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The Halo 3 Beta Thread

JdFoX187 said:
There needs to be some kind of deterrent against vehicles.

rocket launcher, grenades, hijacking, and land mines say hi.

if Bungie takes out the lock on feature of the Missile Pod it would be perfect, it would still have plenty of power to take out vehicles and it'll actually take a little skill to blow up a vehicle up.
 
Thermite said:
really? why do you think the needler and the carbine are cheap?

personally I think the cheapest weapon is the Missile Pod, I don't like how it locks onto vehicles.
Its so easy to avoid those missiles...

Any way, the needler is fine, but the carbine definitely needs a slight nerf.
 
Thermite said:
rocket launcher, grenades, hijacking, and land mines say hi.

if Bungie takes out the lock on feature of the Missile Pod it would be perfect, it would still have plenty of power to take out vehicles and it'll actually take a little skill to blow up a vehicle up.
without the missile pod, the warthog is an unstoppable rape machine on Valhalla. The hog gives you pretty fair warning before impact as well
 
Thermite said:
rocket launcher, grenades, hijacking, and land mines say hi.

if Bungie takes out the lock on feature of the Missile Pod it would be perfect, it would still have plenty of power to take out vehicles and it'll actually take a little skill to blow up a vehicle up.
Yeah, try getting close enough to a warthog with a skilled driver and gunner and try to bored them. Grenades don't do much to warthogs. And landmines can be easily avoided. The only plausible thing you listed was a rocket launcher which doesnt' exist on Valhalla at the moment.
 
JB1981 said:
without the missile pod, the warthog is an unstoppable rape machine on Valhalla. The hog gives you pretty fair warning before impact as well

I'm not wanting the Missile Pod completely taken out of the game, I just want the lock on feature gone. warthogs aren't unstoppable, I take out warthogs all the time with land mines on Valhalla.

JdFoX187 said:
Yeah, try getting close enough to a warthog with a skilled driver and gunner and try to bored them. Grenades don't do much to warthogs. And landmines can be easily avoided. The only plausible thing you listed was a rocket launcher which doesnt' exist on Valhalla at the moment.

grenades can do plenty to a warthog, when you throw one and it explodes near the hog it can and usually does completely flip over giving you the opportunity to kill the driver/gunner/passenger and take their vehicle.

on a side note, why didn't Bungie decide to include a rocket launcher in Valhalla? it would really come in handy in certain situations.
 
Thermite said:
I'm not wanting the Missile Pod completely taken out of the game, I just want the lock on feature gone. warthogs aren't unstoppable, I take out warthogs all the time with land mines on Valhalla.



grenades can do plenty to a warthog, when you throw one and it explodes near the hog it can and usually does completely flip over giving you the opportunity to kill the driver/gunner/passenger and take their vehicle.

on a side note, why didn't Bungie decide to include a rocket launcher in Valhalla? it would really come in handy in certain situations.
When I can go 30-0 in a warthog, there's something wrong. I don't know if it's the lag in a game or not, but I've only been flipped in a warthog in Skirmish. In BTB, where I do the majority of my 'hog damage, I'm unstoppable nearly unless there's a missile pod.
 
Thermite said:
grenades can do plenty to a warthog, when you throw one and it explodes near the hog it can and usually does completely flip over giving you the opportunity to kill the driver/gunner/passenger and take their vehicle.
Unless you have one of those shitty drivers that just sits there while the gunner is trying to shoot, you're not going to have grenades anywhere near you.
 
JdFoX187 said:
When I can go 30-0 in a warthog, there's something wrong. I don't know if it's the lag in a game or not, but I've only been flipped in a warthog in Skirmish. In BTB, where I do the majority of my 'hog damage, I'm unstoppable nearly unless there's a missile pod.

if you're 30-0 in a warthog there definitely is something wrong. :lol
warthog whore :P

in all seriousness though, I want the Missile Pod to stay in the game, it's a useful weapon, just take off the lock-on.

the disgruntled gamer said:
Unless you have one of those shitty drivers that just sits there while the gunner is trying to shoot, you're not going to have grenades anywhere near you.

it's not that hard to take out a warthog with a grenade, you guys make is sound as if it's damn near impossible. I'm not even that good at Halo and I do it pretty often.
 
joelseph said:
Vehicle control on Valhalla BTB is GG. Not enough counters.

the warthog is so easy to take out, banshee even easier. a well placed frag and the warthog is flipped, another well placed grenade and you have a double kill.
 
DopeyFish said:
the warthog is so easy to take out, banshee even easier. a well placed frag and the warthog is flipped, another well placed grenade and you have a double kill.

You might as well be saying a well placed AR clip or two is all you need.
 
DopeyFish said:
the warthog is so easy to take out, banshee even easier. a well placed frag and the warthog is flipped, another well placed grenade and you have a double kill.

I've hit the hog with a frag dead on several times and had it flip, only to land wheels on the ground as if nothing happened at all. Neither driver nor gunner get tossed and neither seem to take any negligible damage. If anything, a frag under a hog should take out the occupants.
 
I can't drive warthogs for toffee in halo 2 or 3 online, I can never judge the movements of others and normally end up dead for no reason while driving one. I'm a more in your face on foot with my gun and fist person.

*edit* frags and nades hurt the driver and gunners but not enough, they regen the shield once the warthog lands and drives off into the sunset. They need to raise the damage given to a vehicle if the nade is placed well or something.
 
Diablohead said:
I can't drive warthogs for toffee in halo 2 or 3 online, I can never judge the movements of others and normally end up dead for no reason while driving one. I'm a more in your face on foot with my gun and fist person.

*edit* frags and nades hurt the driver and gunners but not enough, they regen the shield once the warthog lands and drives off into the sunset. They need to raise the damage given to a vehicle if the nade is placed well or something.

the point of the frags (in this particular situation) is to not kill them, it's to stop the warthog by flipping it over with you proceeding to kill the gunner/driver with whatever weapon you have. at least, that's what I always do when I run into the opposites team 'hog without a land mine or on the back of a 'hog.
 
You need two players to lay fire on the gunner in the Warthog and he's history, whether you use Carbine, Battle Rifle, or Assault Rifle. They all work well.

If two competitive, similar skilled teams are facing off, the vehicles aren't a big factor.

God's Beard said:
Doesn't the plasma pistol also take out the warthog? or are those more uncommon now?
Yes, they stall it.
 
Thermite said:
the point of the frags (in this particular situation) is to not kill them, it's to stop the warthog by flipping it over with you proceeding to kill the gunner/driver with whatever weapon you have. at least, that's what I always do when I run into the opposites team 'hog without a land mine or on the back of a 'hog.
It's pretty funny though when someone is driving at you and all of a sudden try to turn because you just laid a grenade in their pathway, like an "oh shi~" moment for them.
 
Ramirez said:
Gotta go to work, but figured I'd pop in real quick and just say that me and Ironclad played alot of DT last night, and we never had a problem with campers on the beach...at one point we had a team get two snipers and we still managed to get down there and put a stop to it. There's so much cover on the way to the beach and multiple paths you can take that it really negates any person dominating with a sniper for too long...and these guys weren't complete scrubs either.
Agreed. We had a team try to beach camp the sniper today, but there are way too many ways to get around it.

However, camping the underground in Snowbound in DT is apparently the new hotness. We were playing DT earlier and that's all one team did. It wasn't even because we had the Beam Rifle/Laser either... As soon as the match started they ran straight to the underground and stayed there until they died. Then ran straight back down there after they spawned. Repeat process.

We still won (divide and conquer ftw), but that was the most boring match of anything I've ever played in my life.

Thermite said:
the point of the frags (in this particular situation) is to not kill them, it's to stop the warthog by flipping it over with you proceeding to kill the gunner/driver with whatever weapon you have. at least, that's what I always do when I run into the opposites team 'hog without a land mine or on the back of a 'hog.
I said the same thing earlier. Frag grenades ftw.
 
raYne said:
Agreed. We had a team try to beach camp the sniper today, but there are way too many ways to get around it.

However, camping the underground in Snowbound in DT is apparently the new hotness. We were playing DT earlier and that's all one team did. It wasn't even because we had the Beam Rifle/Laser either... As soon as the match started they ran straight to the underground and stayed there until they died. Then ran straight back down there after they spawned. Repeat process.

We still won (divide and conquer ftw), but that was the most boring match of anything I've ever played in my life.


I said the same thing earlier. Frag grenades ftw.

Yup, boring as hell -_-.

Grecco said:
Double Spikers> Waaay chepaer than the needler

Diablohead said:
Do they do more damage then double smg? if so why do the smg's exsist?

Spiker + SMG works best :)
 
Diablohead said:
Do they do more damage then double smg? if so why do the smg's exsist?
You could use that reasoning with half the weapons in the game, since they all have a Cove/Human counterpart.

I hardly use 'em, but I'm pretty sure the SMG holds more ammo per clip. It's more accurate at range and has a much faster rate of fire than the Spikers. So you could probably take out two or so people with it before you need to reload. The spikers have less ammo, do more damage per hit and bounces off walls.

MMaRsu said:
Spiker + SMG works best :)
You'd know...

:lol
 
Anyone have any complaints about the Brute Shot?

I like using it on HG after the opening spawn and I swear its always difficult for me to get any kills with it. I've even hit a guy point blank in the chest and he didn't die. Is the ammo not supposed to be as powerful as a grenade?
 
siamesedreamer said:
Anyone have any complaints about the Brute Shot?

I like using it on HG after the opening spawn and I swear its always difficult for me to get any kills with it. I've even hit a guy point blank in the chest and he didn't die. Is the ammo not supposed to be as powerful as a grenade?
Nope. Nowhere near as powerful as grenades.

You'll pretty much have to hit them dead on with almost the whole clip to kill someone with it. The melee's unmatched though.

God's Beard said:
So, what's the strategic difference between the spiker and SMG?
See two posts up. Add to that, Spiker melee >>> SMG melee.
 
siamesedreamer said:
Anyone have any complaints about the Brute Shot?

I like using it on HG after the opening spawn and I swear its always difficult for me to get any kills with it. I've even hit a guy point blank in the chest and he didn't die. Is the ammo not supposed to be as powerful as a grenade?

I think it takes 2 or 3 direct hits to kill, and maybe a full clip of splash damage.

It's most effective when you do 1 direct hit + melee, which is a kill
 
siamesedreamer said:
Anyone have any complaints about the Brute Shot?

I like using it on HG after the opening spawn and I swear its always difficult for me to get any kills with it. I've even hit a guy point blank in the chest and he didn't die. Is the ammo not supposed to be as powerful as a grenade?
Direct hit + melee. Works like a charm and kills almost instantaneously (but you will take a bit of splash damage). I think its balanced just fine.

Edit: Damn, beaten.
 
Thermite said:
the point of the frags (in this particular situation) is to not kill them, it's to stop the warthog by flipping it over with you proceeding to kill the gunner/driver with whatever weapon you have. at least, that's what I always do when I run into the opposites team 'hog without a land mine or on the back of a 'hog.

I am a creepy stalker. Here are two games on the most recent page of your Halo 3 stats:

http://www.bungie.net/Stats/GameStatsHalo3.aspx?gameid=4310488&player=Decamus

Looks like you dropped this one. I'll give you the benefit of the doubt and say you lagged out. Either way, the guy in the hog on the other team was raping your teams butt like a priest on an altar boy.

http://www.bungie.net/Stats/GameStatsHalo3.aspx?gameid=4323236&player=Decamus

This is a Team Skirmish with a guy getting a nice 9 kills in the hog. Your team loses by 11 kills. Hog for the win.

So, yeah, these aren't 30-0's in the hog, but I think it's a little disingenuous for you to say, "Meh. Hog. I just drop a frag and mop up the unfortunate fools that decided to take the old wheels for a spin."

http://www.bungie.net/Stats/GameStatsHalo3.aspx?gameid=4631039&player=Decamus

Here's one where you get 10 of 15 kills on the hog's generous turret.
 
The camping keeps on getting worse lately. Team Shotty Snipers on Snowbound, what does the team do? All of 'em hide behind a rock, wait for us to show up, they die, then they switch rock. Most people hide inside whenever they have a shotgun too.

VIP Valhalla: camp inside the base, hide in the water or on higher ground.

High Ground: people camp on the beach. And to make things worse: I've seen people camp inside with the sniper. That doesn't make any sense...
 
urk said:
I am a creepy stalker. Here are two games on the most recent page of your Halo 3 stats:

http://www.bungie.net/Stats/GameStatsHalo3.aspx?gameid=4310488&player=Decamus

Looks like you dropped this one. I'll give you the benefit of the doubt and say you lagged out. Either way, the guy in the hog on the other team was raping your teams butt like a priest on an altar boy.

oooo a stalker, DO LIKE! yeah I believe I did lag out of that one, the guy on the other team was ****in' awesome though.

urk said:
http://www.bungie.net/Stats/GameStatsHalo3.aspx?gameid=4323236&player=Decamus

This is a Team Skirmish with a guy getting a nice 9 kills in the hog. Your team loses by 11 kills. Hog for the win.

So, yeah, these aren't 30-0's in the hog, but I think it's a little disingenuous for you to say, "Meh. Hog. I just drop a frag and mop up the unfortunate fools that decided to take the old wheels for a spin."

http://www.bungie.net/Stats/GameStatsHalo3.aspx?gameid=4631039&player=Decamus

Here's one where you get 10 of 15 kills on the hog's generous turret.

what's your gamertag urk? I'm going to add you to my friends list and record some games I play tomorrow morning and send a few your way showing me taking out a hog in the ways in which I described...those are only three games out of what, 140 or so games I've played?

yeah I use the hog, never said I didn't. I also get killed when using the hog too either by being sniped (which I forgot to even mention as a way to take down a warthog) being hit with a few frags flipping the warthog over, ect. also keep in mind that there's other players out there, it's not just me against 5 or 6 other dudes.
 
I like when people come at me with the Brute Shot in the open. The Bruteshot can make you jump like 10 feet in the air and make it harder for the dude with the brute shot to hit you and nulling all splash damage while giving you the advantage if you have a rifle. :D

Close quarters is another story. :( Melee on it is fierce (as it should be with that huge blade) and the shots will bounce you around so you can't get good aim going.

So yeah, no probs with it really. It works as it should.
 
Thermite said:
what's your gamertag urk?

Urk the Red. No need to send vids though, I've taken out a couple of hogs in my day. Got one with a trip mine yesterday on the fly. Stuck it right to the undercarriage.

And I'm not saying that you aren't capable of taking one out either or that you rely on it to get kills. What I'm saying is that against a team of six, a hog should not be able to rip around like it does. I'm agreeing that there are a number of ways to kill it, but I'm also wondering why, with so many options, it so often dominates Valhalla, going on nice 10-0 runs like the opposing players are lining up to get mowed down like tall, 3D grass.

Hell, I took it out for a 12 kill run yesterday and it was embarrassingly easy to get kills. I got stuck with a plasma grenade, took near hits with frags, had a pod lock on twice, and dodged a trip mine and countless attacks with AR/BR fire. I even got tagged with a charged plasma pistol, and got flipped once.

It's a joke. In fact, the driver was laughing his head off.
 
urk said:
Urk the Red. No need to send vids though, I've taken out a couple of hogs in my day. Got one with a trip mine yesterday on the fly. Stuck it right to the undercarriage.

And I'm not saying that you aren't capable of taking one out either or that you rely on it to get kills. What I'm saying is that against a team of six, a hog should not be able to rip around like it does. I'm agreeing that there are a number of ways to kill it, but I'm also wondering why, with so many options, it so often dominates Valhalla, going on nice 10-0 runs like the opposing players are lining up to get mowed down like tall, 3D grass.

Hell, I took it out for a 12 kill run yesterday and it was embarrassingly easy to get kills. I got stuck with a plasma grenade, took near hits with frags, had a pod lock on twice, and dodged a trip mine and countless attacks with AR/BR fire. I even got tagged with a charged plasma pistol, and got flipped once.

It's a joke. In fact, the driver was laughing his head off.

I think a majority of the time it's because there's hardly any team communication or cooperation. I'd say the last 4 or 5 games I played had hardly any communication at all.

something else I've noticed is 3 out of 5 times (just estimating here) my team will just run off in separate directions (I'm sure this has happened to the opposite team a lot too) gunning as fast as possible to get the 'best weapons' and going their own ways. leaving the warthog to take one at a time untill it racks up 10, 15, 20 and so on kills.
 
Thermite said:
I think a majority of the time it's because there's hardly any team communication or cooperation. I'd say the last 4 or 5 games I played had hardly any communication at all.

something else I've noticed is 3 out of 5 times (just estimating here) my team will just run off in separate directions (I'm sure this has happened to the opposite team a lot too) gunning as fast as possible to get the 'best weapons' and going their own ways. leaving the warthog to take one at a time untill it racks up 10, 15, 20 and so on kills.

Agree 100%. Which is why it's aggravating to pop that thing with a plasma, watch it stick to the frame, see the explosion, and then get cut down by turret a few seconds later. In fact, a few days ago, I stuck a hog twice. Once just below the turret and then again, as it came around for another pass behind the base, on the tire. And you know, I thought it was a nice touch that the plasma nade stuck to the wheel and spun as it rotated, but it would have been even better had it done anything at all to the hog or either of its passengers.

Overpowered is getting stuck twice with the most powerful close range grenade in the span of ten seconds and weathering it like a Wraith.
 
I just played a game with the most contrived dumbest ****ing idiots to ever pick up a controller and attempt to play a game. None of these morons knew how to play King of the Hill. One moron stands and stares at the hill for 15 seconds, just staring at it as I was gunning down people with the turret and yelling for him to get in it. He's like, "It's a trap. We're supposed to protect the circle from them." I gunned him down for his stupidity.
 
JdFoX187 said:
One moron stands and stares at the hill for 15 seconds, just staring at it as I was gunning down people with the turret and yelling for him to get in it. He's like, "It's a trap. We're supposed to protect the circle from them." I gunned him down for his stupidity.
:lol!

ackbar.jpg
 
JdFoX187 said:
I just played a game with the most contrived dumbest ****ing idiots to ever pick up a controller and attempt to play a game. None of these morons knew how to play King of the Hill. One moron stands and stares at the hill for 15 seconds, just staring at it as I was gunning down people with the turret and yelling for him to get in it. He's like, "It's a trap. We're supposed to protect the circle from them." I gunned him down for his stupidity.
:lol
 
I have the in-game video of the Escort custom game with the pistol in my file share if anyone wants to see it. Got it through the grapevine.

It's nothing special, but you'll get to see the pistol. It appears to be a five shot kill by itself with a fairly slow rate of fire.
 
So I was just playing a game of protect the circle and this massive asshole comes up with the turret and he's trying to force me inside of it while I calmly, rationally try to explain to him that we need to protect the circle at all costs, and what do I get for my trouble? The son of a bitch guns me down.
 
raYne said:
:lol!

ackbar.jpg
ackbar.jpg


That's the first thing I thought of when he said that.
 
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