I've wanted to play Super Metroid for a while now, but being based in the EU (well, England) means you're pretty much forced to play a shoddy version. The Wii U eShop version is 50Hz and amazingly has forced subtitles (though you can pick from French or German, you just can't turn them off)
Nintendo's half arsed attitude to supporting it's Virtual Console aside, the game doesn't seem to play or sound too bad to me (though this is the only way I have ever experienced it)
The game really does feel ahead of it's time, and visually I feel it's a lot more impressive than some of Nintendo's other SNES masterpieces, it's amazing to me how well designed this game is. So far I've not really needed to use a guide (though my girlfriend has been watching me play and she's noticed a lot of bombable walls that I'd missed)
The only parts I'm not too fond of are the bosses, but thanks to the save states I just save outside the boss room and that's enough to stop them becoming frustrating. It's not that they're too hard (so far anyway) it's more that it's impossible to work out how to beat them without taking a ton of damage or dying
I think I'm pretty close to the end of the game as I only have a few slots left for more equipment upgrades (The last two I picked up were the Wave Beam and X Ray scanner) but I'm enjoying it a lot more than I thought I would. I have beaten Metroid Prime before, but it was a decade ago and I used a guide for a lot of it, but it's making me want to replay it so I can compare it with Super Metroid
It really is a shame Nintendo don't let an internal team make another 2D game
I'll try Metroid Zero Mission and Fusion at some point too, hopefully they have decent eShop versions. How do they compare to Super Metroid, and which one should I play first?