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The GiantBomb Quick Look Thread

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Azure Phoenix said:
To be honest I had a hard time watching that entire P3P quick look, it's the first time I've ever felt like turning a QL off halfway through. I can see exactly where Jeff is coming from, it just didn't feel right at all - the characters were wrong, the voices were wrong, the music was wrong, the menus were wrong, everything was wrong.

When that miserable girl kept popping up to bark "YOU STRUCK THE ENEMIES WEAK SPOT" it was like there was a gaping void where a chirpy Rise should be, squealing "Oooh, nice moves Yosuke-senpai!". Even the end of battle music, I was wrongly expecting the P4 music and felt upset when I didn't hear it.
and I felt the same way going from 3 to 4. I thought everything about Persona 4 was weird. Guess what? You get used to it. I'd say anyone who hasn't played Persona 3 needs to go out and play it. Any version. If you liked 4 you're doing a disservice to yourself by not playing 3.

Everyone writing off P3P this quickly is frankly, really dumb. It's a portable version of Persona 3 with Persona 4's improvements and a shitload of added extras over FES too. It's pretty much the best PSP game I've ever played.
 
Crewnh said:
Yukari - Bitchy clingy girl
She went batshit insane in "the answer" ready to
sacrifice everyone to fulfil her desires
. That's more than you can say of almost any P4 character, which all behave the same from beginning to end. She's awesome.
 
hamchan said:
and I felt the same way going from 3 to 4. I thought everything about Persona 4 was weird. Guess what? You get used to it. I'd say anyone who hasn't played Persona 3 needs to go out and play it. Any version. If you liked 4 you're doing a disservice to yourself by not playing 3.
But he's still right about Fuuka being the god awful worst of the bunch. ;)
 
Yeah, that's a really dumb position to take, especially when the game you're complaining about feeling "wrong" came out first. Do you not realize how absurd that is?

It's like playing Final Fantasy 8, then watching footage of Final Fantasy 7 and saying "This is wrong! That's not Squall! And why is it in a different setting with different music!?" It's a different game, you know. It doesn't have to be exactly the same to be good.
 
Heh, the female version of that S-link is a bit disappointing consider what happens in the male version.

I can see being attached to a cast though. I mean, Jesus, there are still nerds who debate which Star Trek series is better - Original or Next Generation. I personally like the P4 cast more and felt that the TV episodes worked as a better device than climbing a tower, but P3P is awesome regardless.
 
EricDiesel said:
Yeah, that's a really dumb position to take, especially when the game you're complaining about feeling "wrong" came out first. Do you not realize how absurd that is?

It's like playing Final Fantasy 8, then watching footage of Final Fantasy 7 and saying "This is wrong! That's not Squall! And why is it in a different setting with different music!?" It's a different game, you know. It doesn't have to be exactly the same to be good.
I'm sure Jeff himself would admit that it's not a rational thing. Just feels weird.
 
EricDiesel said:
Yeah, that's a really dumb position to take, especially when the game you're complaining about feeling "wrong" came out first. Do you not realize how absurd that is?
Yes, I'm not disagreeing that it's wrong, but P4 and it's characters made such a lasting impression that seeing essentially the same game with different characters feels strange - especially when they are not as instantly likeable as the P4 cast.

As daycru said, it's not rational but it just feels too weird.
 
daycru said:
I'm sure Jeff himself would admit that it's not a rational thing. Just feels weird.

You could also argue that, given the types of systems in place for Persona games, one gets far more attached to these characters than you would in, say, a Final Fantasy. There is a ridiculous amount of character development in these games. More than most RPGs.

It makes sense one would grow deeply attached to these characters more than you would for Tifa, or Squall, or Zidane, because they are portrayed as far deeper, far more "well-rounded" characters, each with unique with strengths and flaws.

I can, in an embarrassing way, relate. Back before anybody even knew what "reality TV" was, and back when MTV was still considered "cool", I caught the entire first season of Road Rules in reruns. When it ended and the new season started, I was rather bewildered that they dumped the old cast and started fresh, and I never bothered keeping up with the show after that, because it just wasn't the same anymore.

If I had to wager a guess, it's because a person stops viewing it as a "nice story" and starts subconsciously identifying with these characters on some level as friends. If somebody comes up to you and says, "Dump all your old friends, here's a new set", how are you going to feel about it?

Or maybe I'm just out of my mind.
 
Azure Phoenix said:
Yes, I'm not disagreeing that it's wrong, but P4 and it's characters made such a lasting impression that seeing essentially the same game with different characters feels strange - especially when they are not as instantly likeable as the P4 cast.

As daycru said, it's not rational but it just feels too weird.
I didn't think the characters in P4 were instantly likable. I still think Yosuke is a whiny bitch and Yukiko is boring. I still think the plot in P3 is superior even though P4 has a more interesting premise. It's just a real shame if you don't give P3 a chance because of some lasting memories of P4. It'll only take you a few hours to get used to P3 I bet.
 
Watching that QL totally depressed me, because even if P5 came out tomorrow, another Persona Endurance run would probably never happen. Simply because Chie wouldn't be in it. I was really hoping for a P3P ER too. What a fuckin bummer.

I guess I can always go re-watch the P4 ER. That was such a great time.
 
In Atlus follow my fantastic advice and set Persona 5 in 2022 with Nanako as the main character, then
Detective
Chie could be a cameo or even an S.Link.
 
Sega1991 said:
If I had to wager a guess, it's because a person stops viewing it as a "nice story" and starts subconsciously identifying with these characters on some level as friends. If somebody comes up to you and says, "Dump all your old friends, here's a new set", how are you going to feel about it?
It probably helps that I'd never want to be friends with people like Rise (annoying), Yosuke (homophobic), Yukiko (dull), or Naoto (too serious). I'm cool with Kanji, Chie, and Teddie, though. :lol

And even though I like Chie and Kanji, they did some serious back-peddling on their characters, which I found annoying. They make you think Kanji likes guys, but OH WAIT. IT TURNS OUT HE DOESN'T AND THE "GUY" HE LIKES IS A GIRL. Chie is a tomboy, but for some dumb reason secretly wants to be more feminine like Yukiko.

Naoto, too. I'd have liked Naoto more if they stuck to making her want to be a man. But then they make it seem wrong to want to be trans-gendered, and that she was just mixed up because she wanted to be respected. Stuff like that bugs me. It's just such a cop out. But I just chalk it up to Japan being xenophobic as fuck and pretend those parts of the characters don't exist. I like them much better that way.
 
EricDiesel said:
Chie is a tomboy, but for some dumb reason secretly wants to be more feminine like Yukiko.
I agree with your post, but the 'tomboy, would rather be a girly-girl' archetype is well represented in real life.

All of the characters in these types of dating sim games need to have issues that you can help them conquer to grow your relationship I guess, and out of all of them I think Chie's is the best because it isn't wildly overbearing (like Yukari in P3, uuurgh) and well grounded and feels plausible. The only issue I take is that the anime art style is straight ass in context of "oh girl A is so attractive, girl B is meh" when they all look the same except for the hair style and clothes...
 
Dizzy-4U said:
She went batshit insane in "the answer" ready to
sacrifice everyone to fulfil her desires
. That's more than you can say of almost any P4 character, which all behave the same from beginning to end. She's awesome.

Ridiculous unrealistic snap character development isnt good writing...
 
Brobzoid said:
I agree with your post, but the 'tomboy, would rather be a girly-girl' archetype is well represented in real life.

All of the characters in these types of dating sim games need to have issues that you can help them conquer to grow your relationship I guess, and out of all of them I think Chie's is the best because it isn't wildly overbearing (like Yukari in P3, uuurgh) and well grounded and feels plausible. The only issue I take is that the anime art style is straight ass in context of "oh girl A is so attractive, girl B is meh" when they all look the same except for the hair style and clothes...

P4 as a whole has much more grounded social links, but because of that none of them reach the impact of the Sun or the Hanged Man from P3.

P4 has much better pacing but P3 has a much better climax.
 
Brobzoid said:
I agree with your post, but the 'tomboy, would rather be a girly-girl' archetype is well represented in real life.
But it still feels counter intuitive to the game's theme of being true to yourself. The game is about characters accepting all facets of their personality, yet they still say "Whoops, nevermind. I guess I was just mixed up!" after confronting their shadow selves. So the theme isn't so much "Be yourself." as much as it is "Be yourself, as long as it's socially acceptable." That's what bugs me. The writers just make up excuses as a backdoor to get out of making their characters gay, trans-gendered, or something other than an ideal Japanese woman.

And don't even get me started on the fact that only the girls cook food in the cutscenes. Japan really has a hard-on for tradition. It must be a thing of me not understanding (or liking) their culture.
 
EricDiesel said:
But it still feels counter intuitive to the game's theme of being true to yourself. The game is about characters accepting all facets of their personality, yet they still say "Whoops, nevermind. I guess I was just mixed up!" after confronting their shadow selves. So the theme isn't so much "Be yourself." as much as it is "Be yourself, as long as it's socially acceptable." That's what bugs me. The writers just make up excuses as a backdoor to get out of making their characters gay, trans-gendered, or something other than an ideal Japanese woman.

And don't even get me started on the fact that only the girls cook food in the cutscenes. Japan really has a hard-on for tradition. It must be a thing of me not understanding (or liking) their culture.
Shadows aren't true selves.
 
EricDiesel said:
But it still feels counter intuitive to the game's theme of being true to yourself. The game is about characters accepting all facets of their personality, yet they still say "Whoops, nevermind. I guess I was just mixed up!" after confronting their shadow selves. So the theme isn't so much "Be yourself." as much as it is "Be yourself, as long as it's socially acceptable." That's what bugs me. The writers just make up excuses as a backdoor to get out of making their characters gay, trans-gendered, or something other than an ideal Japanese woman.

And don't even get me started on the fact that only the girls cook food in the cutscenes. Japan really has a hard-on for tradition. It must be a thing of me not understanding (or liking) their culture.
Actually, Chie's struggle to balance her femininity/tomboy tendencies fits squarely within the theme. Also, japan is O.G. Patriarchal, what chu gon do?
 
HK-47 said:
P4 as a whole has much more grounded social links, but because of that none of them reach the impact of the Sun or the Hanged Man from P3.

P4 has much better pacing but P3 has a much better climax.
Agreed about P3's climax and ending (P4 did what it needed to do to feel satisfying whereas P3 went insane and brilliant and it paid off in dividends), but I think P4's social links hit way larger highlights. In P3 (main P3, at least; still haven't played my copy of P3P yet), the links were ridiculously terse and their story and your relationship with them was very disconnected (here's some shit that happened; now you're closer for some reason), whereas I feel that even P4's lesser links had a well-established narrative to them that made it feel like you were actually developing a relationship with these people while their side-story progressed. P4 had tertiary characters that were more developed and better-written than many of P3's primary characters.
 
EricDiesel said:
It probably helps that I'd never want to be friends with people like Rise (annoying), Yosuke (homophobic), Yukiko (dull), or Naoto (too serious). I'm cool with Kanji, Chie, and Teddie, though. :lol

And even though I like Chie and Kanji, they did some serious back-peddling on their characters, which I found annoying. They make you think Kanji likes guys, but OH WAIT. IT TURNS OUT HE DOESN'T AND THE "GUY" HE LIKES IS A GIRL. Chie is a tomboy, but for some dumb reason secretly wants to be more feminine like Yukiko.

Naoto, too. I'd have liked Naoto more if they stuck to making her want to be a man. But then they make it seem wrong to want to be trans-gendered, and that she was just mixed up because she wanted to be respected. Stuff like that bugs me. It's just such a cop out. But I just chalk it up to Japan being xenophobic as fuck and pretend those parts of the characters don't exist. I like them much better that way.

Note, the director of P4 was explicit in interviews stating that they did not want Kanji being seen as a vehicle for tolerance, and therefore left it up in the air.

Besides, no one was talked down out of anything (especially not going "YOURE NOT MEEEEEEE"). If, say, Naoto was convinced by some circumstances that what you're talking about and went ahead, it wouldn't "Be True To Yourself", instead of the wish of being born male so it was one less roadblock on her path to detectiving (along with age, experience, hype, and constantly falling for the temptation of relishing at being the smartest in the room).
 
SatelliteOfLove said:
Note, the director of P4 was explicit in interviews stating that they did not want Kanji being seen as a vehicle for tolerance, and therefore left it up in the air.

Besides, no one was talked down out of anything (especially not going "YOURE NOT MEEEEEEE"). If, say, Naoto was convinced by some circumstances that what you're talking about and went ahead, it wouldn't "Be True To Yourself", instead of the wish of being born male so it was one less roadblock on her path to detectiving (along with age, experience, hype, and constantly falling for the temptation of relishing at being the smartest in the room).

Actually, it's why I think the Naoto S-link to be the one that problematizes gender. Although it's interesting because both characters were meant to be parodies of standard tropes anyway and the only way they could do it was to essentially swap the genders of both characters.

Too bad about the Deadliest Warrior QL. I guess they're saving it for Monday, unless someone managed to grab the flv or something.
 
Hellsing321 said:
:lol @ Vinny going through the walls in the Sprint 8 QL.

I loved how he looked so calm and in control while spinning his steering wheel and changing gears, then Ryan panned over and his car is going 10% the speed of everyone else. :lol
 
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