I'm easily more excited for KoF XIII myself. UMVC already had a release this year, I can play that while waiting for it (and I am!), and it'll be fun... but it still has Capcom's way of balance and character "fleshing out".
I prefer SNKP's ways MOST of the time, and XIII seems to do what I like of them, possibly more than ever. Things like grapplers feeling just as "combo" friendly as rushdown with the right moves, combos being able to lead into air throws, and characters feeling more or less balanced in tool and abilities across the board, with some strength to suppliment the weaknesses, so they're not just "bad" character, but "different".
KoF XIII is closer to how I'd make a fighter, rather than Capcom's recent offerings, so I'm much more excited for it, basically. Also, I fill like this is the true completion of the promises that XII made. I've been waiting for THAT ever since those first trailers from... what was it... AOU 2008?
KoF XIII all the way! I hope the quality of the arcade Base + console changes make ripples through the fight scene for years to come!
Lyte Edge said:
Sorry, SNK dropped the ball big time this gen -twice- with KOF XII and Samurai Spirits Sen. If you've played XIII, you know it's good, but even with improved netcode in their XBLA and PSN releases, I remain skeptical of how XIII will play.
I don't really hold SEN aganist them much... no more than I hold SFEX series aganist Capcom. It was outside development working on the game (Made up of Ex Samsho staff, I believe), and it did turn out much worse than it needed to...
I think I'm used to SNK, in general, releasing a clunker / not so good game, before reaching greatness. As with the MI series, the earlier KoFs compared to the later ones, the screwups with Samsho 3 -> 4, and so on.
I'd hold it aganist them more, also, if they were some huge conglomerate that is making pumped-out-in-excess titles that everyone else makes, but I feel more like I'm getting the hardcore game from hardcore fanboys who happen to be collected under a game company banner.