1)Elden ring and botw scratch very different itches in terms of open world..if there's something elden ring lacked, was the sensation of living in a breathing world where you could interact with it in different ways...almost everything inside the game world is hostile and there to kill you on sight, the rest are static NPCs that talk to you.Not saying it's bad, I loved elden ring, but botw is conceptually completely differentGenuinely curious how anyone can be excited for this game. Nintendo is releasing this after Elden Ring...
They worked on this for 6 years and re-used the exact same map? Same enemies? Same terrible weapon durability?
If this had been called anything other than Zelda people wouldnt give a shit about it. Pretty amazing to see what Nintendo can get away with by name alone.
2)first thing Aonuma said is that the map changed, how much we don't know. of course it's still hyrule and of course it reuses assets, but right now we know little about the map
3)again, how do you know it's same enemies? we saw a grand total of one enemy in the demonstration and was a new one
and to be clear, i do agree that what has been shown so far looks more like a big dlc than a full fledged sequel, but it's not like this was the final media blowout where they show everything the game has to offer, it was the first gameplay we ever saw, and very limited in scope.