Buttonbasher
Member
http://profile.myspace.com/index.cfm?fuseaction=user.viewprofile&friendid=120974934NJ x Falkor said:I still dont know who that is.
Maybe i'm too young, he looks like he was big in the 70's
http://profile.myspace.com/index.cfm?fuseaction=user.viewprofile&friendid=120974934NJ x Falkor said:I still dont know who that is.
Maybe i'm too young, he looks like he was big in the 70's
Sullichin said:And yeah, it ruins VIP. I mean, you can stick the VIP with a spike grenade, get a direct sniper headshot, or a direct laser hit and the guy will still be alive. ONE plasma pistol charged shot, though, is all it takes to bring him to no shields status?
I haven't played VIP a lot, but aren't PP also pretty scarce? I don't see everyone running around with them on those modes.Sean said:I don't see how this is a bad thing. Like you just said the VIP can survive almost every other attack (which I don't think is very fair at all).
The gametype would be absolutely no fun to play if the VIP was so invincible. He's already got an overshield, usually at least one defender with him, and the VIP usually hides out somewhere (behind a shield door with shotgun or in the base with a missile pod).
I don't see how the plasma pistol is cheap or ruins the mode. It's the only decent way to take out the VIP most of the time, unless your whole team manages to attack him at once.
SailorDaravon said:I don't like VIP, but I think that's mostly because I usually get it when I'm playing with random people and there's no coordination whatsoever.
Striker said:I think Escort will be more fun than VIP, though I like the new additions.
I love those gametypes. The new Territories is a wonderful example. It starts out pretty tame as each team snags an easy territory or two - but the battle for that last one is always epic. In similar fashion I can see Escort ramping up in intensity as that last waypoint gets defended tooth and nail. Desperation tactics, last stands, close calls. They pile up by the dozen.NJ x Falkor said:Definitely.
And all other gametypes with "Designated Areas" that must be protected will be super intense.
KOTH games are so intense when the other team only has 5 seconds left to win, now add that intensity the entire game.
LOVEIT
The other art was from amazon.com - this means the switched from the other to this one. I'd say it's final now, since it appeared on xbox.com first and is now going out to retailers. Which means I'm about to bump a thread.Nino said:I just got this link and I dunno if this was posted before but it's the Xbox.com boxart in a higher res. From Amazon.com
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When you read my posts, do you think of someone throwing a tantrum?Tieno said:Stinkles' avy makes his posts even more sneaky and mysterious. People's avatars always have an effect on how I read their posts. That's not crazy, or is it?
Yeah there's that tooGhaleonEB said:The other art was from amazon.com - this means the switched from the other to this one. I'd say it's final now, since it appeared on xbox.com first and is now going out to retailers.
SailorDaravon said:I don't like VIP, but I think that's mostly because I usually get it when I'm playing with random people and there's no coordination whatsoever.
NOOOOOOOOOOOOOOOOOOO!Nino said:I just got this link and I dunno if this was posted before but it's the Xbox.com boxart in a higher res. From Amazon.com
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Actually, it is the exact same positioning as in the Emotion Portrait (not Emotion Landscape you linked) wallpaper on Bungie.net I tried to compare the two in Photoshop and they're absolutely unique as far as positioning goes.GhaleonEB said:The other is that it's NOT a copy/paste job as I'd said earlier. It is a modified version of this art:
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Note the relative positions of the Chief and the sunset. Since the source art was actually changed for the cover, that also leads me to believe it might be legit.
Yes you did! I forgot all about that version. :lolNino said:(man did I just out-Halo-nerd Ghaleon? That's a pretty scary thought for someone who thought little of the franchise a few weeks ago.)
I spent a good amount of time trying to figure out subtle changes because I was convinced you were right when I was writing an article about it (I mean, you're Ghaleon and this is Halo, of course you're right). Didn't mean to bust your balls or anything.GhaleonEB said:Yes you did! I forgot all about that version. :lol
You didn't hear about the crate puzzles? You have to put them on the pressure spots to open the door to save cortanagodhandiscen said:I just woke up from my nap. I had a weird dream. I was playing Halo 3, but I couldnt pass the first level because it had key/door puzzles like Doom (I get motion sickness while looking for those). I just hope that with all these new innovations, Bungie doesnt decide to add puzzles to the game. That is what makes me puke at Half Life 2.
I get scared just thinking about it.Buttonbasher said:You didn't hear about the crate puzzles? You have to put them on the pressure spots to open the door to save cortana
Generally speaking, that's not true. I think the whole "September, believe" bit brought up my credibility factor regarding Halo. I do pay close attention to all things Halo, but I'm not perfect.Nino said:I spent a good amount of time trying to figure out subtle changes because I was convinced you were right when I was writing an article about it (I mean, you're Ghaleon and this is Halo, of course you're right). Didn't mean to bust your balls or anything.
Ghaleon is like Robin, and I'm like Batman. I'm Master Chief, and he's Cortana. He'll start freaking out and talking about the world ending soon.GhaleonEB said:Generally speaking, that's not true. I think the whole "September, believe" bit brought up my credibility factor regarding Halo. I do pay close attention to all things Halo, but I'm not perfect.
GhaleonEB said:Generally speaking, that's not true. I think the whole "September, believe" bit brought up my credibility factor regarding Halo. I do pay close attention to all things Halo, but I'm not perfect.
giga said:that one late level in kotor where you had to make a figure 8 on the light up tile floorshad me so riled up. urgh the horror memories...
Wait it wasn't a figure but a figure H. I just googled it *shivers*DD-11 said:Like all brain dead game design like that, I just google it and follow the instructions. I have no patience for that sort of crap.
How to solve the H-puzzle on the unknownworld
1. The tile closest to the entrance to the room is the "reset tile." Step onto the reset tile to begin the puzzle since you'll be walking straight up the right side. You will not use the reset tile again unless you slip up.
2. Walk all the way up the right-side of the "H" in a straight line and do not stop. Walk straight off the puzzle toward the back of the room and let go of the controls once you are no longer touching the puzzle.
3. Walk around the puzzle to its right side, careful not to touch any part of it now, and stop when you are facing the middle tile of this side. Now walk straight across along this middle row toward the left side and do not stop. Walk completely off the puzzle and let go when you are safely off.
4. Now walk around the puzzle to place yourself below the left-side bottom tile, and stop when you are facing upward toward the top of the left side. Walk straight up the left side. When you touch the left-side top tile, the door will open. If by chance it should not, then most likely you touched a tile twice by accident. Head back to the reset tile and follow carefully.
Deepblue said:No, that would be Mr. Vociferous.
DD-11 said::lol I think I read that exact walkthrough.
I did the same for that sequence in Gears where you have to cross the wooden floor without falling through. I died once, tried again, and then googled it.
Dammit. I was just coming up here to edit, "unlike Vociferous" into my post. :lolDeepblue said:No, that would be Mr. Vociferous.
Deepblue said:That one wasn't hard at all. Just move slowly and back up quickly when you hear a cracking noise.
DD-11 said:Yeah, but why even bother? I could see sending you down there and get put into a tough fight, but just to die is stupid and lazy.
Deepblue said:Actually, it is the former. Not the latter. If you can keep the lambent wretches from killing you, there is a ladder you can climb out on.![]()
Ramirez said:V.I.P. would be absolutely perfect without the PP. You still have the power drainer, plasma rifles, and needler which all pretty much destroy a VIP, but require at least a little bit of skill to use, charging a PP and then punching someone is about the lamest shit ever.
What is it?GhaleonEB said:Got another autoupdate just now. I think that's number three.
Ramirez said:Sorry for not accepting the invites, I played a couple games, but I'm pretty wore out from work, wasn't really in the mood to play tonight. :|
Was?Stinkles said:Too bad. A certain other TJ member was playing some intersting opponents tonight.
Stinkles said:Too bad. A certain other TJ member was playing some intersting opponents tonight.