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The GiantBomb Quick Look Thread

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Yeah idk Motorstorm is not looking too good or interesting for that matter and can some devs stop using digital comics as cut scenes. I loved infamous, but man did I hate those cut scenes. They're uninteresting and not compelling.
 
grkazan12 said:
Yeah idk Motorstorm is not looking too good or interesting for that matter and can some devs stop using digital comics as cut scenes. I loved infamous, but man did I hate those cut scenes. They're uninteresting and not compelling.
You might say they are redundant.
 
This look super crap, well I can't say I am shocked, since Apocalypse demo was so very bad, and they still keep the awful Rubber Band AI ,It gave me e-plague.

Evolution Studios need to do something new now, MotorStorm series need to go away for real, just kill this bomba series already,The PS2 WRC games were good, go and make something like that again, maybe use the Project Gotham Racing lead designer dude who joined the studio and try to make something like his games.
 
Totobeni said:
This look super crap, well I can't say I am shocked, since Apocalypse demo was so very bad, and they still keep the awful Rubber Band AI ,It gave me e-plague.

Evolution Studios need to do something new now, MotorStorm series need to go away for real, just kill this bomba series already,The PS2 WRC games were good, go and make something like that again, maybe use the Project Gotham Racing lead designer dude who joined the studio and try to make something like his games.

Aside from the cutscenes and load times I thought it looked awesome.
 
Am I the only one getting a hardcore 1996 Jet Moto/Twisted Metal vibe from Motorstorm Apocalypse? I'm surprised the cars aren't branded with Mountain Dew and Butterfingers.

I even noticed a billboard that says "Jaffe" on it. Somebody out there seems to be reppin' Singletrac.
 
Can we as a society agree that motion comics are terrible and ban them from games?

Of course, I'm part of the problem, having wasted my money on the awful Dead Space Ignition to get the weapons and armor...

(also, look forward to a low Motorstorm score from Alex, he's been vocal on Twitter about how he doesn't like the game at all, even without the PSN issues of late)
 
Sega1991 said:
Am I the only one getting a hardcore 1996 Jet Moto/Twisted Metal vibe from Motorstorm Apocalypse?
I kinda got the Jet Moto vibe when I saw the broken asphalt. I'd give all my moniez for a new one. The first two were soooo good.
 
chogidogs said:
Infamous had motion comics right? I thought that was well done.

It worked in Infamous because it give the game the comic book feel (to a super hero game) and the art was kinda decent, but in other games it's just so ugly and out of place.
 
Zomba13 said:
What's up with all the 'ayo' stuff? It's really annoying me because I don't get it.
Who fucking knows? I sure don't. Maybe related to the IM slang, where it means "Hey you!", but it remains a mystery.
 
SalsaShark said:
Game is originally in Spanish, the whole translation looks a bit weird.
Yeah, I am sure there are bits lost in translation. Overall the script has been the best part of the game (about halfway through myself)
 
Havok said:
Can we as a society agree that motion comics are terrible and ban them from games?

Of course, I'm part of the problem, having wasted my money on the awful Dead Space Ignition to get the weapons and armor...

(also, look forward to a low Motorstorm score from Alex, he's been vocal on Twitter about how he doesn't like the game at all, even without the PSN issues of late)
Ouch. I got Ignition for free and still feel like I overpaid.
 
Dizzy-4U said:
I kinda got the Jet Moto vibe when I saw the broken asphalt. I'd give all my moniez for a new one. The first two were soooo good.

The comic book art, too. The first Jet Moto (and indeed, a lot of early Singletrac games) were full of that stuff.

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Havok said:
Can we as a society agree that motion comics are terrible and ban them from games?

Of course, I'm part of the problem, having wasted my money on the awful Dead Space Ignition to get the weapons and armor...

(also, look forward to a low Motorstorm score from Alex, he's been vocal on Twitter about how he doesn't like the game at all, even without the PSN issues of late)

No, I loved them in TM2. Maybe they don't work for certain games.

Edit: Wow hurricane level was amazing. My goodness.
 
Havok said:
Can we as a society agree that motion comics are terrible and ban them from games?
I honestly can't imagine a scenario in which a motion comic would be preferable to actual animation. Every time I see a motion comic I just imagine some producer somewhere hoping he could save money by only having to animate one frame every ten seconds or so instead of twenty four every one second.
 
QL is taking enthusiasm away from me for Motor Storm. I loved how lush and diverse MS:PR was. Not a fan of the total wasteland look and I HATE motion comics.

Edit: Maybe I liked Pacific Rift more because I also hate indestructible Light poles.
 
Kabuki Waq said:
holy fuck they could not change the view in Motorstorm?
you definitely can, im not sure how jeff missed it. first person is really the best way to play motorstorm, very intense and great sense of speed
 
I wouldn't worry about Apocalypse looking like crap when played by Jeff. He's cool and all but he's terrible at racing games, let alone arcade racers like MS. He's simply playing it "wrong".

edit: Also, the fact that he says he's not into Motorstorm at the start of the quick look pretty much says it all. Why put him in the QL if he doesn't like the franchise? It just puts a negative tone to the video, and it's clearly affecting people watching it.
 
AcridMeat said:
While I can see where you're coming from to a point, no one can defend those cutscenes.
You're 100% right on that, those cutscenes truly are horrendous :lol
 
I'm just gonna throw this out there: a lot of the course design in the Quick Look looked pretty awful, even beyond Jeff's seeming inability to steer. Not to mention the implementation of the side-swipe looks pretty shitty (not to mention is completely unnecessary).
 
Yoshichan said:
I wouldn't worry about Apocalypse looking like crap when played by Jeff. He's cool and all but he's terrible at racing games, let alone arcade racers like MS. He's simply playing it "wrong".

edit: Also, the fact that he says he's not into Motorstorm at the start of the quick look pretty much says it all. Why put him in the QL if he doesn't like the franchise? It just puts a negative tone to the video, and it's clearly affecting people watching it.
I'm sure his poor mood is what turned his car right around when he dented the fender of another racer, or made those indestructible poles appear out of nowhere.
 
Jtwo said:
No way, Motorstorm has always played really weirdly. Those games feel so weird.
Motorstorm's always played different is the correct use of word. It's "weird" for someone who's new to the franchise but once getting used to, it's really good.
Aaron said:
I'm sure his poor mood is what turned his car right around when he dented the fender of another racer, or made those indestructible poles appear out of nowhere.
It's called third person racing. And the different handling is nothing new to the Motorstorm franchise.
 
dralla said:
you definitely can, im not sure how jeff missed it. first person is really the best way to play motorstorm, very intense and great sense of speed

I figured they would stay in 3rd person chase cam since it wouldn't be giantbomb without something weird like that. Then they topped it by not figuring out how to change it at all, then declaring that you just can't.

Also you should only really contest a car that's under you in the food chain. A big slow heavy truck would get better use out of the side push, for light vehicles it's probably best to use it to inch over ever so slightly. The real answer is to just save that meter for actual speed.
 
I was like "Oh, another case of Jeff looking for things wrong with a game he's already made his mind up about." And then he ran into like 10 light poles. Never mind.
 
Yoshichan said:
It's called third person racing. And the different handling is nothing new to the Motorstorm franchise.
I've played a lot of racing games, and the only other one that handles like that is Banjo: Nuts and Bolts, which is about as unflattering a comparison as I can make. Split / Second, which this game seems to borrow from heavily, doesn't have these same handling problems.
 
Aaron said:
I've played a lot of racing games, and the only other one that handles like that is Banjo: Nuts and Bolts, which is about as unflattering a comparison as I can make. Split / Second, which this game seems to borrow from heavily, doesn't have these same handling problems.
Again: the handling has been the same throughout the whole Motorstorm franchise. You either like it or don't. Jeff clearly isn't fond of previous MS, so what a surprise - he's not into Apocalypse!

The handling isn't supposed to be like Gran Turismo, Split/Second or ExciteTruck, it's supposed to be Motorstorm.

edit: Here's an example. I played the demo of Split/Second and absolutely disliked how the handling worked in that game. How come?
 
Yoshichan said:
edit: Here's an example. I played the demo of Split/Second and absolutely disliked how the handling worked in that game. How come?
I'm guessing you prefer cars to control more like shopping carts.

It's true that I didn't care for the handling in the original Motorstorm, but I don't remember it being this bad.
 
Am I the only one who liked how Motorstorm looked? The tracks looked much less defined with a lot more choices for routes, which I liked. I'm also a fan of how boosting heats up really fast, and cools down really quickly now.

I'm still satisfied with PR, but when this drops in price I'll more than likely upgrade.
 
Aaron said:
I'm guessing you prefer cars to control more like shopping carts.
I guess that must be the case then? Thanks Aaron for clearing that up for me, it's been bugging me lately.
Am I the only one who liked how Motorstorm looked?
If you enjoyed how the game looked from this quick look, I think you might've had the QL on mute. You'll love the game.
 
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