jediyoshi
Member
Arlecchino said:That being said, never change Gaf, the reactions are almost always better than the video.
If you think that's unique to GAF, as if it were a hivemind, perhaps you should peruse GB's comments itself sometime.
Arlecchino said:That being said, never change Gaf, the reactions are almost always better than the video.
They played more of ico on that QL.Brandon F said:Edit: Hour long QL and they didn't even beat the first colossi??
plufim said:I don't fault anyone for forgetting stuff from 6 years ago. I just wish these guys would flick through the manual for these games before they did their QLs.
DyslexicAlucard said:I think this fake Brad Shoemaker account could be good, light-hearted fun: http://twitter.com/#!/PullingABrad
SalsaShark said:i like how the real brad is following it
DyslexicAlucard said:He's not, the fake Brad is following the real Brad. HOW COULD YOU MISS SUCH AN OBVIOUS PART OF THE TWITTER UI? HOW ARE YOU USING A COMPUTER RIGHT NOW?! IDIOT!
<3
DyslexicAlucard said:I think this fake Brad Shoemaker account could be good, light-hearted fun: http://twitter.com/#!/PullingABrad
Genius.I got to play Quantum Conundrum tonight. For some reason, the game wouldn't let me pick up the chair in the first room and I got stuck.
In case you're still wondering, Ryan seemed to understand how to play the game better(somehow?) but he didn't figure out the grip meter either.Brandon F said:Oh dear, I haven't even seen the QL yet, but these comments are seriously scaring me off from bothering. Really hate watching these 'fail' moments, it's heartwrenching.
Did Ryan at least point out the problem? In many ways, the copilot should be even 'more' aware of these failures, not having to focus entirely on the action on screen.
Edit: Hour long QL and they didn't even beat the first colossi??
Sega1991 said:I feel kind of bad for how you guys are savaging Brad. It's not like he's doing it on purpose. The fact that you guys dog on him for it might just make the issue worse, if it ends up with him constantly fretting over if he's going to fuck up.
Think of it like those times where you get stuck on a particular level or sequence, you turn the game off in frustration, get away from it for a little while to clear your head, come back and beat it on your first try. The reason you had so much trouble originally is because you were dejected and over-thinking things.
Now imagine there is no "clearing your head", because the moment those cameras start rolling, the pressure is on. You have to walk, chew bubblegum, AND maintain a consistently interesting/informative conversation all at the same time.
And you guys are only adding to the pressure.
Foliorum Viridum said:Those God of War PSP ports look damn good.
Will be buying.
hey_it's_that_dog said:I contend that their conversation about SOTC was neither interesting nor informative, precisely because they weren't able to remember/figure out the game's mechanics.
Sega1991 said:I feel kind of bad for how you guys are savaging Brad. It's not like he's doing it on purpose. The fact that you guys dog on him for it might just make the issue worse, if it ends up with him constantly fretting over if he's going to fuck up.
Think of it like those times where you get stuck on a particular level or sequence, you turn the game off in frustration, get away from it for a little while to clear your head, come back and beat it on your first try. The reason you had so much trouble originally is because you were dejected and over-thinking things.
Now imagine there is no "clearing your head", because the moment those cameras start rolling, the pressure is on. You have to walk, chew bubblegum, AND maintain a consistently interesting/informative conversation all at the same time.
And you guys are only adding to the pressure.
Uh.. I don't think so.Majine said:I think Ghost of Sparta almost puts CoO to shame in how much better it looks.
Crewnh said:That was really tough to watch. I don't how you forget something that the game ingrains into your mind and that's so fundamental of a mechanic to beat every boss. I mean yeah, sure, he played the game a long time ago and he's played a lot of games since then. But so did a lot of other people and the mechanic is so uniquely SotC. But yeah, whatever, it's not really a big deal, was just hoping he would at least beat the first Colossi.
DyslexicAlucard said:I think this fake Brad Shoemaker account could be good, light-hearted fun: http://twitter.com/#!/PullingABrad
Arlecchino said:Oh Gaf, your hype never ceases to disappoint me. That hardly was as bad as your reaction made it out to be.
DyslexicAlucard said:I think this fake Brad Shoemaker account could be good, light-hearted fun: http://twitter.com/#!/PullingABrad
Sega1991 said:That's just like, your opinion, man. I'm sure it took just as much brainpower regardless.
hey_it's_that_dog said:Actually it's a fact that it was not very informative, hence this entire discussion. The reason I'm bothered at all is that it was misinformative.
Sega1991 said:I think you're missing the point I was trying to make, here.
Gexecuter said:Having just watched the ICO/Shadow quick look i think people are being too harsh on Brad, how many of you would remember all of the mechanics of a game they haven't touched for many years in a span of 30 minutes? Also Shadow of the colossus didn't explain how the grappling mechanic worked even tough it was the tutorial phase of the game so i can see how Brad could have completely screwed up that fight. Btw i'm curious how does the grappling works in that game?
Even if you could forget the mechanic, which I doubt, it'd be like forgetting Mario's jump has air control, but even if you could, you should be able to see playing the game what was happening, if you've never played it before or not.Gexecuter said:Having just watched the ICO/Shadow quick look i think people are being too harsh on Brad, how many of you would remember all of the mechanics of a game they haven't touched for many years in a span of 30 minutes? Also Shadow of the colossus didn't explain how the grappling mechanic worked even tough it was the tutorial phase of the game so i can see how Brad could have completely screwed up that fight. Btw i'm curious how does the grappling works in that game?
He might be playing with a Sixaxis, but there's a sound cue also if I remember correctly.Zombie James said:The controller also shakes as you come close to losing your grip, iirc.
Shit is art, bro. More serious than anything.Purkake4 said:ICO & SOTC - serious business.
Gexecuter said:Having just watched the ICO/Shadow quick look i think people are being too harsh on Brad, how many of you would remember all of the mechanics of a game they haven't touched for many years in a span of 30 minutes? Also Shadow of the colossus didn't explain how the grappling mechanic worked even tough it was the tutorial phase of the game so i can see how Brad could have completely screwed up that fight. Btw i'm curious how does the grappling works in that game?
He was right too, Ryan had a far better grasp of the game.thetrin said:I also have no idea why he was taking gameplay advice from Ryan, a person who no less than 10 minutes earlier, explained he had NEVER PLAYED THE GAME BEFORE.
Brad, why did you listen to anything he said?! What makes you think he would have worthwhile gameplay knowledge of a game he's never touched?
You certainly wouldn't listen to anything I have to say about Call of Duty or Tekken. I never fucking play them.
Because Brad is bad at games, and Ryan isn't. Ryan has "saved" Brad numerous times in games he hasn't played before, it just so happened that they were both completely wrong here.thetrin said:I also have no idea why he was taking gameplay advice from Ryan, a person who no less than 10 minutes earlier, explained he had NEVER PLAYED THE GAME BEFORE.
Brad, why did you listen to anything he said?! What makes you think he would have worthwhile gameplay knowledge of a game he's never touched?
You certainly wouldn't listen to anything I have to say about Call of Duty or Tekken. I never fucking play them.
thetrin said:He's playing after not playing it for many years. I've never seen someone (even someone playing the game for the very first time ever) die so many times on the first colossus.
Fine, he forgot things. That's cool. it happens. Why not actually take 5 second to 1) play the game before hitting record, or 2) looking up gamefaqs for 5 minutes to figure out what you forgot.
I'm not Dr. Videogames or something, but he makes the game look way way way harder than it actually is. That first colossus is painfully simple.
So what you say is, if I never had played a game, I would never understand mechanics by looking at a person playing that game? That makes no sense because the viewer often sees stuff that the player oversees. Happened to me a lot of times.thetrin said:I also have no idea why he was taking gameplay advice from Ryan, a person who no less than 10 minutes earlier, explained he had NEVER PLAYED THE GAME BEFORE.
Brad, why did you listen to anything he said?! What makes you think he would have worthwhile gameplay knowledge of a game he's never touched?
You certainly wouldn't listen to anything I have to say about Call of Duty or Tekken. I never fucking play them.
Yeah, also this.djm said:I hope a new quick look goes up soon so we can stop talking about this.