"Teach me boobie lady!"Struct09 said:
SapientWolf said:It was alright, but it can't compare with the Noby Noby Boy quick look. That was one of the crowning achievements of western civilization.
ZealousD said:Seems like BlazBlue isn't their kind of game.
I'm in the same boat - I don't want to think about the game. Too outlandish for me to get sucked into.HK-47 said:BB isnt even hard to understand, especially compared to GG XX. It just seems they dont want to bother understanding it.
forgeforsaken said:They really just don't get it. Watching Jeff play he hardly ever used Drives for any of the characters.
drizzle said:They... they don't use what?
What the hell ever happened to pure fighters, where all you had to do was kick, punch and special attack?
I miss these days...
drizzle said:They... they don't use what?
What the hell ever happened to pure fighters, where all you had to do was kick, punch and special attack?
I miss these days...
Took a quick glance at a FAQ.HK-47 said:BB isnt even hard to understand, especially compared to GG XX. It just seems they dont want to bother understanding it.
1. Notation
++++++++++++++++++++
2. Gauges
++++++++++++++++++++
- Health Bar
- Guard Libra
- Heat Gauge
- Barrier Gauge
3. Movement
++++++++++++++++++++
- Walking
- Dash
- Dash Cancel
- Back Step
- Jump
- High Jump
- Jump Cancel
- Air Dash
- Instant Air Dash
4. Attack System
++++++++++++++++++++
- Revolver Action
- Rapid Cancel
- Distortion Drive
- Astral Heat
- Attack Level
- Counter Hit
- Attribute
- Advance Input
- Throw
- Throw Escape
- Normal Attack Cancel
- Jump Install
- Clash
- Combo Damage Calculation
5. Defense System
++++++++++++++++++++
- Basic Guard
- Instant Guard
- Barrier
- Instant Barrier
- Guard Stun Trick
- Barrier Burst
- Hit Stun / Untechable Timing
- Air Recovery
- Fall Recovery
- Counter Assault
- Attack Effects
- Negative Penalty
- Danger Condition
HK-47 said:BB isnt even hard to understand, especially compared to GG XX. It just seems they dont want to bother understanding it.
firehawk12 said:I almost want to buy that game because it looks fucking insane. :lol
Boobie Lady indeed.
!dejan said:A Brütal Legend Quick Look with Tim Schafer himself:
http://www.giantbomb.com/quick-look-brutal-legend/17-979/
SapientWolf said:Took a quick glance at a FAQ.
Dead simple, right?
dejan said:A Brütal Legend Quick Look with Tim Schafer himself:
http://www.giantbomb.com/quick-look-brutal-legend/17-979/
drizzle said:They... they don't use what?
What the hell ever happened to pure fighters, where all you had to do was kick, punch and special attack?
I miss these days...
voodoopanda said:People treat fighting games like some kind of impenetrable fortress that requires a PhD to just begin to understand. All it really takes is playing the game a bit against other people to get the hang of it.
forgeforsaken said:They really just don't get it. Watching Jeff play he hardly ever used Drives for any of the characters.
Vinterbird said:As someone who hasn't played a fighter in 12 years, and started to play SF4 this week. It really is an fortress of overly insanely complex stuff, that is not easy to understand, not easy to do and sure as hells omething one would need to dedicate way to much time to get the hang of.
Totobeni said:that not GB's quick look , Giant Bomb even put it under " Video "
http://www.giantbomb.com/videos/
anyway the game look crappy and boring .
voodoopanda said:Really? What are you having trouble with? Performing fireballs and dragon punches and such?
Vinterbird said:Anything related to performing a combo, throw, counter, ultra, super and winning a round on easy against the cpu.
I don't know if it is a direct fault of SF4, or the genre in general. But I need a tutorial that walks me through why it is important to block, how to block, how to combo and when to combo and so on.
SF4 feels like fan service, and while I can totally see the deep layers of stuff in the game, it is not something I going to experience at any point. Simply because every is so damn convoluted to anyone not born with an arcade nearby or with previous experience with the SF series.
Darklord said:
Awesome.Darklord said:
Vinterbird said:Anything related to performing a combo, throw, counter, ultra, super and winning a round on easy against the cpu.
I don't know if it is a direct fault of SF4, or the genre in general. But I need a tutorial that walks me through why it is important to block, how to block, how to combo and when to combo and so on.
SF4 feels like fan service, and while I can totally see the deep layers of stuff in the game, it is not something I going to experience at any point. Simply because every is so damn convoluted to anyone not born with an arcade nearby or with previous experience with the SF series.
Darklord said:
I think that good execution is the foundation of good play at every level. I just wish that they had a defense tutorial. Knowing how to block and punish is really crucial.cultofweaver said:SF4 really needed a good tutorial mode, and was the perfect game for it. In the end what passed for a tutorial mode in the game became indicative of why fighting games faced obsolescence, the mode where it shows you moves and combos ends up being wrapped in this quasi competitive challenge with medals and such and gets to a point where I just cannot pull off some of the moves. You can't skip anything you can't do so it becomes worthless. One of the most stupid things I've ever seen in a game.
I can pull off a Dragon Punch and the like, can throw an Ultra out but against people I'll usually get humped because I just can't get some of the concepts.
I always think back to when an American came to our school and played Rugby during PE. It is a simple game and was the basis for American Football so you would imagine he would get it quickly, but try as he might he never ever got a grasp on offsides, phase play, up and under, ruck vs maul etc. If you didn't grow up with it and you didn't have experience of it then you just have a mental block that means most people will never understand it, however easily it comes to others.
Coldsnap said:Jeff: Whut
Ryan: A Space Michael Skin
Jeff: I don't want Michael Jackson's skin
Ryan: Uhm.. I don't think Michael Jackson wanted Michael Jackson's skin.
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RBH said:This is not a Quick Look, but watch Brad's voice reach an octave that he's never reached before! (at the 1:10 mark):
http://www.giantbomb.com/i-love-mondays-070609/17-980/
Oni Jazar said:The Punisher! (PSN)
http://www.giantbomb.com/ql-the-punisher-no-mercy/17-992/
Ryan: He's not called the Magical Gun Wizard he's called the fucking Punisher!
Vinny: You're not punishing anybody!
Ryan: He's punishing this guy right now. I'm killing them over and over. That's punishing! I called that one guy a fucker.
Vinny: I'll tell you what you're either the Punisher or my Dad.
Ryan: Well maybe your dad's the Punisher.
Vinny: He does have magical guns and a sick skull shirt.