apparently Im the only person who ever enjoyed CTF and still prefers 2fort to every other map. I really like two-sided CP maps like Well and Badlands too, but again it feels like im in the minority.Dougald said:I'm going to LOVE the new Payload gametype. I went through a phase a few months ago of playing exclusively on payload servers - I just find it so much more fun than anything else![]()
Pyro did, but I went back after a couple weeks of no longer being able to flank with backburner. Now I'm pushing the flame to airblast and axe combo.Suburban Cowboy said:none of the updates outside of medic have provided me new weapons that actually match my style of play. It's rather disappointing. Sniper has been promising thus far however.
Opposite. I love trying to fill the gap for the team and save the defense. I love RED way more than BLU on them.Suburban Cowboy said:I hate defense and payload maps because my success is too reliant on my team
Suburban Cowboy said:I hate defense and payload maps because my success is too reliant on my team
Maybe TF2 isn't the game for you? Sounds like you want Team Deathmatch.Suburban Cowboy said:I hate defense and payload maps because my success is too reliant on my team
sonicmj1 said:
Suburban Cowboy said:apparently Im the only person who ever enjoyed CTF and still prefers 2fort to every other map. I really like two-sided CP maps like Well and Badlands too, but again it feels like im in the minority.
I hate defense and payload maps because my success is too reliant on my team
Cohsae said:Maybe TF2 isn't the game for you? Sounds like you want Team Deathmatch.
Suburban Cowboy said:I hate defense and payload maps because my success is too reliant on my team
Tom Penny said:If only this game was balanced. I would have kept playing it...
The only balance problems I have are crits which I try not to worry about. Other than that it's a highly situational game where every class has pros and cons, there's never been a "best" or "worst" class.Tom Penny said:If only this game was balanced. I would have kept playing it...
webrunner said:I want cz2 (with base maps) and Rock
I haven't even seen decent a fan-made version of these yet
Suburban Cowboy said:I hate defense and payload maps because my success is too reliant on my team
http://tf2wiki.net/wiki/Official_mapsgregor7777 said:Anyone have a list of the official maps now?
I haven't played since last year really.
ice cream said:
Suburban Cowboy said:apparently Im the only person who ever enjoyed CTF and still prefers 2fort to every other map. I really like two-sided CP maps like Well and Badlands too, but again it feels like im in the minority.
I hate defense and payload maps because my success is too reliant on my team
Your team didn't win the match because of you, your team won because the other team was shit.jaundicejuice said:I've almost single handedly won a round of payload on Badwater Basin as Heavy. I just parked my ass in front of the cart, let it push me forward and murdered everything in front of me. I was a few feet away from the final cap point when I finally died. That had about as much to do with my play as it did with how bad the other team was. Point is it doesn't matter what the mode is, sometimes one player can make the difference and other times you live and die by your team.
Background looks like new payload map?Valve said:The Razorback is a beautiful hand-carved tribal shield, built using indigenous techniques passed from father to son since before recorded time. Sometimes the old ways really are the best ways. And after using the Razorback in the field, we quickly discovered this was not one of those times.
All the tribal craftsmanship in the world, it turns out, cannot stop a modern butter knife. So we taped a car battery to it. Sure, the added weight of the redesigned Razorbackll slow you down a little. But any poor sap dumb enough to backstab you while youre sporting one is getting a surprise to the tune of 10,000 volts. Plus, if they want to stab you again, theyll have to wait until their knife cools down. Which is lucky for you, since the Razorback collapses into a million finely crafted pieces after a single stab.
firex said:The triumvirate of awesome for me is Dustbowl, Badwater, and Badlands. There's no Valve map I really hate aside from Turbine, though. Turbine is just ass and I don't get why Valve added it.
Pretty much this. I was huge into TFC, which I felt had a better balance of personal vs team success.Confidence Man said:He wants more classic CTF. In TFC the maps were bigger and if you were good enough you could lone wolf it into a base, steal the flag, and get out regardless of what defenses they had set up. The new versions of CTF maps valve made (Well and Badlands) aren't really conducive to that kind of play anymore as they're more focused on choke points.
Of course you could argue that TF2 isn't about that kind of play anymore, but having played good remakes of the old CTF levels it works more or less as well as it used to.
ice cream said:Your team didn't win the match because of you, your team won because the other team was shit.
jaundicejuice said:...as it did with how bad the other team was
Guarantee this is a passive buff you have even while zoomed in. I hope this is the melee replacement and we still have a real SMG alternative in the pipeline.Gully State said:I doubt that you can equip a sniper rifle/bow and the shield at the same time if it's to replace the submachine gun. This just helps the sniper get away should the initial backstab attempt fail.
The only change the middle room on Turbine needs is a giant laser on the ceiling that immediately destroys all sentry guns set up in there.gregor7777 said:Turbine seems...unfinished...to me. Like the room in the middle should be expanded on somehow. I don't know.
If a class gets close I always use the Kukri and I win over 60% of the time. If they're at medium distance but shooting at me I'll try to noscope (Which isn't hard if you've played Sniper long enough). SMG is almost completely pointless.vanty. said:What's with people complaining about the SMG though? It's perfectly fine for killing spies, scouts, medics, other snipers, and then helping out with killing all other classes as well. It's a lot better than the scout and engi secondary pistol.
Awesome, camping snipers should still be scared shitless.benjipwns said:It may be a one-time use item. Since as it says, it can only withstand one stab.
It also sounds like a spy can survive the shock, but just can't use his knife again right away. He can probably cloak and escape for a few seconds to come back and stab again.
Capndrake said:If a class gets close I always use the Kukri and I win over 60% of the time. If they're at medium distance but shooting at me I'll try to noscope (Which isn't hard if you've played Sniper long enough). SMG is almost completely pointless.
You do realize that a real SMG alternative would be a weapon equally as crappy as the SMG, right? Something like this makes sense for the SMG unlock because it comes with an inherent disadvantage. That way it can be reasonably useful while still leaving Snipers a reason to keep the useless SMG. Same reasoning behind the Sandman.Suburban Cowboy said:Guarantee this is a passive buff you have even while zoomed in. I hope this is the melee replacement and we still have a real SMG alternative in the pipeline.
The part about slowing you down is a bit troubling though. Seems like it will be better suited for the old sniper rifle
Confidence Man said:He wants more classic CTF. In TFC the maps were bigger and if you were good enough you could lone wolf it into a base, steal the flag, and get out regardless of what defenses they had set up. The new versions of CTF maps valve made (Well and Badlands) aren't really conducive to that kind of play anymore as they're more focused on choke points.
Of course you could argue that TF2 isn't about that kind of play anymore, but having played good remakes of the old CTF levels it works more or less as well as it used to.