I don't know. I get how people were pleased at the revival of classic PC-style RPGs last year with stuff like Divinity, Wasteland 2, and M&MX. There was also a good showing from smaller games with Child of Light, Shadowrun: Dragonfall, and Transistor. But on the negative side, Dark Souls 2 was a step back for the series & after a good start, Bravely Default falls apart (seriously, what were they thinking with all the repetition?). And there wasn't much of anything interesting on the JRPG side - yeah, there were good Atelier & Tales games, but these days, EVERY year has good Atelier & Tales games. I like Persona Q a lot, but it wasn't enough to save the year for me.
I think 2015 will be a stronger year, regardless of what kinds of RPGs you like.
I
really couldn't disagree more. First of all, I don't consider Dark Souls 2 a step back, but I've discussed that to death in other threads and will refrain from a repeat performance.
But more importantly, I don't consider a few less-good-than-expected JRPGs to remotely come close to overshadowing
the utter fucking glory that was the revival of isometric RPGs with not just one, but
three incredible entries (D:OS, WL2, SR
F), the revival of the open world first person party-based game with the fantastic Might and Magic X, and the amazing followup to another distinct under-served sub-genre that was Legend of Grimrock 2.
And that's on top of games such as Blackguards (filling the SRPG niche with a surprising amount of PnP-derived depth and impeccably varied encounter design), Stick of Truth (a really solid console-style RPG with great humour), Elminage: Gothic, Dark Souls 2, Consortium, Risen 3 and Lords of Xulima. And the yearly franchises you mentioned
And, well, I guess there was Dragon Age Inquisition. You know, the "RPG of the year". But even that is not enough to drag 2014 down
In conclusion: I maintain my point, which is that you have to have a string JRPG/console-style bias to believe that 2014 was anything other than a great year for RPGs.