Don't buy season passes. I'd say that emphatically, even though I'm totally cool with Destiny's DLC.
Yep, the idea of putting money towards something unknown is absolutely baffling.
Don't buy season passes. I'd say that emphatically, even though I'm totally cool with Destiny's DLC.
So I havent really been following anything on this for the past month. I knew the dlc was going to hit today. I bought the limited edition so it came with the season pass. So I just got through all of the missions. Wow, that was terrible.
King watch, a locked earth location you can access glitching since day one, had spawned enemies and boss. It was functional you could fight tel. It even had the dead ghosts.
It also looks like the new raid's also been beaten in under 6 hours. Wrap it up, folks.
It also looks like the new raid's also been beaten in under 6 hours. Wrap it up, folks. A $20 "expansion" for a psuedo-MMO has been consumed in under 24 hours.
Just because you can glitch into a playable area that doesn't mean it's finished and ready.
The fact that the "boss" is named "Ultra Captain" is arguably an indicator that King's Watch was abandoned well prior to launch, since no other high-level Captains are called that. The naming convention was outdated, and remains so since Bungie hasn't touched it for quite some time.
I finished infamous first light in 4 hours.
Why do people do this with every raid in every game? "It's all over, some experts I don't know beat some difficult content quickly!"
Would you have preferred gating even within the raid? That's the only way to make this content "last".
When MMOs add a single raid and a couple of swag to the game, they call it a free patch.Why do people do this with every raid in every game? "It's all over, some experts I don't know beat some difficult content quickly!"
Would you have preferred gating even within the raid? That's the only way to make this content "last".
When MMOs add a single raid and a couple of swag to the game, they call it a free patch.
If they're still messing up now, why have hope for a sequel?Bungie really messed up. Hopefully destiny 2 will be ALOT better.
Going by the first DLC 1, probably still not enough.Hell, it's not even content so much of as stuff to actually do beyond shooting shit and 6 months may not even be enough.Game should have been delayed 6 months so it actually launched with a good amount of content. Poor showing from Bungie. Really not impressed. Will wait for Destiny 2 with a hefty dose of pessimism.
Invest in a Sega Dreamcast instead.*sigh*. I was seriously considering purchasing it.... But stuff like this....smh
If you're an online game, you're no longer an island that have to wait to prove your worth.This is why companies make sequels to bad games.
Because there are people that have feared about the jacking up of prices for so little for successful titles and become the norm and Destiny, to those folks, is that fear coming to life in full raging force.Oh hey, this thread for like the....I want to say third time?
Is this really still news? Does the Destiny hate force need to make a new thread every week or they lose their contract?
People who wanted the game have bought it already. People who wanted the DLC have bought it already. People who may want to buy the game in the future have endless options to look at the game beforehand and decide whether or not it's worth their money.
I don't understand how a "buy it and forget it" game like Destiny can warrant sooooooooooo many threads all the time. Hell, even I made one a few days ago and feel stupid because of it.
No one is paying a monthly sub for this, no one needs to be "saved" from giving their money to Activision.
Just, you know, let it go? Please?
You don't even defend him, just defend your self from wave to wave. Hell, it's not even the gameplay but just the shooting that is so compelling. Looking that warlock footage made me realize how awesome a space mage game would be with that speed and intensity...just too bad those poor bastards were actual players.Great gameplay based around defending your little robot Ghost buddy from waves of enemies and fights against some bullet sponge bosses. That is pretty much the game outside of the multiplayer, which is pretty mediocre as well.
If Destiny 1 was even close to being as meaty and lavishing as the The Fellowship of the Ring, it might have been the greatest game of all time.It doesn't matter when they made the content, or what their intentions were at some point. IIRC they filmed the second and third LotR movies at the same time, but you don't expect to watch them both with only one ticket, do you?
Bungie decided to sell the game with the content it had at launch, and to sell the DLC with the content they're releasing now. If you think the product is worth the price, pay it and enjoy. If you don't, don't.
If you got suckered in to pre-ordering and season passes and promise of improvements later down the line... I hope you've learned your lesson. Games are cheaper and better if you can keep your wallet in your pants.
If they had years' worth of amazing content ready at launch, they'd be entirely within their rights to parcel it out slowly, and people should be happy to play it. If they released a crappy disc and didn't start work on crappy DLC until after it had gone gold, people should be unhappy with the end result. Either way, when they made the product is irrelevant: what matters is whether you want to pay the price they're asking for the product they're offering.
Play it, tell one of them shares you the season pass.
Now you know what Bungie's "track record of quality" actually amounts to under the Activision umbrella and to not make the same mistake when Destiny 2 ships in 2016.As someone who bought the $100 Digital Guardian Edition purely based on Bungie's track record of quality, this royally pisses me off.
People REALLY need to read the OP.
Again, for the 3rd time, nowhere do I state The Reef was complete.
The threads existence is simply to provide evidence this content was originally planned to be in the base game. There is sufficient enough proof of that for The Reef.
I'm sure you sure the recent leaks with players able to see a lot of this planned content already in the game. Based on what you've told me, a lot of that doesn't seem to be in The Dark Below.
Harold Ryan: There's a bunch of shared-world content we've shipped on the disc specifically to limit download sizes for people. Both inside the US and all over the world, how much you download on your local home internet connection can be a problem, and even how much storage space it takes up on your console.3456
So we share a lot of assets across all the activities in the game. When people get into areas that aren't unlocked right now, they're seeing pieces we built and shipped ahead of time, but they're by no means the finished experiences or even the finished content.
But when we can get into these areas already and see this content, there's a feeling at the content is finished, cut and saved for DLC.
Harold Ryan: No. Eris and her story were built over the last three months, long after the game was done. For example for The Dark Below, that included the activities and the bosses and all of the polish of it
We noticed that you noticed that we already have plans for upcoming content packs in Destiny.
We do! They have activity names (which may or may not change) and we have a really good idea what they’re going to contain. They even have placeholder nodes in the Director, as you’ve already discovered.
But neither of the Expansion Packs we’ve announced are finished.
People at Bungie are hard at work to complete content for our first post launch pack, “The Dark Below,” as I type these words. It will be finished soon. It releases in December. Soon, we’ll detail it out for you so you can see exactly what we’ve been working on.
Thanks for playing. Thanks for the passion. We know you want details. We’ll talk more soon.
None of this makes it sound like it was actually 'removed' content that was finished by any stretch.
Shit, you can find the roadmaps of wow's planned zones YEARS in advance that were highly accurate, but the work done to the zones themselves were nowhere to be found until much closer to release.
Just because they knew wht the DLC would be (even as far as some of the basic parts of the geometry and the names of items) doesn't mean any of it was 'on disc dlc' or even finished and chopped out of the game. It means they planned ahead, like any good company making a game with long legs is going to do.
Invest in a Sega Dreamcast instead.
I honestly don't know why people are still playing this game. There are games that do every part of what Destiny does, but better.
Why do you feel its Activision? Because Bungie is a sacred golden calf that is above reproach. Activision gave Bungie money to make a game, not a blank check with no deliverable. All signs point to the blame resting on Bungie's shoulders. Since inception this game has been sold BY BUNGIE in ViDocs and interviews as something that the release fell spectacularly short of. Fast forward to the Dark Below and all we got were promises that things would be different, that they would make amends from the top brass of the studio all the way down to Deej and look how that turned out (ignoring how regressive it is for people who owned the base game and didn't purchase the expansion). Further, you have some pretty important people who left Bungie within a year of launch.
And I see the rebuttal, Activision is evil and forced Bungie to release when not ready. And you know what, that might be half true. But let's put it in perspective, if you gave me millions of dollars to make a game, I am sure you would have a drop dead date in there that if I missed it, I would incur penalties. And if you didn't, then you are a fool. Anyway, if I miss the date I incur penalties, therefore its in my best interest to get something out there to minimize any penalties. Did you force me to launch prematurely? Sort of, but its my fault for agreeing to a date and not being able to hit it. Reading thus topic, not only was Bungie not ready to launch, they removed content in order to make sure they had the expansions they were contractually obligated to produce.
In conclusion, Bungie is the one at fault here and for once not Activision. However, Angry Joe, yourself, others on the neogaf and the web at large, will not think critically and blame Activision. *sigh* it feels so weird defending them.
I honestly don't know why people are still playing this game. There are games that do every part of what Destiny does, but better.
Guild wars 2 gives that amount of content without a subscription every 2 weeks.A "free patch" on top of a monthly subscription fee or a whale-exploiting F2P model.
Guild wars 2 gives that amount of content without a subscription every 2 weeks.
This game is such a sham.
I just want matchmaking for Raids and the weeklys. That's it. Why can't they give me that? Why?
There's a new raid every 2 weeks? Color me skeptical. How have they mastered what Blizzard cannot?
3 months is a pretty good turnaround time on raids, at least in my experience. World of Warcraft probably only turned out a new raid every 4-6 months, with several of them being short 1-2 boss encounters. I'm legitimately worried that House of Wolves will probably be the last major raid for a long time.
This experienced has soured me on ever buying digital, full retail release games every again.
It is not evidence. They explained this when people first glitched into the areas and bungie explained why people could go there and why it was not in the base game. You are just rehashing things they have already explained since the beta of the game.
http://kotaku.com/bungie-sorta-explains-why-some-of-destinys-dlc-is-on-1652925300
And before
http://www.inquisitr.com/1508076/bungie-defends-destiny-dlc-content-on-disk-fans-still-not-happy/
Edit:
And I fully expect another thread saying the same exact stuff when the next expansion is released.
I don't really understand the complaints for lack of content. It has more content than other shooters like Halo, Call of Duty, etc. If you treat it as an MMO, then sure it has no content. If you treat it like an online co-operative shooter, it's got more content than competing shooters.
The price of the expansion isn't unreasonable either. Your typical Call of Duty of Battlefield map pack has 4-5 maps. This comes with three multiplayer maps, new story missions, a new raid and one or two new strikes, as well as new gear.
What wrong ?
I finished infamous first light in 4 hours.
Actually I think the reason people continue to play Destiny is actually because it fulfills a niche that nobody else is serving.
What are the other co-op focused multiplayer shooters with RPG-style progression (equipment gearing, a class system, and character skill trees)? How many of them have gameplay that's as good, and feature 6-person raid encounters?
I said content. Not raids.There's a new raid every 2 weeks? Color me skeptical. How have they mastered what Blizzard cannot?
There is no particular sham or shenanigans going on,