Not much research, the link's in his profile.Are you kidding me? It wouldn't surprise me in one of these topics, but, really?
Not much research, the link's in his profile.Are you kidding me? It wouldn't surprise me in one of these topics, but, really?
Not much research, the link's in his profile.![]()
Not much research, the link's in his profile.![]()
Yeah shocking, a developer that wants to be paid for the projects he works on. I'm hardly the only one with that opinion... It's like you're surprised people who post in this forum also work in the industry; how long have you been here?Well fuck me. No wonder I sometimes find myself gobsmacked at some of the posts in these topics, they're coming from inside the house!
Yeah shocking, a developer that wants to be paid for the projects he works on. I'm hardly the only one with that opinion... It's like you're surprised people who post in this forum also work in the industry; how long have you been here?
Yeah shocking, a developer that wants to be paid for the projects he works on. I'm hardly the only one with that opinion... It's like you're surprised people who post in this forum also work in the industry; how long have you been here?
Did you work for free prior to the invention of the online pass?
Do you feel sorry for me? I too develop software but given that my customers aren't gullible teens, I have no chance of abusing their right to resell my product once they've purchased it from me.
I'm not surprised that industry folk post here, I'm surprised at the manner in which you've approached this topic. That said, I find your attitude broadly in line with that of your employer and as such I'm glad it ain't my money lining your pockets.
Did you work for free prior to the invention of the online pass?
Do you feel sorry for me? I too develop software but given that my customers aren't gullible teens, I have no chance of abusing their right to resell my product once they've purchased it from me.
I'm not surprised that industry folk post here, I'm surprised at the manner in which you've approached this topic. That said, I find your attitude broadly in line with that of your employer and as such I'm glad it ain't my money lining your pockets.
Because they're not paid when they do the first sale ? Right ?
Should be the same for used book stores : WANT THE LAST CHAPTER ? GET PINGUIN PASS !
Used cars : Hey, want to brake ? GET TOYOTA PASS.
Come on, dev ARE paid on the first sale. Like 100% of the other products.
Not even close to the same thing on most implementations of the online pass.
Let's say I make a game. To keep the numbers managable, I make 10 copies of this game, and set aside a server with 2TB of space on it. Each copy sold can use up to 200GB of space for custom maps, mods, gametypes, and sprays. I've included the cost of maintaining this server in the sale price of the game.
Now you sell your copy on to someone else. They log on. Do I give THEM a free 200GB with their used copy? No, because I have no idea that you sold YOUR copy, so I can't delete your file share to make space for the new owner, because for all I know, you can come back at any time and would be pretty pissed if all your files were gone.
Instead, I make the used buyer who has zero business relationship with me pay me the calculated per-copy cost so I can afford to also provide them server space without shortchanging the people that actually bought my game new.
Cars are the same way. While you can resell your car, the person buying the used car in msot cases cannot have your warranty transferred to them, because that was a perk of you buying it new. The used dealer THEMSELVES can include a warranty on the car, but the manufacturer not obligated to provide a warrant to the secondhand owner.
The vast majority of people buying this and never going online will see no difference. If you buy it used and never go online you still have the same game if you bought it new. They want the hardcore gamers that buy day 1 and play online to be rewarded for buying new on day 1, and not have those people subsidize supporting the used copy freeloaders.
Make the online code inserted in the box reusable, an when the code is reused with a new PSN / XBLA ID, the old data is deleted.
End of the problem.
Free.
Then someone steals your box and logs on with it and deletes all your data without you being able to do anything. Nope. When you buy an used copy at Gamestop, you're Gamestop's customer, not EA's.
How is this a problem ?
Unless you buy directly from EA, you're not their customer. You're WalMart's, GameStop's or anyone else's customer. Mind blown?It's not a problem. Expecting to be treated like you're EA's customer is.
Lol another corporate knightIt's not a problem. Expecting to be treated like you're EA's customer is.
Unless you buy directly from EA, you're not their customer. You're WalMart's, GameStop's or anyone else's customer. Mind blown?
Lol another corporate knight
How is this a problem ?
Plus, I really wonder on 100 gamers how many got a game stolen. So instead of going with a reusable code that's FREE, let's make EVERYONE pay an online pass because ONE teenager on 100 will get his game stolen ?
:lol, come on.
If GameStop is the problem, why not try to deal with GameStop instead of making me jump through hoops. Oh right, because as soon as publishers start bullying GameStop, GameStop will start bullying them and that's what they're really afraid of.You do realize Gamestop is a corporation as well, right?
100% true, at least where I live. The only one I'm doing business with is the retailer. All problems that occur with the product have to be dealt with by the person who sold it to me. I could, theoretically, go to my retailer if the code isn't working, I could go there if my game isn't working, if it has a gamebreaking bug, if the disc is scratched, etc. There's no need for me to ever do any business with the publisher or anyone else except the person who sold it to me.Wrong.
.100% true, at least where I live. The only one I'm making business with is the retailer.
I didn't say you were EA's customer when buying used. I said you never were EA's customer to begin with. You're doing business with a retailer, not EA.![]()
New copy sold at Gamestop of SSX:
Gamestop: 15$
Returns: 7$
Distribution companies and materials: 4$
Platform Royalty: 7$
EA: $27
Used copy sold at Gamestop of SSX for 55$:
Gamestop: 30$
EA: 0$
In what universe am I EA's customer by buying the used copy?
Hope you enjoy niche indie games, it'll be all that's left for you.
Pro Tip: EA's customer is GameStop. Supply chain - learn it.
Could not give a tenpenny fuck; I'm getting it new day one, just like I did with SSX 3, just like I did with SSX Tricky.
Pro Tip: EA's customer is GameStop. Supply chain - learn it.
Fortunately, it won't. The ocean is deep and wide and only the biggest fish are a problem. It's not going to spread to everybody because you aren't going to print and post paper codes for iOS / Steam games.
Whats the big deal?
Don't be a skank and buy the game from new...
Only if they paid full price.Do PC gamers rage over the fact that you can't resell Steam games?
Games go out of print and thus second hand is the only option. People can be late adopters of systems so may not even have a console to play the game day one.
Do PC gamers rage over the fact that you can't resell Steam games?
If a game is out of print do you really think the online community will even be active?
Gamestop is one of their customers. However, you are also EA's customer.
In an used game sale, you are only the customer of Gamestop, not of EA and Gamestop. If it were true that Gamestop was EA's only customer (if Gamestop were the sole retailer), then we can just start counting shipped copies as sold copies.
Do people flip their shit when they have to put in a CD key on their PC games? No. New owners will spend all of 20 seconds putting the code in. The people that decide to give Gamestop money instead of EA have no obligation to be granted access to all of EA's server functionality. If you don't play online then you'll just unlock stuff offline.
These online passes aren't about "piracy" control, or even really about curbing used sales. It's about creating false scarcity. Conditioning people to pay for something that used to be free.
Did you work for free prior to the invention of the online pass?
Do you feel sorry for me? I too develop software but given that my customers aren't gullible teens, I have no chance of abusing their right to resell my product once they've purchased it from me.
I'm not surprised that industry folk post here, I'm surprised at the manner in which you've approached this topic. That said, I find your attitude broadly in line with that of your employer and as such I'm glad it ain't my money lining your pockets.
When was Catwoman DLC free? I forget.
When was Catwoman DLC free? I forget.
Catwoman was already included in the game and PART OF THE STORY way before they announced a fucking week before the release dat she would be part of the online pass. Just because it wasnt on the disc does not make it DLC to me, you know, because it was already done way before the game even came out.
Either way, I am probably going to buy this game, but still second hand. Or maybe I will wait till it hits bargain bins. This IS the best way of including an online pass, but it's still a shitty practice.
Also, why do people(developers/publishers) that they SHOULD receive extra cash for a resale?
And yes, online passes = gimping the original seller as well, since he could not have an active internet connection and sp content could be locked out like in Batman, even if you buy new. I talked to some people who didnt even enter the code but they did have an internet connection.. rofl.
Another game I would have bought new or at least new after a sale/discount down to 40 I won't touch except through gamefly or sub 15$ used. Hope EA is happy instead of 60$ for Battlefield, 60 for mass effect 3, 40ish for SSX, and 40ish for Syndicate they will be getting 0/near 0. 200$ turned into 0? Good job EA.
Another game I would have bought new or at least new after a sale/discount down to 40 I won't touch except through gamefly or sub 15$ used. Hope EA is happy instead of 60$ for Battlefield, 60 for mass effect 3, 40ish for SSX, and 40ish for Syndicate they will be getting 0/near 0. 200$ turned into 0? Good job EA, if you want to gimp my possible resale value I just won't ever buy your shit new.
Unless you buy directly from EA, you're not their customer. You're WalMart's, GameStop's or anyone else's customer. Mind blown?
Never will I disrespect one's right to vote with their wallet. At least you aren't a hypocrite.
Catwoman was already included in the game and PART OF THE STORY way before they announced a fucking week before the release dat she would be part of the online pass. Just because it wasnt on the disc does not make it DLC to me, you know, because it was already done way before the game even came out.
(Didn't count ios/handhelds/XBLA since they don't have online passes in any I've seen/no used market for ios-xbla obviously)
I am not speaking for him but just guessing is that normally the prices are lower than a retail product and that's why he doesn't have an issue with them.the same thing[/i]. Does it become 'okay' if - effectively - the entire game is gated behind an online pass, rather than simply a portion? It's just a matter of scale.
Even though it's more restrictive, you let it pass.
Strictly speaking, that's the same thing. Does it become 'okay' if - effectively - the entire game is gated behind an online pass, rather than simply a portion? It's just a matter of scale.
Even though it's more restrictive, you let it pass.
I am not speaking for him but just guessing is that normally the prices are lower than a retail product and that's why he doesn't have an issue with them.
I think online passes are 800 points or 10 dollars and not sure if the Catwoman was the same price or not but I think the way they handled the Catwoman DLC was underhanded especially since it was fairly intergral into the game and didn't seem like it should have been taken out like it was, I don't have issues with Online Passes in general though.How much is an online pass? How much was the Catwoman DLC? It's easy to fall into the trap of talking in terms of the full retail price, when the actual amount in question is the cost of the *extra* content. That's the part of the product that you can't sell.
I'm very curious to hear people's opinions of my "Catwoman: Arkham City" suggestion I made earlier, too.
You are positing that a product developed on a different budget to the product you are purchasing should be given to you for free simply because it was completed prior to the release of the product you are purchasing.