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The GiantBomb Quick Look Thread

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These games scare the hell out of me, as terrible at keeping my money as I am. Well, it'll be fun to watch where 10 bucks will take these guys.
 
Darklord said:
Betting the Farmville

35:20

Jeff/Ryan/Vinny/Lemon/Matt

Giantbomb crew pit Interns against each other in Farmville. Lol I love Matt kesslers farm name.
Bodegas butt barn (Jeff: Now this looks like a money maker!)
hahah I loved this, typical Matt. Mini ER with the interns. Daily vids too, we gona have a thread?
 
holy shit at splintercell on 3DS. That's NOT how i remember chaos theory :lol

Checked the DOA Dimensions QL to wash out the aftertaste but i gotta say, again not really that impressive looking. Rose tinted glasses be damned, its not even on par with DOA:Hardcore ps2.
And really, those "realtime" animated stills give the whole production such a budget feeling, sheesh.
 
chogidogs said:
Also watching Brad for this particular one is kinda frustrating.

"They are supposed to go in the tubes, come on. No, what are you doing!?"

Rayman 3D appeared on the "Coming up" list.
 
Ken said:
"Space Marines are the biggest, baddest..." gets old fast.

Otherwise, game looks good. Really dislike the comments that just call it a Gears of War mod when it looks and plays nothing like Gears.

Yeah, I had to laugh by like the fourth or fifth time he used that phrase when he hesitated, obviously aware of it, but went on anyway.
 
i found it interesting at the end of the quick look when he stated this is the darksiders engine. that engine really does big bulky heroes well. would work great for a he-man game. :P
 
40K looks good but those warping enemies must get annoying real fast. It took him really long to find and kill that warper in the last room. Will there be a demo?
 
zoner said:
dude says 'quite' a lot

Also Space Marine looks REALLY repetitive.
I dunno. Looks about as repetitive as most dudebro games are. This was only a short segment though (most of it with the jumpack and hammer).

Does look pretty cool though. Looks like a nice balance of TPS and Action/beat 'em up. Love the way the handle the cover (or lack of) and health. Makes perfect sense in the fiction and I'm glad they didn't compromise by making the Space Marines need to hide behind cover and take pot shots.
Would have been nice if they showed some multiplayer or some of the customisation.
 
Zomba13 said:
I dunno. Looks about as repetitive as most dudebro games are. This was only a short segment though (most of it with the jumpack and hammer).

Does look pretty cool though. Looks like a nice balance of TPS and Action/beat 'em up. Love the way the handle the cover (or lack of) and health. Makes perfect sense in the fiction and I'm glad they didn't compromise by making the Space Marines need to hide behind cover and take pot shots.
Would have been nice if they showed some multiplayer or some of the customisation.
Well this is Relic not dudebro game makers, so I kind of had high expectations. It lacked the variety of a Darksiders, and it lacked the combat of a Vanquish or Bayonetta.

What they showed seemed like shooting gallery(or smashing gallery) after smashing gallery. Kind of like Transformers WFC without the awesome transforming. No real set pieces. I would've liked to see an Ork ship crash in the middle of the room he was in and had a bunch of Orks come out or something along those lines.

I would've much preferred a Tau game where you get all sorts of gadgets and make it more tactical. Like a Ghost Recon with Tau VX15s
 
zoner said:
Well this is Relic not dudebro game makers, so I kind of had high expectations. It lacked the variety of a Darksiders, and it lacked the combat of a Vanquish or Bayonetta.

What they showed seemed like shooting gallery(or smashing gallery) after smashing gallery. Kind of like Transformers WFC without the awesome transforming. No real set pieces. I would've liked to see an Ork ship crash in the middle of the room he was in and had a bunch of Orks come out or something along those lines.

I would've much preferred a Tau game where you get all sorts of gadgets and make it more tactical. Like a Ghost Recon with Tau VX15s
Show me 10 minutes of Darksiders or Bayonetta and it looks equally repetitive.
 
derFeef said:
Show me 10 minutes of Darksiders and it looks equally repetitive.
Darksiders would probably be even more boring because of how slow it is in comparison.
zoner said:
I would've much preferred a Tau game where you get all sorts of gadgets and make it more tactical. Like a Ghost Recon with Tau VX15s
You aren't going to get anything like that this console generation. And maybe not even the next one either.
 
I feel like it would also help if they let you play your multiplayer character in the single player campaign after you beat it the first time.

Space Marines look goofy without their helmets. Weird looking peanut heads.
 
Lostconfused said:
You aren't going to get anything like that this console generation. And maybe not even the next one either.
Yeah, we got Tau Fire Warrior last gen and it wasn't that great.
 
XiaNaphryz said:
10 min of an average person playing Bayonetta perhaps...the high-level stuff on the hardest settings with the never-ending combos and not getting hit stuff doesn't look repetitive at all though. ;P

http://www.youtube.com/watch?v=Ch1U73QXTsY&hd=1
You don't get what I mean - The combos are impressive for sure, but if the first segemt would have kept going you would see the player performing the same combos on the second same enemy. So... it will look repetitive.
 
zoner said:
I would've much preferred a Tau game where you get all sorts of gadgets and make it more tactical. Like a Ghost Recon with Tau VX15s
yeah, but that sounds too conceptually awesome to ever happen.

An Inquisitor game action-rpg or a Battlefleet tactical game of some sort would be cool too I think. not getting my hopes up for anything like that happening either though. let's have some moar dudebro.
 
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