such a shame it isn't a launch title.
such a shame it isn't a launch title.
I did and 64 is a good game. Sunshine is crap. Neither one is really what a 3D Mario game should be.
3D Land and World on the other hand feel like the games that 64 and Sunshine should have been.
I'm thankful that it paved the way for better games such as Banjo Kazooie and Banjo-Tooie, but I still feel that as good of a game as Mario 64 was it wasn't the right way to transiting Mario to 3D.64 literally set the blueprint that all 3D platformers would follow. It's definitive.
I did and 64 is a good game. Sunshine is crap. Neither one is really what a 3D Mario game should be.
3D Land and World on the other hand feel like the games that 64 and Sunshine should have been.
I instead think 3D Land and World feel like what the 2D games should have become. NSMB games have been mostly mediocre and have proven there just isn't as much left to explore in that style. 3D Land and World serve as good modernizations of that style while open world Mario serves as a more grand experience.I did and 64 is a good game. Sunshine is crap. Neither one is really what a 3D Mario game should be.
3D Land and World on the other hand feel like the games that 64 and Sunshine should have been.
such a shame it isn't a launch title.
PfftI did and 64 is a good game. Sunshine is crap. Neither one is really what a 3D Mario game should be.
3D Land and World on the other hand feel like the games that 64 and Sunshine should have been.
I don't like it. The city and people look out of place. I also don't like that it looks like they're moving away from the 3D Land/World style and going with more of an open world type of game.
Mario is about getting to the end of the level not exploring an open world.
Easy Allies calls it "Cold Mexico" and yeah.Is the desert region in those pics the same desert as the one with the sombrero cactus people and the ice structures? If it is, then that's my favorite area. If it isn't, then those two areas are tied for that honor.
I'm 29.it's quite funny to read this.
can i guess that you are quite young?
i'm not saying you are wrong, i like both styles quite a bit.
I don't like it. The city and people look out of place. I also don't like that it looks like they're moving away from the 3D Land/World style and going with more of an open world type of game.
Mario is about getting to the end of the level not exploring an open world.
Easy Allies calls it "Cold Mexico" and yeah.
That area is going to be so unbelievably awesome. Love, love, love the graphical style and color palette of that region. Definitely my favorite.
Did EZA talk about it in the most recent podcast? I haven't listened to it yet because so much of the Switch coverage online has been so negative and I figured it might be the same. (Not that there aren't legit criticisms of Switch; I just have a limit to how much negativity, which I see as different from apathetic criticism, I can handle.)
I did and 64 is a good game. Sunshine is crap. Neither one is really what a 3D Mario game should be.
3D Land and World on the other hand feel like the games that 64 and Sunshine should have been.
I did and 64 is a good game. Sunshine is crap. Neither one is really what a 3D Mario game should be.
3D Land and World on the other hand feel like the games that 64 and Sunshine should have been.
I 100%ed it and beat Champions Road too. 3D World is a great game. But Mario 64 is so much better.I kind of want a 3D World 2 at some point myself. But not at the expense of this game, I don't think. I loved how many levels 3D World had (I 100%ed it and beat Champion's Road) and that it was actually quite hard.
It's wonderful that we live in a world where people have varying tastes.
I'm sorry to say, it just seems yours will not be satiated by this game.
Any guesses on how many different areas there will be? It seems like perhaps they've shown 4 so far: city, forest, desert, and polygonal food. They all appear quite big, so I'm not sure how many Nintendo would make for this game.
Even Nintendo has basically said, "Don't expect another 3DL/3DW from this" with this graphic:
Even Nintendo has basically said, "Don't expect another 3DL/3DW from this" with this graphic:
I did and 64 is a good game. Sunshine is crap. Neither one is really what I want from a 3D Mario game
I did and 64 is a good game. Sunshine is crap. Neither one is really what a 3D Mario game should be.
Why not? The game was definitely rushed, and some shines were definitely crap to get (blue coins, pachinko stage, etc).It may not be to your taste, but you can't just go around saying Sunshine is crap.
Even Nintendo has basically said, "Don't expect another 3DL/3DW from this" with this graphic:
I like that image even more because it shut people up who said "I want another game like Galaxy, not 3D World"![]()
Very curious to see how they'll solve platforming paths and flow in Odyssey.
Why not? The game was definitely rushed, and some shines were definitely crap to get (blue coins, pachinko stage, etc).
I personally liked it, but have no problem with people calling it out.
It's definitely the weakest 3D Mario out there and one of the worst games in the series, only better than the likes of Lost Levels.
Pretty much the biggest thing I'm worrying about with Odyssey.
As much as people give the linear 3D Mario games stick for not being 64, at least you know exactly what you're doing and where you should be progressing.
The only missions in 64 that made sense was stuff that was piped towards a particular feature - either climbing a mountain, having a race, collecting coins or fighting a boss.
There was a lot of abstract stars in that game that I think the only reason I found them when I was 8 was because of a strategy guide (shooting at the corner of a wall in thwomps fortress anyone?)
But - this is being developed by the guys behind Galaxy and 3D Land/World - so I can only hope they bring their linear design sensibilities to an open-world structure.
We know that Cold Mexico and New Donk City are linked because they both share the same Moon and Crazy Caps. We also know Kogwald and New Donk City are linked because of the ad for Kogwald in New Donk City and the appearance of Crazy Caps. The Poly world is still a mystery though, makes me think it is another dimension entirely.
If the open worlds were structured similarly to how the original Jak & Daxter did it, direction wouldn't be too much of an issue. There's plenty of ways to guide the player within an open world area, but without a "fixed" path.
There's an episode of Game Maker's Toolkit that covers some of them:
https://www.youtube.com/watch?v=k70_jvVOcG0
I don't like it. The city and people look out of place. I also don't like that it looks like they're moving away from the 3D Land/World style and going with more of an open world type of game.
Mario is about getting to the end of the level not exploring an open world.
I instead think 3D Land and World feel like what the 2D games should have become. NSMB games have been mostly mediocre and have proven there just isn't as much left to explore in that style. 3D Land and World serve as good modernizations of that style while open world Mario serves as a more grand experience.
Am I the only one who remembers there being linear platfoming sections (and even levels) in Mario 64?
You mean the three bowser levels and the slide? Though I suppose you could treat single objective levels as being more linear.
I hope Odyssey has a slide. More slides in games please.
You mean the three bowser levels and the slide? Though I suppose you could treat single objective levels as being more linear.
I hope Odyssey has a slide. More slides in games please.
It may not be to your taste, but you can't just go around saying Sunshine is crap.
It's just weird that there are other non-humanoids living in the world New Donk City is in. Anyway i think i am over-analyzing this, it is fucking Mario at the end of the day lolEvery world has a Crazy Caps. That's gonna be where Mario's power-up gimmick comes into play in this game. The only level we haven't actually seen it in is the low poly food world but I can guarantee you it's there.
Also there are billboards for more than just Kogwald in NDC, it's more of a cheeky Nintendo thing than anything significant I'd be willing to bet. I feel like they've done it before in other games with city levels, like Mario Kart? Can't remember but I'm almost positive they've done it before. But at the very start of the trailer you can also see billboards for Cold Mexico and the food world, which is apparently Mount Something since the sign says Mt XXXXX (can't read it cause it goes around a bend). This and the Sonic 06 mistake are probably why people think NDC is the hub.
I like that image even more because it shut people up who said "I want another game like Galaxy, not 3D World"![]()
It's kinda crap with its cumbersome controls
Galaxy 1 is certainly more like Mario 64/Sunshine than any other game starting with Galaxy 2. Heck, Galaxy 1 was closer to 64 than Sunshine was.
The series started changing drastically with Galaxy 2, and ended up with 3D World.
Let me stop you right there. Mario Sunshine still has the most responsive and best feeling controls of any 3D Mario game.
such a shame it isn't a launch title.
I'll never get why people want HUGE EXPLORATION LEVELS when Mario Galaxy has shown us how the perfect game is. It could be another IP or something. Mario has never been about exploration regardless of secret ends to levels in World and how much you loved 64.
It will still be a masterpiece as 64 is but I'd rather get the 100% platforming Galaxy games are.