Stormbringer
Member
PLEASE someone make another thread about how awesome Majora's Mask was .
I would take up that argument, but I'm too busy laughing.brandonh83 said:Sailing with the music playing was one of the best experiences of this (last?) gen, hands down. Inarguable.
terrene said:I would take up that argument, but I'm too busy laughing.
James-Ape said:I think Twilight princess will start to look aged well before this one does.
Oblivion said:No one cares.
ahmad said:You lose
DrForester said:
It was the last think i ever would have expected.
beelzebozo said:I do--and I think he's right.
Side note: you're a punk.
jett said:Actually he wins.
You guys (and there's only 2 of you) are the first ever Pro-Sailing-In-Wind-Waker folks I've ever met. It blew, guys. I'm sorry. The big-N failed at that one. It sucked. It was somewhat less than good. It was, as the French say, OMG LOLZ. It really, REALLY was VERY NOT SO GOOD.Gawaian said:
empanada said:Truly an awesome game! Art was some of the best I've seen.
*Kickass art*
That boss made me so glad cel shading was used.empanada said:Truly an awesome game! Art was some of the best I've seen.
I would take up that argument, but I'm too busy laughing.
You guys (and there's only 2 of you) are the first ever Pro-Sailing-In-Wind-Waker folks I've ever met. It blew, guys. I'm sorry. The big-N failed at that one. It sucked. It was somewhat less than good. It was, as the French say, OMG LOLZ. It really, REALLY was VERY NOT SO GOOD.
Oblivion said:No one cares.
Oblivion said:Yer mum.
beelzebozo said:I am almost as impressed by this post as I am by the game.
Very well said!
DarknessTear said:I'm at the Triforce hunt, baby. D: 6 more pieces to go.
bionic77 said:Keep at it. The last dungeon is totally worth the effort.
I think every one of your issues with this point stem from the fact that they rushed to finish the game and had to throw together mishmash of conflicting points for the last half of the game. I think that's what makes the game ultimately disappointing to so many: unfulfilled potential.Journeywalker said:4. Lack of Continuity. I had a moment of awe when I first sank into Hyrule, imagining all the possibilities for exploration and re-exploration. I imagined getting lost in a dark cave complex, lighting a torch, and realizing I was in a long-buried and long-deserted Kakariko Village. I expected too much. Instead of incorporating more moments of realization, Wind Waker seems to contradict itself. Here are a few examples:
a.) If Ruto are the descendants of Zora, why did they ditch Jabun as their principle Spirit?
b.) Why would an aquatic race evolve by losing its ability to swim when the world floods?
c.) Laruto, the descendant of Princess Ruto, would have been praying at the Water Temple, but Wind Waker's Earth Temple looks a lot more like Ocarina's Spirit Temple.
d.) Fado, the descendant of Sarah, would have been praying at the Forest Temple, but Wind Waker's Wind Temple doesn't resemble that Forest Temple at all.
e.) Medli is the attendant to Valoo, the Sky Spirit, but she ends up praying at the Earth Temple? Why is the Deku Tree called the "Earth Spirit?" in the Nintendo Gallery?
f.) Makar is a child of the Deku Tree("Earth Spirit"), but he ends up praying at the Wind Temple. Strangely, Cyclos and Zephos are the Wind Spirits, which Link first meets at the Ruto home on Dragon Roost Island.
terrene said:You guys (and there's only 2 of you) are the first ever Pro-Sailing-In-Wind-Waker folks I've ever met. It blew, guys. I'm sorry. The big-N failed at that one. It sucked. It was somewhat less than good. It was, as the French say, OMG LOLZ. It really, REALLY was VERY NOT SO GOOD.
And this is coming from a guy who *did* actually finish the Triforce Hunt and beat the game.