This is a more pessimistic take than John Riccitiello's from yesterday's thread.
Source: http://www.gamespot.com/articles/vr-is-too-expensive-and-takes-up-too-much-room-tak/1100-6440381/GameSpot said:"It's way too expensive right now," he said to an audience of analysts and investors. "There is no market for a $2000 entertainment device that requires you to dedicate a room to the activity. I don't know what people could be thinking. Maybe some of the people in this room have a room to dedicate to an entertainment activity, but back here in the real world? That's not what we have in America."
"We have like $300 to spend on an entertainment device and we do not have a dedicated room. We have a room for a screen, a couch, and controllers," he added. "We don't have something where you stand in a big open space and hold two controllers with something on your head--and not crash into the coffee table. We don't have that."
Zelnick went on to say there are "any number of constraints" to virtual reality taking off. This isn't to say he's completely down on VR in general, however.
"I'm not unexcitied; I'm just saying it remains to be seen," he said. "There are impediments."