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TF2 Engineer update incoming?

Little OT: never played TF2 before, will I have fun playing it right now or probably die a thousand times in my first 5 minutes and uninstall it?
 
felipepl said:
Little OT: never played TF2 before, will I have fun playing it right now or probably die a thousand times in my first 5 minutes and uninstall it?
Takes some getting used to as much as any game but you'll likely find a class you really like and start trying different tactics to improve yourself.
 
felipepl said:
Little OT: never played TF2 before, will I have fun playing it right now or probably die a thousand times in my first 5 minutes and uninstall it?

I would try the offline practice first. Played that for about a week & now I'm not dying every 5 minutes :lol Your mileage may vary though
 
Twig said:
oh i long ago picked up on it but the giant dildo they're ramming up my ass is nice and lubed so i'm just rollin' with the punches
Did you just admit to being part of the Steam forums? Because that's who I said wouldn't pick up on it.
 
Stallion Free said:
Did you just admit to being part of the Steam forums? Because that's who I said wouldn't pick up on it.
yeah i know i'm not actually but let's just assume i am for comedic value
 
Drkirby said:
Any spot in particular? I am trying to get into the game to now that I managed to make it run decently. I think my longest time alive is 3 minutes :lol
just... play the game, do what you want, you'll pick up the basics all on your own

don't bother reading this stuff until you get a feel for what you want to do in the game and THEN you can read more specific things
 
felipepl said:
Little OT: never played TF2 before, will I have fun playing it right now or probably die a thousand times in my first 5 minutes and uninstall it?
your lifespan in tf2 can be very short but the game is friendly to a new player, especially if you have shooting experience from elsewhere.
 
felipepl said:
Little OT: never played TF2 before, will I have fun playing it right now or probably die a thousand times in my first 5 minutes and uninstall it?

TF2 isn't the kind of FPS where you'll die and have no idea how it happened. Imo, the game is far less frustrating, and far more enjoyable. First of all, you get rewards (new weapons, hats, etc) no matter how good you are at the game. Second, the classes are diverse and give you a chance to be useful, even if you're not directly killing people. Also, the community is such that you can actually play on a team, and people will ASSIST you. It's crazy, I know.

Playing TF2 and then trying to go back to a console FPS is like night and day.

Grayman said:
your lifespan in tf2 can be very short but the game is friendly to a new player, especially if you have shooting experience from elsewhere.

Imo, you can make yourself insanely useful even if your life is short.

eg. Suiciding as a pyro to take out some heavies and sentries sitting on your payload.
 
Twig said:
just... play the game, do what you want, you'll pick up the basics all on your own

don't bother reading this stuff until you get a feel for what you want to do in the game and THEN you can read more specific things


This is great advice. Play around with all the classes, find one you'd like to try to get a bit better at then watch some of the how to guides on youtube/read the wiki stuff.
 
thetrin said:
TF2 isn't the kind of FPS where you'll die and have no idea how it happened. Imo, the game is far less frustrating, and far more enjoyable. First of all, you get rewards (new weapons, hats, etc) no matter how good you are at the game.
Those are gifts, unless you consider them rewards for time spent in a server. :P

Imo, you can make yourself insanely useful even if your life is short.

eg. Suiciding as a pyro to take out some heavies and sentries sitting on your payload.
Especially since they nerfed the pyro, how are you going to take out multiple heavies or sentries on a payload? Especially a sentry? Unless you're ubered I'd think you'd be lucky to take out one heavy. Once upon a time, the normal shortrange flamethrower could kill a L3 sentry if you went right around the corner into it and the engineer wasn't sitting on it, but I can't remember the last time I've seen that happen.

One of my most cherished memories is seeing a pyro inside...a dustbowl room maybe? Where there's the second payload point with the high tower that snipers like to climb up on, and to one side there are the stairs up to sniper windows above the ditch, and there's that little room in there, and I think Javaman had an engineer nest in there. He was built in! He was ready to survive anything!

...and then a pyro uber came in, and used the flaregun taunt, and poor Javaman had a split second where he realized what was going to happen, and then JAVAMAN AND ALL THAT HE LOVED VANISHED IN FLAME.

I hope I remembered it right, Java. <3
 
Guys. With the Wrangler's ability to fire missiles at a faster rate, as well as direct it anywhere, those demomen and soldiers who peek out to destroy your sentry will now eat corner missiles. Fuck yessssssss
 
Blizzard said:
...and then a pyro uber came in, and used the flaregun taunt, and poor Javaman had a split second where he realized what was going to happen, and then JAVAMAN AND ALL THAT HE LOVED VANISHED IN FLAME.

I hope I remembered it right, Java. <3

I think that was the second cp on goldrush. I was building in the sniper nest between the two points (the ones with the 2 windows) and got trapped in there by you and my dispenser. I was like a rat trying to jump out of a sinking ship but couldn't get past.
 
Blizzard said:
Those are gifts, unless you consider them rewards for time spent in a server. :P

You're arguing on semantics? Really? :P

Blizzard said:
Especially since they nerfed the pyro, how are you going to take out multiple heavies or sentries on a payload? Especially a sentry? Unless you're ubered I'd think you'd be lucky to take out one heavy. Once upon a time, the normal shortrange flamethrower could kill a L3 sentry if you went right around the corner into it and the engineer wasn't sitting on it, but I can't remember the last time I've seen that happen.

One of my most cherished memories is seeing a pyro inside...a dustbowl room maybe? Where there's the second payload point with the high tower that snipers like to climb up on, and to one side there are the stairs up to sniper windows above the ditch, and there's that little room in there, and I think Javaman had an engineer nest in there. He was built in! He was ready to survive anything!

...and then a pyro uber came in, and used the flaregun taunt, and poor Javaman had a split second where he realized what was going to happen, and then JAVAMAN AND ALL THAT HE LOVED VANISHED IN FLAME.

I hope I remembered it right, Java. <3

I was just making a point. You dismantled it. Now that guy will never play TF2. All thanks to you. Hope you're happy.
 
celebi23 said:
I would try the offline practice first. Played that for about a week & now I'm not dying every 5 minutes :lol Your mileage may vary though
What is wrong with dying every 5 minutes? 5 minutes would probably be a record for me in most classes. :lol

It is annoying when you die within seconds, but you do respawn (almost) instantly.
 
To be fair, if you are not dying every 5 minutes. You probably suck and not really helping your team at all.:lol

You are like the pyro who uses backburner >_>
 
thetrin said:
TF2 isn't the kind of FPS where you'll die and have no idea how it happened. Imo, the game is far less frustrating, and far more enjoyable. First of all, you get rewards (new weapons, hats, etc) no matter how good you are at the game. Second, the classes are diverse and give you a chance to be useful, even if you're not directly killing people. Also, the community is such that you can actually play on a team, and people will ASSIST you. It's crazy, I know.

Playing TF2 and then trying to go back to a console FPS is like night and day.



Imo, you can make yourself insanely useful even if your life is short.

eg. Suiciding as a pyro to take out some heavies and sentries sitting on your payload.
Yes you can be really useful with a short life. I do fairly well in some games and after a recent stat reset I am getting longest life records at like 2:30.
 
Blizzard said:
Especially since they nerfed the pyro, how are you going to take out multiple heavies or sentries on a payload? Especially a sentry? Unless you're ubered I'd think you'd be lucky to take out one heavy. Once upon a time, the normal shortrange flamethrower could kill a L3 sentry if you went right around the corner into it and the engineer wasn't sitting on it, but I can't remember the last time I've seen that happen.
Back-burner. If you can come up at enemies from the behind with the back-burner, it takes them down almost instantly.

Not much you can do about sentries though. Well, maybe the home-wrecker. I've never used it . . . is that any good? Pretty hard to take out a sentry with a Pyro. Kinda need a soldier or demoman for that.
 
Another useful short life is sapping a building long enough to create a diversion. Even just a few seconds of no sentry fire can make a massive difference.
 
speculawyer said:
What is wrong with dying every 5 minutes? 5 minutes would probably be a record for me in most classes. :lol

It is annoying when you die within seconds, but you do respawn (almost) instantly.
I saw a "new best" message this week by staying alive for like 4 minutes with some class.


PS. I randomly saw you on some 24/7 2fort map a day or 2 ago.
 
Javaman said:
I think that was the second cp on goldrush. I was building in the sniper nest between the two points (the ones with the 2 windows) and got trapped in there by you and my dispenser. I was like a rat trying to jump out of a sinking ship but couldn't get past.
Ugh . . . I end up trapping myself with my buildings far too often. I hate that. At least with a dispenser you have something to work with. Nothing worse than trapping yourself in a cul-de-sac with your sentry. It is such a fail move.
 
Ceebs said:
I saw a "new best" message this week by staying alive for like 4 minutes with some class.


PS. I randomly saw you on some 24/7 2fort map a day or 2 ago.

Yeah, I was having fun with the sniper on that map. I was trying to get some achievements . . . that 5 assists with Jarate is not as easy as it sounds . . . I guess because it requires you to stay alive long enough to throw 5 jars of it. :lol


I learned that Jarate & sentry are a pretty deadly combo. If you can soak someone with jarate, the sentry will finish them off pretty quick.
 
shintoki said:
To be fair, if you are not dying every 5 minutes. You probably suck and not really helping your team at all.:lol

You are like the pyro who uses backburner >_>

Say what you will about the backburner, but I love the flare gun. It's just too gratifying.
 
I miss those days when the pyro update had just come out, and the backburner gave a +50 hp bonus.

Did I type 'miss'? I meant, 'loathed.'
 
shintoki said:
To be fair, if you are not dying every 5 minutes. You probably suck and not really helping your team at all.:lol

You are like the pyro who uses backburner >_>
Yea, many of my classes actually have max time under 5 minutes.
 
thetrin said:
Say what you will about the backburner, but I love the flare gun. It's just too gratifying.
Keep your flare gun. I just can't imagine life without the airburst. I ended up getting some 20-30kills earlier just air burst camping the bridge on Doublecross. Everything from putting out fires, to deflecting rockets(Specifically waiting for the Krit med to go at it), to blowing away the invic med from the one he is invic-ing, to locking up dead ringer spies, to blowing back charging demos, etc. :lol
 
shintoki said:
Keep your flare gun. I just can't imagine life without the airburst. I ended up getting some 20-30kills earlier just air burst camping the bridge on Doublecross. Everything from putting out fires, to deflecting rockets(Specifically waiting for the Krit med to go at it), to blowing away the invic med from the one he is invic-ing, to locking up dead ringer spies, to blowing back charging demos, etc. :lol

Oh, I totally agree. To be honest, using airburst on uber meds is enough to make it invaluable.
 
thetrin said:
Oh, I totally agree. To be honest, using airburst on uber meds is enough to make it invaluable.
I'm sorry, After I got the spy stealing our stuff on the center bridge, and keep air bursting him from their end back to our side of it before killing him. You just don't replace something that awesome. :lol
 
speculawyer said:
Back-burner. If you can come up at enemies from the behind with the back-burner, it takes them down almost instantly.

Not much you can do about sentries though. Well, maybe the home-wrecker. I've never used it . . . is that any good? Pretty hard to take out a sentry with a Pyro. Kinda need a soldier or demoman for that.
That's a good point. It just seems really hard to actually get behind people with the backburner enough to be useful (especially if you're trying to suicide rush) but I'm probably not good with it so I can't really offer good advice.

Like I said, I think pyros USED to be able to take out sentries at close range, but now, you can sit with your flamethrower on a teleporter entrance for 3-5 seconds before it gets destroyed...or maybe I was just unlucky and an engineer was repairing it. The only thing the homewrecker seems useful for to me is killing dispensers, teleporters, and sappers. It will kill a teleporter entrance in two hits if I'm not mistaken, possibly even with an engineer repairing it (or it might happen quickly enough that he doesn't notice). I feel like there's not a lot of chances you will get within melee range as an uber pyro, so you're probably better off just trying to use the flamethrower or backburner in that case.
 
Damn, now I feel dumb. I blew all my dupes making a class token then spam rebuilding it to try to get a wrench, when I could've just made a ton of scrap metal for a hat later on... damn you VALVe... :lol :lol
 
derFeef said:
More immobile engie, no alpine payload map.

:(

Maybe they'll include Cashworks and Swiftwater as community maps.

Hopefully we get a decent number of community maps in this update, I would love to see Frontier, Swiftwater, Cashworks and Glacier made an official maps in this update.
 
parasight said:
:lol

No way, out of all people Drunken F00l got a golden wrench.

Yeah, I saw that. Had to wonder if that was really random or not. :lol

Then again, he'd be the person who had the data to know roughly when to craft.
 
If engineer got guitar as new melee, it be quite cool.

I think an area of effect kind of status thing with it when you use it (similar to Buff banner), allows you be more offensive but the trade of is the lack of Wrench where u can't upgrade your buildings.

Allows great Ninja-ering
 
ZombieSupaStar said:
runs the sourceop servers, reason us non cheating good guys have halo hats.
aoubdt.gif
 
He's also the creator of tf2items.

Most of the controversy surrounding him this time is that he and his two other friends have all gotten the wrench, so people are starting to suspect an exploit.
 
InsaneZero said:
He's also the creator of tf2items.

Most of the controversy surrounding him this time is that he and his two other friends have all gotten the wrench, so people are starting to suspect an exploit.

The problem atm is not that f00l got a wrench but that he and 2 other friends got them by predicting drop times (There's a sourceop thread for this). If this is true then what it means is that every craft DOES NOT have a chance of getting a golden wrench but rather only crafts at a specific time do. I really hope this isn't true but the coincidences and the threads about predicting drop times (with some accurate predictions even) are leaving a bad taste in my mouth.
 
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