The funny thing is, if they had just re-rendered the GameCube version in 720/1080p, most of the pages would have been "lol I can just do this in Dolphin"
Call me a pessimist, but I fully expect for this to be $59.99 retail with no major additions.
While I apreciate that it isn't a straight port, the graphics don't have half the charm the original does and doesn't even look that good. It feels like they're missing the point.
What about minor additions, such as:
1) Boss Rush mode
2) New save file also amps up difficulty, making Link take double damage just like Skyward Sword/Master Quest 3D
3) Tingle Tuner adjusted for GamePad use
4) Unifying triforce fetch quest (no longer different between regions)
Are those reasonable to expect? I think so. Might not justify $60 but hey.
I suppose adjusting the triforce fetch quest itself is "major" but it depends on what they'd do.
People consider this to be a killer app for the WiiU? My laptop with integrated graphics could run this through Dolphin at a higher res.
People consider this to be a killer app for the WiiU? My laptop with integrated graphics could run this through Dolphin at a higher res.
Exactly right. And they have so many good games that they can go back to and bring back in HD.Shoot, unexpected. Honestly, loved the game but not one of my favorites in the series.
These HD remakes is a nice little insurance for Nintendo. If they need to print extra money, HD remakes!
Like to see Majora's Mask 3D and Twilight Princess Wii U HD. Anything to get rid of those muddy graphics.
People consider this to be a killer app for the WiiU? My laptop with integrated graphics could run this through Dolphin at a higher res.
I think the problem with the graphical update (which I don't have a problem with personally, since I can still play WW on Dolphin) is that the changes clash with the style.
This amount of bloom and changing in shading could have been better dealt with in a TP remake.
Orchestrated soundtrack would be pretty nice addition.
Because Nintendo is not msThe Halo remake wasn't full price, and it even came with the newest multiplayer form of Halo and you could play both the remake and the original game on it.
Why WOULD this be full price?
the only thing this ReMake would benefit from is higher shadow resolution, polycount and SSAO, thats it.
The Halo remake was $40, so you're right, it was $10 cheaper. I could see this Zelda game going for $40.The Halo remake wasn't full price, and it even came with the newest multiplayer form of Halo and you could play both the remake and the original game on it.
Why WOULD this be full price?
I doubt we get new dungeons. Just gameplay tweaks and I bet stuff like faster ocean travel and a shorter Triforce fetch quest.
"They have plenty of time"
No they don't. This is supposed to be out in Fall. That gives them until, what, November? And it looks this shitty now? If it ships in November it essentially needs to be done by October. That's about 8 months of development they have from now.
Right now the game:
- ups the resolution on textures by running them through a filter
- has tons of shitty lighting decisions (ie: all of their lighting decisions)
- is seemingly attempting to at least somewhat update the geometry of the world
- has new character models for everyone (and the ones we've seen might just be some old models dug up from early Wind Waker development).
So they still need to:
- remake textures the right way
- make the lighting not shit (should be easy but this might be the direction they want to go)
- update the rest of the geometry for the entire game
- update all of the character models
- new Wii U features
8 months is not much time, especially if they have a smaller development team due to the rest working on a new Zelda game.
This is why I don't think we're getting any substantial new content like dungeons.
The reason Wind Waker looked so great was because it was bright and clean. This just looks muddy. Such a disappointment considering it would've been easier and far better looking to do an HD port.
to people whining about the new graphics, remember what the goal of Wind Waker's graphics was. they were going for a Miyazaki look. I'd say the new graphics are closer to that look. What say you?
to people whining about the new graphics, remember what the goal of Wind Waker's graphics was. they were going for a Miyazaki look. I'd say the new graphics are closer to that look. What say you?
The reason Wind Waker looked so great was because it was bright and clean. This just looks muddy. Such a disappointment considering it would've been easier and far better looking to do an HD port.
Yup. Liked the original's art style WAY more, this just looks bad to me. Textures don't help.
Yup. Liked the original's art style WAY more, this just looks bad to me. Textures don't help.
to people whining about the new graphics, remember what the goal of Wind Waker's graphics was. they were going for a Miyazaki look. I'd say the new graphics are closer to that look. What say you?
So basically, you are saying that since you personally don't like what they've shown, though other people have no problem with it, that obviously means that Nintendo wasn't *really* showing the game off, because they've only barely started work on it and everything is placeholder. Though Nintendo has made it a big deal that they don't want to show things before they are ready, and have been extremely secretive because of that.I doubt we get new dungeons. Just gameplay tweaks and I bet stuff like faster ocean travel and a shorter Triforce fetch quest.
"They have plenty of time"
No they don't. This is supposed to be out in Fall. That gives them until, what, November? And it looks this shitty now? If it ships in November it essentially needs to be done by October. That's about 8 months of development they have from now.
Right now the game:
- ups the resolution on textures by running them through a filter
- has tons of shitty lighting decisions (ie: all of their lighting decisions)
- is seemingly attempting to at least somewhat update the geometry of the world
- has new character models for everyone (and the ones we've seen might just be some old models dug up from early Wind Waker development).
So they still need to:
- remake textures the right way
- make the lighting not shit (should be easy but this might be the direction they want to go)
- update the rest of the geometry for the entire game
- update all of the character models
- new Wii U features
8 months is not much time, especially if they have a smaller development team due to the rest working on a new Zelda game.
This is why I don't think we're getting any substantial new content like dungeons.