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The Elder Scrolls V: Skyrim Console Performance discussion

Yea I think I got the memory leak thing on the ps3, used the wait in the game and it started running like shit, had to turn it off, as if the framerate isn't already terrible enough, kind of annoying.
 
Mike Works said:
Desperately need help:

I began playing the game on Friday at my brother's place on his PS3, and played all weekend there. Sunday night, I saved my save files on a USB stick.

Got home, copied the saves onto my system, loaded them up, and...

It says I can play the saves, but I can't get any trophies, and more importantly, I can't save any progress. Basically renders them useless. It says the owner of the saves hasn't given permission for them to be used for saving or some BS along those lines.

Is there any remedy for this or do I have to lose all my progress and start a new game?

most gamesaves are locked to a PSN user.. so the only way you can play gamesaves from another user, is that you use their user on your PS3.. you cannot continue a gamesave that is from another user..
 
After 40 hours of playing, the PS3 version's framerate turns to shit after a two hour session now. Have to quit the game for a bit to give the PS3 a rest lol.....
 
All the PS3 frame rate concerns got to me and I ended up swapping my (still sealed) PS3 copy for a 360 copy. Then I travelled all the way in to East London just to get my 360 from storage and now taking it back to Bath (a different city) lol.

The things we do for gaming....
 
simtmb said:
So the framerate on the 360 version is solid? Considering grabbing that as my PC isn't up to scratch atm.

Solid. I traded in my PS3 version. Also I don;'t care what anyone says this game plays better and looks better on 360. The ONLY complaint I have on 360 is that at night the faces become to dark due to the 360's crushing of the black colors.

That Said does anyone know how the proper settings for the 360 video settings? I have a 2010 Panasonic G20 1080p hooked up via HDMI. I do not understand all the settings and what they mean in the dashboard. Maybe these will un-crush my black levels??
 
nib95 said:
All the PS3 frame rate concerns got to me and I ended up swapping my (still sealed) PS3 copy for a 360 copy. Then I travelled all the way in to East London just to get my 360 from storage and now taking it back to Bath (a different city) lol.

The things we do for gaming....

This was the wrong answer. The right answer would have been to return your sealed PS3 copy, and wait for a USED 360 copy or simply not play it at all. Why encourage their already shitty development practices?
 
hamchan said:
After 40 hours of playing, the PS3 version's framerate turns to shit after a two hour session now. Have to quit the game for a bit to give the PS3 a rest lol.....

Same here, I find just restarting the console does the trick though. Total pain the arse and if I leave it too long it just locks up entirely. Just like New Vegas. Getting a little tired of Bethesda's slipshod development process, it just isn't acceptable at this point.
 
The PS3 version isn't the best running game, but its nothing gamebreaking. The shadows are reaaallly wonky and jaggy when you're in a conversation with someone though, sometimes they'll just start shaking.
 
nib95 said:
All the PS3 frame rate concerns got to me and I ended up swapping my (still sealed) PS3 copy for a 360 copy. Then I travelled all the way in to East London just to get my 360 from storage and now taking it back to Bath (a different city) lol.The things we do for gaming....

Could of fast travelled man! xD
 
MrPliskin said:
This was the wrong answer. The right answer would have been to return your sealed PS3 copy, and wait for a USED 360 copy or simply not play it at all. Why encourage their already shitty development practices?

I get what you're saying, but man...I really wanna play this game lol.
 
Cudder said:
The PS3 version isn't the best running game, but its nothing gamebreaking. The shadows are reaaallly wonky and jaggy when you're in a conversation with someone though, sometimes they'll just start shaking.

So what you're saying is...you haven't gotten far enough to where your save file makes your game unplayable? Because it is extremely likely it will happen.


nib95 said:
I get what you're saying, but man...I really wanna play this game lol.

I don't want to play any game badly enough to support a developer that refuses to support its community.
 
The long awaited DF face-off just arrived. It's about what I figured, considering the history of Bethesda ports.

Image quality
Perhaps the most striking is the marked blurriness to the PS3's image quality in general, particularly on textures. This is not a streaming issue - although each console displays instances of those - but instead something that affects every texture in the game despite the artwork being of equivalent quality to the 360's.
Both versions running at 720p
Fortunately, both the PS3 and 360 run at the full, promised 1280x720 native resolution. With the possibility of a sub-HD scenario ruled out, we can turn to the next potential culprit for the lack of clarity to the PS3 image: the anti-aliasing methods chosen by each platform.

On object detail
Regarding object detail, there's a reduction in the complexity of trees and plant models on Sony's hardware, with branches being culled outright from trees to reduce CPU load.

Draw distance and fade-in
There's a disparity in draw distance settings too (or object fade as it's referred to in the PC's advanced settings) which comes across as a larger issue. In our "walk-forward" shots on each console, we see the 360 draws in objects from much farther afield, with some rocky formations refusing to swap in on PS3 until the player walks forward a few seconds more.

PS3 better shadows within range, 360 better in distance
Shadows are the next big distinguishing point between the two console versions. Up close, there's a certain softness to the 360's implementation which may lead some to prefer the PS3's crisper, more defined look.

By comparison, the PS3's shadows do take a turn for the worse when putting distance between your character and smaller objects, such as NPCs or minor foliage. Compared to the 360, these look significantly pared down and tend to flicker quite noticeably on camera movement, which can be a distraction.

The more eagle-eyed may have also noticed that in some of the comparison shots, shadows appear to be completely absent, or pared back on PS3.


On framerate and tearing
Results are very much as predicted: the 360 resumes its previous strategy of building the experience around a fairly consistent 30FPS update, although it is prone to dropping v-sync where necessary. On the PS3, the complete opposite is true, whereby it's determined to bear the brunt of these frame-rate drops in order to keep v-sync engaged. The basic difference, then, is that one tears under strain, and the other produces a perceptible judder in equivalent situations.

Considerable difference between versions
... a colleague has switched over to the Xbox 360 version after 18 hours of play on PlayStation 3, describing the difference as "revelatory" and the reports from other gamers make for some grim reading.

I'm simply amazed that, after years of development experience on PS3, Besthesda can't quite manage to reach platform parity.
 
Is there some sort of cache you can clear on the PS3? Im 40 hours in and Ive found that deleting my autosaves and my most current save, whilst creating one single new save makes a big difference. I also keep at least one autosave as well. Basically, all I do is exit to the XMB screen and delete my saves every hour or so. Works pretty well for me. The thing is, I only ever encounter stutters in highly populated places (I think it has to do with me sprinting everywhere while the system is trying to catch up). Everything stays solid and smooth inside dungeons, caves, forts etc. Even traversing outside I dont have problems.
 
The game is unplayable on a standard def tv. I have both but I can't always use the plasma.

The aspect ratio is all fucked up and there is nothing I can do to fix it.

Everything is cut off on both sides of the screen.
 
Okay, basically done nothing apart from move the sliders to nearly maximum. I think it looks great as it is really.

EF09C4E16DBE71DBB06FCE6D2E1686EEE2895FB8
 
leadbelly said:
Okay, basically done nothing apart from move the sliders to nearly maximum. I think it looks great as it is really.

EF09C4E16DBE71DBB06FCE6D2E1686EEE2895FB8


Beautiful.

Can you please take the same shot with the compass and reticule turned off ?
 
Was this brought up?
PlayStation 3 owners have called on Bethesda to fix a bug currently making their version of Skyrim unplayable for some.

Gamers on Bethesda's forum, Eurogamer and Reddit have reported a bug that occurs when save files exceed a certain size, currently pegged at around 6MB.

After that point, the PS3 version suffers from lag and, according to some players, eventually becomes unplayable.

GamesIndustry.biz senior staff writer Dan Pearson, who has played the PlayStation 3 version of Skyrim extensively, has confirmed the bug.

Gamers have found restarting the game and resetting the timer temporarily fixes the problem, but as the game is played the issue returns.
http://www.eurogamer.net/articles/2011-11-16-skyrim-players-call-for-ps3-save-file-bug-fix
 
Saty said:
Good it's being brought up in the gaming media. This is a large problem with gaming outlets that cover various consoles. They focus on just one and copy and paste the review to others. Sometimes, many times, it's better to look and see what outlets that focus on one company (Nintendo, Sony, or Microsoft) have to say to get a better picture on a particular version of a game before release. Speaking of which did any Sony only focused (PS3, PS2, PSP, Vita, PSN) gaming sites review the game? Did they even bring this up?

Though if only 360 copies were sent out to reviewers perhaps they had to buy their own and didn't have a chance to review the game yet.
 
Cudder said:
The PS3 version isn't the best running game, but its nothing gamebreaking. The shadows are reaaallly wonky and jaggy when you're in a conversation with someone though, sometimes they'll just start shaking.


The shadows are fucked up even in the PC version that I'm playing. WTF.
 
Glad to see the PS3 bug is getting some press. My game was chugging along last night to the point where it was just ridiculous, come to find out I was not alone.

It infuriates me because the game is so good, and this glitch just kind of creeps up on you and threatens to ruin a wonderful experience.

And I refuse to turn off auto-saves or mess with my system cache or try any of the workarounds I've seen people suggest. I never have to do that with other PS3 games, why should this one be any different?
 
Picked up 2 copies, both PS3, one for me, one for my wife. Put in about 3 hours. Some slight framerate issues sporadically at the start, been pretty smooth since. Environments look pretty good, character models look weak, but passable. Liking it more than Oblivion so far.

I'm only using 2 save files so far. Performance has been much, much better than Oblivion and the Fallouts at the moment.
 
Figboy79 said:
Picked up 2 copies, both PS3, one for me, one for my wife. Put in about 3 hours. Some slight framerate issues sporadically at the start, been pretty smooth since. Environments look pretty good, character models look weak, but passable. Liking it more than Oblivion so far.

I'm only using 2 save files so far. Performance has been much, much better than Oblivion and the Fallouts at the moment.

Wait. Just wait. After hour 20, it all goes to hell.
 
I have a pretty strange issue that I haven't seen mentioned in my quick skim through this thread/google searching (360 version):

My d-pad sometimes doesn't work after opening the favorites menu or the character (B) menu. I'll press up (or B) to pull up either menu and immediately after, the d-pad won't respond until I use the left thumbstick to start scrolling first.

Nothing big at all, really minor annoyance actually, but figured I'd throw it out there.
Sorry to hear about all these performance issues on the PS3. Really sucks.
 
matics said:
I have a pretty strange issue that I haven't seen mentioned in my quick skim through this thread/google searching (360 version):

My d-pad sometimes doesn't work after opening the favorites menu or the character (B) menu. I'll press up (or B) to pull up either menu and immediately after, the d-pad won't respond until I use the left thumbstick to start scrolling first.

Nothing big at all, really minor annoyance actually, but figured I'd throw it out there.
Sorry to hear about all these performance issues on the PS3. Really sucks.
I think this has to do with the game autosaving when going into the menu. You can turn that option off in the settings.
 
Just finished a quest in Markath -
The Forsworn Conspiracy

I think I finished it incorrectly as
I've just been chased out of town by all the town's guards, on last count there were about 15-20 coming out of the front gates - at this point the game just freezes.
It would have been totally epic otherwise. Luckily I have a save before that decision was made.
 
So in DF's comparison they ran the 360 version off the the disk due to the texture bug. I'm still left wondering if overall performance is improved by installing. If things such as load times, pop-in, etc are less severe, then I'll pick up a HDD or flash drive. Has anyone here compared that for themselves ?
 
Anyone know if Walmart will let me bring back my opened PS3 version and exchange it for a 360 version? Still got the receipt, etc. I normally wouldn't give a shit, and I hate my 360, but this is basically my game of the decade. I absolutely love it enough to warrant a better experience. It was perfectly fine for 15 hours or so, but.. the textures are loading in blurry sometimes, and the draw distance seems to not load in like it used to. Out of the box the game was perfect, nice and sharp, see for miles, but now its like the engine is choking on something it shouldn't be.

That said, I'm still not following the comparison videos and writeups between the versions, because it is apparent both versions have serious bugs. I am confident the PS3 is every bit as detailed and as good as the 360 version if they got this all patched up. But we haven't heard a single thing about them getting a patch out ASAP so I'm sort of pissed.
 
Philthy said:
Anyone know if Walmart will let me bring back my opened PS3 version and exchange it for a 360 version? Still got the receipt, etc. I normally wouldn't give a shit, and I hate my 360, but this is basically my game of the decade. I absolutely love it enough to warrant a better experience. It was perfectly fine for 15 hours or so, but.. the textures are loading in blurry sometimes, and the draw distance seems to not load in like it used to. Out of the box the game was perfect, nice and sharp, see for miles, but now its like the engine is choking on something it shouldn't be.

That said, I'm still not following the comparison videos and writeups between the versions, because it is apparent both versions have serious bugs. I am confident the PS3 is every bit as detailed and as good as the 360 version if they got this all patched up. But we haven't heard a single thing about them getting a patch out ASAP so I'm sort of pissed.

At Walmart yeah, you have a chance. Just complain that it is defective and don't give up.
 
Philthy said:
I am confident the PS3 is every bit as detailed and as good as the 360 version if they got this all patched up. But we haven't heard a single thing about them getting a patch out ASAP so I'm sort of pissed.

I prefer the look of the PS3 version. Also, importantly, zero screen tearing. I'm being patient and holding fire on buying it on PS3 until details of a patch are released or people already playing find a proven way to combat the issue. I've been slightly encouraged so far by hearing from several who have developed their own routines to improve the performance.
 
AgentOtaku said:
Here's hoping Bethesda patches the PS3 version, though the cynic in me thinks it won't be (or can't be)

Shitty shitty engine

i could almost bet my account that they won't fix it. it's just not going to happen, i'm even starting to think that they CAN'T fix it... maybe the engine doesn't work well with PS3's split memory or something (because FO3 and New Vegas had the same issue, not sure about Oblivion). whatever the case, they simply do not seem to care because once again they got their high scores and gamers keep buying their games.

but oh well, i've let them know that i'm never buying any of their products again (except used maybe). that's all i can i do i guess.
 
tusken77 said:
I prefer the look of the PS3 version. Also, importantly, zero screen tearing. I'm being patient and holding fire on buying it on PS3 until details of a patch are released or people already playing find a proven way to combat the issue. I've been slightly encouraged so far by hearing from several who have developed their own routines to improve the performance.

Right, the first 15 or so hours the game looked brilliant. Now the textures are loading incorrectly, etc and it looks like it does in the comparison videos. Originally it looked dead on to the 360 version being shown without the texture issue. The non-screen tearing IS very nice, and it drove me freaking nuts on the 360 version of Oblivion.

It's just frustrating not seeing any word on a fix that should have been released by now. They honestly should be rolling out patches every day at this point. They need to get beyond the entire certification crap that supposedly slows it down. When people are paying $60 for a game, and major issues exist, there should be no reason to get this out day of, day after, day beyond that.
 
Philthy said:
Right, the first 15 or so hours the game looked brilliant. Now the textures are loading incorrectly, etc and it looks like it does in the comparison videos. Originally it looked dead on to the 360 version being shown without the texture issue. The non-screen tearing IS very nice, and it drove me freaking nuts on the 360 version of Oblivion.

It's just frustrating not seeing any word on a fix that should have been released by now.

No screen tear is crucial to me. Especially with this game in particular. Nothing takes me out of an experience more than torn screens, and Skyrim's beautifully crafted world is so rich, so deep, so immersive, it would be terrible to have to suffer the dreaded screen tear.

I'm just being patient and, to be honest, it's quite easy as we're so lucky to be in the middle of such an extraordinary time of year where we're surrounded with so many incredible games.
 
Well 40 hours, level 30 and with a 13mb save. The Ps3 version is almost unplayable :( the frame rate has become so bad constantly that it's like a slideshow, completely ruining any sense of immersion in the game and making the combat beyond frustrating. For now, it's mainly limited to in cities and out in the world, in dungeons the framerate is okay. But I just know the longer I go on it's just going to get worse and worse.

So question GAF, should I get rid of the PS3 copy and switch to 360, or try and wait for a patch in the hopes that they'll fix it.

I'm really hesistant to lose 40 hours of gameplay especially when i have 80 destruction, 90 enchanting and 100 smithing and many other skills in their 50's but at the same time I don't want to put anymore time into it if I know I'm going to have to restart :(
 
KorrZ said:
Well 40 hours, level 30 and with a 13mb save. The Ps3 version is almost unplayable :( the frame rate has become so bad constantly that it's like a slideshow, completely ruining any sense of immersion in the game and making the combat beyond frustrating. For now, it's mainly limited to in cities and out in the world, in dungeons the framerate is okay. But I just know the longer I go on it's just going to get worse and worse.

So question GAF, should I get rid of the PS3 copy and switch to 360, or try and wait for a patch in the hopes that they'll fix it.

I'm really hesistant to lose 40 hours of gameplay especially when i have 80 destruction, 90 enchanting and 100 smithing and many other skills in their 50's but at the same time I don't want to put anymore time into it if I know I'm going to have to restart :(
Judging from past games, they probably aren't going to fix the issue. I hope I'm wrong though. My save just crossed 5mb so I'm almost there. As soon as the game gets unplayable to me, I'm just going to trade it in and wait for a cheap Steam sale.
 
Kinda had my first graphical thingy today on 360. Water textures in Riverrun near the entrance wouldn't appear correctly in some fields of view.

Other then that and the game tearing like a mf'er in the swamp area the game has been great. Thinking about installing though despite low textures on my character. I mean, you hardly seem him right if all you use is first-person.
 
KorrZ said:
Well 40 hours, level 30 and with a 13mb save. The Ps3 version is almost unplayable :( the frame rate has become so bad constantly that it's like a slideshow, completely ruining any sense of immersion in the game and making the combat beyond frustrating. For now, it's mainly limited to in cities and out in the world, in dungeons the framerate is okay. But I just know the longer I go on it's just going to get worse and worse.

So question GAF, should I get rid of the PS3 copy and switch to 360, or try and wait for a patch in the hopes that they'll fix it.

I'm really hesistant to lose 40 hours of gameplay especially when i have 80 destruction, 90 enchanting and 100 smithing and many other skills in their 50's but at the same time I don't want to put anymore time into it if I know I'm going to have to restart :(

I had to sell mines, I couldn't take it, it looked horrible and ran horrible, I so wanted to play the ps3 version for trophies, logged in 30 hrs, went with the pc version and its absolutely beautiful on a nice machine, this is how this game is meant to be played.
 
What exactly is the deal with the PS3 version? I am starting to get worried.

My save file is ~8mb. The game has locked up on me 3 times.

Once on Friday after about a few hours into the game was loading a building and then it just froze. Had to cut power from the back of the PS3 which was upsetting.

Then again on Saturday after a few hours I was just walking through town and everything stopped.

Then everything was fine till last night, I had been playing for 6hrs straight tho. Fast traveled to some snowy area where there was a dragon attacking at the same time, total slideshow. I was able to beat it, but as it was being set on fire, the game locked up on me then.

Today though I played extensively for another 5hrs and everything has been perfectly fine. So am I still doomed, at some point will my game just cease to function? Or is it only brought about through extensive play? Everytime it locked up I had been playing a long time, I just took it as a sign that I needed a break. ^____^;; But I am worried now with these reports.
 
I've been playing the PS3 version for 20 hours so far and everything has been running pretty smooth with the only time there's slowdown is when it's autosaving, haven't had any lockups and framerate has been fine, only with a bit of slowdown when dragons land hard to the ground.
 
Haven't had any issues really with my PS3 version (almost 35-40 hours--only have ONE save though) although I'm not that prone to picking out these issues. Definitely SOME slow-downs when walking in the world..but this only occurs when I've been playing for a long ass time.


For anyone that wants to try, you can rebuild the PS3 database. Just give it a quick google. I usually do it every 3-4 weeks.
 
I'm not sure if I'm getting the problem or if its just the PS3 version not being well-optimized. I get the odd hiccup, but its utterly random. Yesterday I had a stutter while running around Windhelm, but after leaving that area and returning later, the city gave me no problems. But then about an hour later I was riding the horse into a valley, and the game was struggling badly to display the image.

I think I'll be fine for now; once I complete my PC upgrade I'll be switching over to that.
 
FINALBOSS said:
Haven't had any issues really with my PS3 version (almost 35-40 hours--only have ONE save though) although I'm not that prone to picking out these issues. Definitely SOME slow-downs when walking in the world..but this only occurs when I've been playing for a long ass time.


For anyone that wants to try, you can rebuild the PS3 database. Just give it a quick google. I usually do it every 3-4 weeks.

What are the benefits of rebuilding the database?
 
Came across this gem in a locked topic at Bethesda's PS3 tech support forum:

Go to another gaming forum. Not even those bleeding heart [censored] at NeoGaf are paying attention to this, you'll find one or two posts complaining in the middle of 100s from the people playing the other versions of the game.

Hear that guys? Bleeding hearts!

But more importantly:

""Hello there,

I am sorry to hear that you are experiencing lagging issues with your PS3. This is an issue that Bethesda are aware of, and are always trying to combat.

At the moment, could you try clearing you cashe?

You can do this by going to the PS3 dashboard > Games > Game Data Utility > and deleting any cashe to do with Skyrim.

This often clears up space and helps deal with the lagging issue.

Other than that, the coming update should also help resolve these matters.

We apologise for any inconvenience, and we hope you can enjoy the game, as intended.

Kind Regards,

Francesca, Bethesda Technical Support

That they're admitting a problem exists is a step in the right direction.
 
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