polyh3dron
Banned
Would it be inappropriate to say that this game is not too far removed from Snake Rattle and Roll from an aesthetic standpoint? Also, it doesn't seem to be anywhere near as 3D and SM64 was. It's largely isometric and moving in one direction. Like it's almost a side scroller with a very limited amount of Z axis to it. It really feels to me like the trappings of this game were conceived with the limitations of a handheld in mind and then it was moved over to the Wii U.