold like 10 million, on a handheld for a Japanese-centric market that typically doesn't like 3D platformers.
 
I cant be bothered with most of the ramble because you're drunken-drive swerving all over the sodding road here while praising NSMB over Galaxy 2 which I think is medically sound grounds to have you sectioned under the mental health act, but for the last word on Lords of Shadow in a 3d World thread:

Ahah not putting boring retread like Galaxy 2 is bound for mental intitutions?
Dude not everyone have a boner about a game with gameplay that's basically unchanged from the last iteration with some new levels thrown in.
NSMBW/2/U at least provided the best and newest powerups seen in a mario game since the leaf in Mario 3.
Mario is also harder in 2D than in 3D, heck 3D Mario aren't even hard enough to provide a challenge as it is before they finally went all out thanks to the addition from NSMBW.

MecurySteam's 2nd or 3rd game in the industry VS Nintendo EAD's XXth Mario Title. I can understand a new studio cutting their teeth on a videogame staple with some flare here and there to make things interesting (the magic system, combos, etc), compared to Nintendo's Next Big 3D Mario being the safest most homogenised debut for their home console system since... well... ever. As Jett said, different expectations.

Look when I see Castlevania on the cover, I expect something better than GoW with some magic system and a boring sponge battle system.
If you call that creative, good for you and don't let me stop you on your way to playing stuffs like Ryse (since you like boring action games...).
 
Well this thread got crazy with assholery.

SM3DL, I thought, was ridiculously innovative and just a total joy. So, I am glad that EAD is seeing what else they can do with it. I feel like people are short changing how big of a change incorporating MP in is (especially with SMB2 style jump variation), but they did that with NSMBW when it was announced too. DS Up-Port! Should be a $15 download game!!

It is entertaining to see the same old chucklefuck talking points trot out in new ways.
 
Might as well lock and delete Gaming Discussion and start up an |OT| only board. Terrible and nonsensical way to hush disquiet. Enough of us have seen this song and dance a thousand times before to already know what the majority of 3D World is going to be made up of.

As I've said multiple times now, show me World 1 of Galaxy and I still swoon. Show me.... like the four worlds 3D World has highlighted and I'm completely apathetic. Further to that, even if there is some amazing level in the game, its like when people post THAT NSMBU shot as if suddenly everyones qualms and legit crit are washed away. "A new background?! Well fuck me, they've gone above and beyond here!!"


Hush disquiet? What are talking about? I'm saying - to both sides of the argument - it makes no sense to be so passionate in your opinion about a game which you know little about/haven't played. I'm not saying don't have an opinion (hell, I even posted my own) but neither 'side' has any grounds to be parading their opinion as fact at this point, which is what's happening here. Some like what they've seen, some don't. Neither is wrong.

You're clearly far more invested in this than me though so by all means continue to fire your opinion cannons at the opinion force-field and see how far you get :)
 
I would love more innovation, hell who wouldn't?

But I think Nintendo gets unfairly held to a higher standard, not just by the anti-Nintendo zealots in this thread but by Nintendo fans as well.

Show me any real innovation in game development over the last 5 years that doesn't involved prettier graphics? I can only think of a few examples.

I don't know about you but Mario Kart seems to doing something fresher than I thought it would.

I guess anti-gravity is clear pipes though, nothing exciting or innovating even though they both open up a lot of fresh possibilities in gameplay.

People should praise Mario Kart, everyone knew it was inevitable and yet it still surprised and no one expected it to(not only in the new hook but the look).
 
This is a business. Would have been better to focus on games which are not present in your release schedule. If people are burnt out on it, then fuck it, bring in people to make Metroid and have a second team be doing DKCTF. You will at least get Metroid. Or better yet, a Ravenblade revival or other Skyrim knockoff. You know, something your system doesn't have yet needs.

I stand by what I say. 3D Mario World and DKCTF are mistakes.

You have W101 and a bunch of 3rd party multiplats that fit your needs if you really want those games (but they really don't sell on nintendo consoles)
 
Sonic certainly looks visually more interesting than this, but this will have tighter gameplay. The cat suit does kind of look gamebreaking, but i need to see more levels.

Um what is going on in this thread.....
 
I don't know about you but Mario Kart seems to doing something fresher than I thought it would.

I guess anti-gravity is clear pipes though, nothing exciting or innovating even though they both open up a lot of fresh possibilities in gameplay.

People should praise Mario Kart, everyone knew it was inevitable and yet it still surprised and no one expected it to(not only in the new hook but the look).

I completely agree. I think they really want to make the new MK special.
 
You have W101 and a bunch of 3rd party multiplats that fit your needs if you really want those games (but they really don't sell on nintendo consoles)

W101? Right. And the 3rd party multiplats are starting to look like slim pickings. Thank goodness for Ubi. So, why exactly does Nintendo want to only create family titles exactly? Why is this a good thing exactly? They so want to be the Disney of the videogame world but fail to realize that Disney would release mature movies under a different brand?
 
I find this post so bizarre.

A Metroid Prime game is not going to make the WiiU sell gangbusters.

3D World is a better system seller than Galaxy 3 would have been. I agree that Galaxy 3 would have been a better game, but it would not have moved more units.

3D Land has sold like 10 million, on a handheld for a Japanese-centric market that typically doesn't like 3D platformers.

Metroid Prime alone would not do that but the game stands represantative for the type of game that the WiiU (or a Nintendo console in general) need to appeal to a larger audience and therefore generate a decent amount of sales.

3D World is just another reason for Nintendo fans to buy a WiiU, so the same people that bought/buy it for NSMBU, Donkey Kong, Mario Kart etc.
 
This is a business. Would have been better to focus on games which are not present in your release schedule. If people are burnt out on it, then fuck it, bring in people to make Metroid and have a second team be doing DKCTF. You will at least get Metroid. Or better yet, a Ravenblade revival or other Skyrim knockoff. You know, something your system doesn't have yet needs.

I stand by what I say. 3D Mario World and DKCTF are mistakes.

In this business of yours, you want developers to make very expensive games that have no guarantee at all of selling well to booster a system that isn't selling well.

Just to fill in these gaps that are of course the real reason the Wii U isn't going anywhere.
 
Well this thread got crazy with assholery.

SM3DL, I thought, was ridiculously innovative and just a total joy. So, I am glad that EAD is seeing what else they can do with it. I feel like people are short changing how big of a change incorporating MP in is (especially with SMB2 style jump variation), but they did that with NSMBW when it was announced too. DS Up-Port! Should be a $15 download game!!

It is entertaining to see the same old chucklefuck talking points trot out in new ways.


I agree. I think there's a tonne of scope for exciting gameplay and awesome level design. The way Koizumi & co were talking about it, it sounds like they enjoy having free reign to just create pure platforming goodness (which is what sm3dl was imo). I'm expecting this game to be a masterclass in (platforming) level design, in fact. No less! :D
 
The lineup is a victim of the Wii U floundering.

Until it can secure a bigger install base, Nintendo will mostly be playing the sure-fire safe cards.

This never made much since to me. These games have been in development for 2+ years (in the case of the new DKC 3+ years). Long before there was a hint of WiiU sales floundering.

I would love more innovation, hell who wouldn't?

But I think Nintendo gets unfairly held to a higher standard, not just by the anti-Nintendo zealots in this thread but by Nintendo fans as well.

Show me any real innovation in game development over the last 5 years that doesn't involved prettier graphics? I can only think of a few examples.

I can think of lots of games. Innovation is such a bloated word now a days (surprise just like most of the words hyperbole prone GAF/Internet use). It usually represents a feeling of "freshness" and usually not a denotation of something/anything "new". This thread is a perfect example of this. People's reasons for why Mario Sunshine is/was innovative and how 3d Land isn't is purely "these changes I liked thus are innovative, and these changes I don't so they aren't".
 
I don't know about you but Mario Kart seems to doing something fresher than I thought it would.

I guess anti-gravity is clear pipes though, nothing exciting or innovating even though they both open up a lot of fresh possibilities in gameplay.

People should praise Mario Kart, everyone knew it was inevitable and yet it still surprised and no one expected it to(not only in the new hook but the look).

I agree Mario Kart 8 is lustworthy.

that said, refinements when added over time let you go over a certain stage of stallness.
Kart 8 is a refined version, but it seems many things have finally clicked for the best.

which is why I can't fathom the 3DWorld hate.
3Dland was a first and excellent game.
clearly 3DWorld has a much bigger scope, faster pace etc...
We've had ONE game in that vein, you guys can't talk about franchise fatigue or lack of innovation...

what do you expect from WiiU? it's a DS with HD graphics. that can be played with regular controllers.
wiimotes are in the backburner this gen.
 
IGN put up footage of a level yesterday that looks very good. I'm reasonably excited - the game will be a blast I'm sure.
 
W101? Right. And the 3rd party multiplats are starting to look like slim pickings. Thank goodness for Ubi. So, why exactly does Nintendo want to only create family titles exactly? Why is this a good thing exactly? They so want to be the Disney of the videogame world but fail to realize that Disney would release mature movies under a different brand?

I really don't want this conversation to devolve into why Nintendo is Nintendo.

Nintendo EAD has always, ALWAYS, made games that can be played by everyone. That is their business model...video games that are not offensive that parents can buy for their kids at the holidays and not worry about it.

And nothing is stopping third-parties from releasing M-rated games on the system.
 
A this point the OT for this game will endless arguing about the wiiu instead of the game. Also when the fuck are they releasing new gameplay? I'm getting slightly worried if this will be a decent length game.
 
In this business of yours, you want developers to make very expensive games that have no guarantee at all of selling well to booster a system that isn't selling well.

Just to fill in these gaps that are of course the real reason the Wii U isn't going anywhere.

Well to be fair that's why Retro and Monolith are there after all.
I doubt Xenoblade or even the incoming X will turn heads of any executives but they're here only to show that there's a market for that and that gamers can expect more of that.
Heck Sony does the same with Quantic Dream, there's a reason they're never that worried about the performance of these games.
 
A this point the OT for this game will endless arguing about the wiiu instead of the game. Also when the fuck are they releasing new gameplay?

This is what bothers me about Nintendo more than anything.

The sparse updates on games coming out somewhat soon.

I want to see another Donkey Kong and Mario 3D World Trailer now.
 
In this business of yours, you want developers to make very expensive games that have no guarantee at all of selling well to booster a system that isn't selling well.

Just to fill in these gaps that are of course the real reason the Wii U isn't going anywhere.

No game is a guarantee to sell. Leaving yourself bereft of AAA titles of broad and awe-inspiring scope is not wise in this market. I mean, yeah its nice we get some 2D platformers and 3D World, a successor to a 2D game. But its not nice that you live without anything epic to shore up your line-up. Its the strategy as a whole that has doomed the system.

Reliance on a gimmicky AND expensive gamepad.

Low power system which cannot easily run next-gen engines partly due to the cost of the gamepad in the BOM

Reliance on simplistic games which are handheld fare

Once again alienating third parties with your design decisions and leaving yourself nearly totally devoid of system selling software.

Big mistakes. And again, these upcoming Nintendo games are each big mistakes.

I really don't want this conversation to devolve into why Nintendo is Nintendo.

Nintendo EAD has always, ALWAYS, made games that can be played by everyone. That is their business model...video games that are not offensive that parents can buy for their kids at the holidays and not worry about it.

And nothing is stopping third-parties from releasing M-rated games on the system.

Every division is now dedicated to these easy to play games. Including Retro. The Prime series was not an easy game to pick up and play for casuals.

And yes, there is something major stopping third parties from releasing M rated games on the system. Nintendo and their underpowered hardware.
 
I'm just coming into this thread, but I think I can see what Log is saying. Let me give you an example. My neighbor's kids came over when I was playing NSMBU. He said "Oh, Mario Brothers. We have that game on the Wii."

I think Log's argument is that the general consumer will see it as more of a port of the 3DS game, just like many people saw NSMBU as a port of the Wii game and the WiiU as an accessory for the Wii. The general gaming public (not us) is very un-educated in what they buy. That is why numbered sequels do better that renamed sequels. Bigger number = newer and better.

That said, as a gaming enthusiast I am very excited for 3D World! It looks like the game the WiiU should have launched with instead of NSMBU. Much bigger enviroments to show off the HDness of the console.
 
A this point the OT for this game will endless arguing about the wiiu instead of the game. Also when the fuck are they releasing new gameplay? I'm getting slightly worried if this will be a decent length game.

Maybe if the thread title is "Just a port of the portable game" those people will take the victory and ignore it.
 
What the hell are you talking about?
Both the 360 and PS3 didn´t launch worldwide and had a limited amount of units available. When the PS3 launched in europe it sold 600.000 in 2 days alone. WiiU probably still hasn´t reached that till today.

And the launch lineup was a joke and not a good one.
Sure. I was talking US sales, as seen here: http://arstechnica.com/gaming/2012/...ag-original-wii-but-better-than-xbox-360-ps3/

Feel free to post worldwide sales of each system, as I haven't seen a comparison and would like to.

Assassin’s Creed III
Batman: Arkham City Armored Edition
Call of Duty: Black Ops II

Chasing Aurora
Darksiders
Disney Epic Mickey 2: The Power of Two
EA Sports FIFA Soccer 13
ESPN Sports Connection
Game Party Champion
Just Dance 4
Little Inferno
Madden NFL 13
Mass Effect 3

Nano Assault Neo
NBA 2K13
New Super Mario Bros. U

Ninja Gaiden 3: Razor's Edge
Nintendo Land
Rabbids Land
Scribblenauts Unlimited
Sing Party
Skylanders Giants
Sonic and All-Stars Racing Transformed

Tank! Tank! Tank!
Tekken Tag Tournament 2: Wii U Edition
Transformers Prime
Trine 2: Director's Cut
Your Shape: Fitness Evolved 2013
Warriors Orochi 3 Hyper
Wipeout: The Game 3
ZombiU

That is definitely a strong launch lineup. Maybe not the strongest of all time, but I have definitely lived through a *ton* of worse lineups than that.
 
Big mistakes. And again, these upcoming Nintendo games are each big mistakes.



Every division is now dedicated to these easy to play games. Including Rare. The Prime series was not an easy game to pick up and play for casuals.

All of them are mistakes, Mr. Armchair President of a Fictitional Game Development Company.

If Nintendo were going for the casual crowd, they wouldn't publish games like The Wonderful 101 and Donkey Kong because these games are anything but easy and casual.

They're more hardcore than many "grown up" games out there.
 
Holy shit list warz, we're at this step already?
I guess time to skip thread, I'd advise a new thread for new vids or even screens because there's clearly nothing worth getting from here.
 
Sure. I was talking US sales, as seen here: http://arstechnica.com/gaming/2012/...ag-original-wii-but-better-than-xbox-360-ps3/

Feel free to post worldwide sales of each system, as I haven't seen a comparison and would like to.

Assassin’s Creed III
Batman: Arkham City Armored Edition
Call of Duty: Black Ops II

Chasing Aurora
Darksiders
Disney Epic Mickey 2: The Power of Two
EA Sports FIFA Soccer 13
ESPN Sports Connection
Game Party Champion
Just Dance 4
Little Inferno
Madden NFL 13
Mass Effect 3

Nano Assault Neo
NBA 2K13
New Super Mario Bros. U

Ninja Gaiden 3: Razor's Edge
Nintendo Land
Rabbids Land
Scribblenauts Unlimited
Sing Party
Skylanders Giants
Sonic and All-Stars Racing Transformed

Tank! Tank! Tank!
Tekken Tag Tournament 2: Wii U Edition
Transformers Prime
Trine 2: Director's Cut
Your Shape: Fitness Evolved 2013
Warriors Orochi 3 Hyper
Wipeout: The Game 3
ZombiU

That is definitely a strong launch lineup. Maybe not the strongest of all time, but I have definitely lived through a *ton* of worse lineups than that.

Would be even stronger if they were similar to last generation's cross platform launch titles when the 360 and PS3 would increase performance quite a bit. Instead most of these games look just like their current gen versions. The unique titles were just not enough.

All of them are mistakes, Mr. Armchair President of a Fictitional Game Development Company.

If Nintendo were going for the casual crowd, they wouldn't publish games like The Wonderful 101 and Donkey Kong because these games are anything but easy and casual.

They're more hardcore than many "grown up" games out there.

*looks at NA sales of Wii U* Yep, mistakes.
 
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