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The Last Guardian PS4 vs PS4 Pro Graphics Comparison + Frame-Rate Test

To think Mark Cerny could have used his technical genius to fix the frame rate in The Last Guardian, but instead he selfishly insisted on creating Knack 2. He needs to be held accountable.
 
it's really not.

there are many games which look and run better at higher resolutions on the pro. as always, it's the software, not the hardware.

It is both.

If the game is mainly GPU dependent then it will run gloriously, but if it is more CPU dependent or needs a high use mix of both then that is where you see the games reducing in framerate in Pro mode.

Watch Dogs 2 is the best example since the big open world needs both GPU and CPU loads for the big world it has to constantly open and render. But since the Pro is mainly only a GPU upgrade, with the CPU upgrade being very minimal, you see the dips in framerate on Pro when running at 4K.

There is no real easy answer.
 
So on the PS4 it runs pretty much constantly under 30FPS

giphy.gif


Sad!
 
I really hope this trend doesn't last very long. Just seems like the base PS4 is going to be the worst version of any game. 20fps, really?

I don't want to derail the thread but yes, it seems that this will be the new normal. Time will tell, and the 1st party games will be telling especially. GR2, Horizon, GoW 4 etc we'll see in 2017 how strict Sony is to making devs stick to their Pro/Base PS4 guidelines.

As a PS4 Pro owner with an upper tier led 4K set I'm all for the different options and steadier framerates etc but certainly not at the cost of base PS4 Pro owners. It is logical that the console with the better hardware would perform better in most cases. All I can say is that a PS4 Pro owner it would suck if devs would be limited because of the lcd being the base PS4.


So on the PS4 it runs pretty much constantly under 30FPS

giphy.gif


Sad!

I fucking love this Trump gif, gets me every time.
 
Definitely. I think the issue with this game is just how long it's been development. I figure this engine has always been terrible and they just kept building on top of it, barely holding it together with scraps of tape, instead of scrapping the entire thing and starting from scratch.
I think the engine is doing more than people give it credit for. It is also probably using things that are not much explored in realtime graphics, and don't have well established optimization paths, that you can just read up on, from some previously done research.

In any case, it can run at fairly locked 30FPS on PS4Pro, so this is the first Team Ico game that offers both full res rendering and rock solid performance on a hardware available at the time of its release!
 
Wow are you fucking serious? PS3 game 10 years in development can't get a solid 30fps on PS4? And somehow I'm not surprised. Will wait until it's $20 or less.
 
I dont have a PS4 Pro, I should wait for a patch on the OG PS4? is the 20-30 fps a constant through the whole game? i dont wanna watch the OP's video.
 
OK then, so you want bad performance with clean image quality. Weird.

...I agree they should provide an option, though, but I'm terrified of them PATCHING THIS OUT of the game and forcing 4K mode. Would ruin it for me. It's not a good 4K mode either and doesn't look dramatically cleaner.
I don't think the performance in 4K mode was that bad, from what was shown in your video. Doesn't drop below 27FPS, and it stuck to 30 most of the time. However, looking at previously released trailers, image quality is downright awful in 1080p mode! You can cut yourself on those blades of grass, there's seemingly zero AA applied to anything.

I'd love if you can post some uncompressed 4K screens and some 1080p screens from the same location, but I think the game must in fact look dramatically cleaner in 4K, unless they did add some good AA to the game since the last trailers were released. I really wish they'd offer something like 1440p mode that would stick to 30 and still offer some supersampling though.

The Pro still uses Jaguar CPUs tho
Clocked a lot higher.
 
Not gonna dive into the debate about the game originally being PS3 game and what not as the game did have improvements in areas (though it also is a lot behind other games in some areas, specifically materials and lighting)


But I can say that if this was any other developer and any other game people would have absolutely shat on the developers for this kind of performance. I mean look at the video there are sections where you only have the boy and a room and it runs at 25FPS there on base PS4.
 
I'm sorry, it was only a matter of time until it started happening.

Post like these make my head hurt. So now when one single game on original PS4 has significant framerate problems it's going to be a trend (and this is Team Ico game. All of their games have had huge framerate problems)? AC Unity happened in 2014 without Pro being in market.
 
I really hope this trend doesn't last very long. Just seems like the base PS4 is going to be the worst version of any game. 20fps, really?

Given the game's pedigree this shouldn't be a shock. Dropping to 20fps wasn't just an occasional thing with SotC, it's where you spent the majority of the game. Particularly tough and harrowing moments would often drop to 14fps. Continuing with that focus on artistic vision over stable frame rate was a foregone conclusion.

It's just that this time the remaster comes bundled with the main game if and when you pick up the Pro hardware.
 
Both previous games had issues with framerate, it shouldn't really come as a surprise.
Both previous games are more than 10 years old and came out on the PS2 and were doing things that were way too advanced for its time and didn't even exist in games on a hardware completely incapable of doing it (imitating HDR, Fur, object motion blur etc etc).

Just because thst happened then doesnt necessarily mean it's normal thst it happens now. In TLG you do have advanced stuff likeTrico but what about the rest? I gave an example of how the game was hitting 25FPS even when Trick was not on screen and the boy was alone in a room that is rather medium sized with low poly geometry by today's standards.
 
It is both.

If the game is mainly GPU dependent then it will run gloriously, but if it is more CPU dependent or needs a high use mix of both then that is where you see the games reducing in framerate in Pro mode.

Watch Dogs 2 is the best example since the big open world needs both GPU and CPU loads for the big world it has to constantly open and render. But since the Pro is mainly only a GPU upgrade, with the CPU upgrade being very minimal, you see the dips in framerate on Pro when running at 4K.

There is no real easy answer.
watch dogs 2 is already fixed, there is an easy answer. games will not run worse on the pro at higher resolution due to any cpu issues (?). it is over taxing the gpu and that is a software thing.
The Pro still uses Jaguar CPUs tho
the cpu has very, very little to do with resolution.
 
I feel like downscaling should be a system level option, actually.

Absolutely. Pro needs an OS firmware patch ASAP as this should've been the way to handle downsampling from the start. Leaving it up to developers to "turn on" downsampling was a huge mistake and we already see cases like Dishonored 2 where there is zero reason that downsampling shouldn't be enabled on 1080p but it's not there.

I like the Pro but I'm not happy at how Sony handled the firmware. It feels very amateur. I have a feeling Scorpio will be more professional and hopefully Sony will patch Pro a bunch to get the OS options we need.
 
Btw, I hope everyone's seen that follow up video Richard just put up about getting best performance on a Pro.

it's quite surprising that you need to change system level settings to change Pro features in this game. I'd imagine and hope *all* games, which allow it, would have easy to choose options and clear distinctions between them.
 
It's a shame, especially because so many people have been waiting for this. Hopefully, they attempt to patch the game before release, but we'll see. I'm still sorta interested in it, and I'll probably opt-in for the 4K mode.

The review thread for this game is going to be a shit show, isn't it?
 
I'm glad because I'll be playing this at 1080p on a Pro, but it's a damn shame that it does so poorly on the base PS4.
 
Wait aren't Pro games mandated to run just like PS4 base hardware?

Incoming nerf patch for Pro to bring it down to 10-20fps :P

They're mandated to run the same or better. I don't think this "mandate" matters much, though, as there are a few games that run worse on the Pro.
 
They're mandated to run the same or better. I don't think this "mandate" matters much, though, as there are a few games that run worse on the Pro.
Thankfully, most of those are now fixed. There are very few games left that actually run worse!
 
Absolutely. Pro needs an OS firmware patch ASAP as this should've been the way to handle downsampling from the start. Leaving it up to developers to "turn on" downsampling was a huge mistake and we already see cases like Dishonored 2 where there is zero reason that downsampling shouldn't be enabled on 1080p but it's not there.

I like the Pro but I'm not happy at how Sony handled the firmware. It feels very amateur. I have a feeling Scorpio will be more professional and hopefully Sony will patch Pro a bunch to get the OS options we need.

The consensus has always been that Sony is a hardware company so there's that.
 
Pretty much this. As soon as I saw the DF analysis, immediately I knew I was going to force this game to display at 1080p to get the best performance. To me performance>IQ.

And this post all but sealed it:

You know, I just remembered forcing my PS3 to 720p when playing the SotC remaster to get a better framerate.

It's an Ueda tradition by this point!
 
So last of us removed down sampling in a patch and now there's TLG with no option. Two first party games, Sony seems actively hostile to 1080p Pro owners. Fuck. Off. I don't care about minor frame rates issues in slow single player games, I want IQ.
 
Aww great. If there's one thing that can actually delay my experience of this game, its buying another damn console just to get the most solid of experiences. Ugh...
 
They're mandated to run the same or better. I don't think this "mandate" matters much, though, as there are a few games that run worse on the Pro.

At this point I don't think there's any game left that performs worse on Pro on average now. TLoU framerate got improved on base PS4 on 60 FPS w/ the last patch (though it came with a resolution drop). Deus Ex runs better.

Skyrim on 4K is the only exception which drops a few frames as compared to OG. Would love to see what Bethesda do with Fallout.
 
Oh god, it just occured to me; I hope they don't patch in forced downsampling into 1080p mode thus making the game run just as bad as in the other two cases.
 
I think it's more the case of a highly ambitious game that went through development hell and is lucky to even be released. Especially with some pretty great scores.

Tbh I struggle to see anything in the videos which looks complex enough to not run in 30 fps on PS4. Remember, this is a PS3 game upgraded to PS4 we're talking about. The fact that it can't hold 30Hz in 1080p on OG PS4 is seriously mind boggling.

For comparison, TLOU has moved from 720p30 on PS3 to 1080p60(almost) on PS4. Makes you wonder how TLG was running on PS3 - was it 5 fps all the time?
 
Also I noticed a huge list of western names under technical advisory or whatever in the Credits. Do you think they had the western tech teams come in and try and triage this?

Not sure why they didn't opt for 900p on base PS4.

Agreed 900p locked 30 would be much better.
 
As a standard PS4 owner, I'm feeling a bit upset now. I've waited for this game for so long, and I'll have to buy new hardware again (PS3 to PS4) to play it smoothly. It's seriously making me concider a Pro.

It's also a bit odd that they've gone with 1900p when there's frequent framerate drops, instead of the more common 1800p or 1620. Both should offer much better visuals than 1080p, and less strain. Having the option to downsample would be nice as well...
 
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