It's not always about winning. Like you said, if you're doing everything right and do great, then that's a win. It's a game. Relax, have fun and keep trying to get better.
I've been playing team based multiplayer all my life with randoms, always in the competitive and ranked modes. Yet I rarely feel frustrated when I get a bad team. It's part of game.
You gotta try and be like Jordan and make your team better, rather than just yourself.
And you're basing this on how much he enjoys a video game genre.
ok.
Well, playing Dr Junkenstein in Overwatch, it was frustrating to have a soldier that never healed anyone. I can't blame that person for the loss, but I'd say they were the largest contributor to that loss.
Just have to let it roll off your back. Am I still gaining experience? Yes? Then I'm ok.
If you play to have fun, it's always a good time even if you lose.
Until that losing streak sets in and it's time to walk away.
Until that losing streak sets in and it's time to walk away.
What I like to do with Overwatch is save a loot crate to open during the tough times. Open a crate, get some shit, smile, turn the game off and walk away.
I just spam VGS a lot when my team sucks, which makes the game even more fun.
Gotta love people who take anything competitive seriously in the slightest.
Splatoon is amazingly fun. Yelling at the screen is part of the experience
Thank you! I ran into this last night. I was playing Tracer on Nepal and doing an ok job harassing their Hanzo and supports and drawing them off the point. I managed to knock some of the defenders and help cap the point. But I eventually had to turn off chat because three players (including a Hanzo iirc) wouldn't stop telling me to switch to a second healer which would have done little good as nobody else was staying together. I don't pick a hero to troll but how I think I can best contribute.A lot of people definitely don't play the objective like they're supposed to but I also always get amused when people complain that Genjis or Tracers or whoever are messing with the enemy and not standing on the payload. That's their role.
See, why is taking some competitively a bad thing? There's nothing wrong with wanting to better yourself or your skills in a video game, honestly. Heck, the mode in Overwatch is called Competitive, so it's not ridiculous to assume there should be some level of trying and respecting the team.
This doesn't excuse breaking controllers and screaming at people over the mic when they don't pick the right class, but it's fine to be frustrated.
Why are you trying to tell people how they should play a game? Are people only allowed to enjoy themselves in ways that you approve of?It's perfectly fine to enjoy competitive gaming. I myself dabble quite frequently in it. Because it's fun. Actually taking it seriously is a separate thing entirely.
Even in team games, you should still look to yourself if you lose. You are never so good that the entirety of the blame is on your team. And even if you did end up "carrying" or whatever you should look to the circumstances that made that necessary. Did you do enough early to support your teammates, or foster teamwork? Or did you play selfishly, automatically assuming they'd be bad and thus creating a self-fulfilling prophecy?
You've never played sports or done anything competitive ever?Gotta love people who take anything competitive seriously in the slightest.
Oh, that explains a lot.Reminder that the OP played Fuerte in SF4.
That coin flip goes for the other team as well, so things should even out.Truth. With six players there's five coin flips whether you get an idiot on your team in every match.